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	<id>https://wiki.curiouspastimes.co.uk/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kayleigh.whybrow</id>
	<title>Curious Pastimes Wiki - User contributions [en-gb]</title>
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	<updated>2026-04-05T18:16:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Extra_Stamina&amp;diff=5796</id>
		<title>Extra Stamina</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Extra_Stamina&amp;diff=5796"/>
		<updated>2026-04-02T12:43:24Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Extra Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 1 point per stamina&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || Any warrior or scout skill granting stamina&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Permanent&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character receives additional [[Stamina]] per day, over and above the base granted via skills, up to their cap:&lt;br /&gt;
* &#039;&#039;&#039;No primary archetype:&#039;&#039;&#039; 15 stamina points maximum&lt;br /&gt;
* &#039;&#039;&#039;[[Scout]] or [[Warrior]] archetype:&#039;&#039;&#039; 30 stamina points maximum&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Skills List|Return to Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Extra_Stamina&amp;diff=5795</id>
		<title>Extra Stamina</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Extra_Stamina&amp;diff=5795"/>
		<updated>2026-04-02T12:41:59Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Extra Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 1 point per stamina&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || Any warrior or scout skill granting stamina&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Permanent&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character receives additional [[Stamina]] per day, over and above the base granted via skills, up to their cap:&lt;br /&gt;
* &#039;&#039;&#039;No primary archetype:&#039;&#039;&#039; 15 magic points maximum&lt;br /&gt;
* &#039;&#039;&#039;[[Scout]] or [[Warrior]] archetype:&#039;&#039;&#039; 30 magic points maximum&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Skills List|Return to Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Jeweller&amp;diff=5794</id>
		<title>Jeweller</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Jeweller&amp;diff=5794"/>
		<updated>2026-04-02T11:11:15Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Jeweller&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 4 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || None&lt;br /&gt;
|-&lt;br /&gt;
| Key Words|| General / [[Creation#Work Units|Work Units]]&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character can, through brief handling and examination, identify any gems, items of jewellery or mechanisms that they know how to craft, along with their specific mechanical effects. They can identify the &#039;&#039;&#039;quality&#039;&#039;&#039; of any item they &#039;&#039;don’t&#039;&#039; know how to make, along with, if relevant, a brief summary of its effects, e.g. “needle trap.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With access to a [[Crafting#Workshops|jeweller’s bench]] and at a cost in [[Creation#Work Units|work units]] and [[Crafting#Crafting Materials|materials]], they can also refine [[Crafting#Finished Materials|finished materials]] and craft [[Equipment and Resources#Equipment Quality|superior quality]] goods out of glass, [[Crafting Designs#Jewellery|precious metals]] or [[Crafting Designs#Gemstones|gems]], or [[Crafting Designs#Mechanisms|simple mechanisms]].&lt;br /&gt;
&lt;br /&gt;
The number of work units the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|&#039;&#039;Magic Points and Work Units&#039;&#039;]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || [[Creator&#039;s Insight|Creator’s Insight]], [[Extra Work Units]], [[Gemcutter]], [[Goldsmith]], [[Mechanician]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Artisan&amp;diff=5793</id>
		<title>Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Artisan&amp;diff=5793"/>
		<updated>2026-04-02T11:10:54Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Artisan&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 4 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || None&lt;br /&gt;
|-&lt;br /&gt;
| Key Words|| General / [[Creation#Work Units|Work Units]]&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character can, through brief handling and examination, identify any items made of cloth, leather, wood, stone or other common material that they know how to craft, along with their specific mechanical effects. They can identify the [[Equipment and Resources#Equipment Quality|quality]] of any item of this type that they &#039;&#039;don’t&#039;&#039; know how to make, along with, if relevant, a brief summary of its effects, e.g. “enhancing lenses.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With access to a [[Crafting#Workshops|artisan&#039;s workshop]] and at a cost in [[Creation#Work Units|work units]] and [[Crafting#Crafting Materials|materials]], the character can also refine [[Crafting#Finished Materials|finished materials]] and craft [[Equipment and Resources#Equipment Quality|superior quality]] goods out of cloth or leather, wood, stone, glass or other common materials, per the [[Crafting Designs|crafting designs]] list.&lt;br /&gt;
&lt;br /&gt;
The number of work units the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|&#039;&#039;Magic Points and Work Units&#039;&#039;]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || [[Carpenter]], [[Creator&#039;s Insight|Creator’s Insight]], [[Extra Work Units]], [[Glassblower]], [[Papermaker]], [[Sculptor]], [[Tailor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Stamina&amp;diff=5792</id>
		<title>Stamina</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Stamina&amp;diff=5792"/>
		<updated>2026-04-02T11:09:48Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: /* Skills That Grant Stamina */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;While Magicians channel external power, [[Warrior]] and [[Scout]] draw on their own reserves of focus and determination. This inner fire is known as &#039;&#039;stamina&#039;&#039;. It fuels devastating blows, precision strikes, and acts of endurance. Stamina is an expression of will that has been shaped by training, which means that every Warrior and Scout uses it in their own unique way.&lt;br /&gt;
&lt;br /&gt;
Characters who can draw on their own stamina to fuel abilities and skills in this way do so by spending &#039;&#039;stamina points&#039;&#039;. &#039;&#039;Stamina points&#039;&#039; are an out-of-character game mechanic which represent how big a character&#039;s reserves of stamina are within the world of the game. This mechanic also allows a player to track how many times they can use abilities and skills which are powered by stamina points before they run out of power. Many skills which use stamina points are shared between the Warrior and Scout archetypes.&lt;br /&gt;
&lt;br /&gt;
There are two main types of stamina use:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Combat techniques:&#039;&#039; Warriors may use stamina to power strong attacks, support defensive manoeuvres, and achieve other feats of physical dominance. Warrior techniques which use stamina are generally quick and have immediate effects.&lt;br /&gt;
* &#039;&#039;Field skills:&#039;&#039; Scouts may use stamina to power feats of endurance, precision and cunning. These could include, for example, tracking prey effectively, or landing a perfectly-placed strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: #ECE2FF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sources of Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Players will be able to discover more information about how stamina functions within the world of &#039;&#039;&#039;&#039;&#039;Renewal&#039;&#039;&#039;&#039;&#039; as they play the game. However, the ways in which Warriors and Scouts draw on this power are as varied as those who use it.&lt;br /&gt;
&lt;br /&gt;
For example, a highly-disciplined soldier could draw on years of drilled training, their body responding to muscle memory which has been honed by countless repetition. A berserker might channel raw fury, burning through their reserves in a blaze of violence. A cunning rogue could rely on nerve and perfect timing, expending their stamina in one decisive moment. A patient hunter might draw on stillness and concentration, waiting for the perfect shot.&lt;br /&gt;
&lt;br /&gt;
In terms of game mechanics, the source of a character&#039;s stamina has little effect or impact, but it could inform roleplay, and may play a significant role in [[Research|research]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stamina Points ==&lt;br /&gt;
&lt;br /&gt;
Certain skills grant &#039;&#039;&#039;stamina points&#039;&#039;&#039;. Each such skill grants &#039;&#039;&#039;5 stamina points per day&#039;&#039;&#039;, up to a &#039;&#039;&#039;maximum of 25 stamina&#039;&#039;&#039; from skills. A character&#039;s archetype determines their overall stamina cap, which may limit how many skills contribute:&lt;br /&gt;
&lt;br /&gt;
* No primary archetype: 15 stamina maximum (can benefit from up to 3 skills)&lt;br /&gt;
* Warrior or Scout archetype: 30 stamina maximum (can benefit from up to 5 skills)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Characters who have not reached their cap from skills alone can purchase additional stamina via the skill [[Extra Stamina]].&lt;br /&gt;
&lt;br /&gt;
Unless otherwise indicated, characters start the game each day with the full amount of stamina points that they are able to receive.&lt;br /&gt;
&lt;br /&gt;
Player characters who use skills which are powered by stamina should have a visible means of tracking their stamina points, and they must keep it on their person at all times.&lt;br /&gt;
&lt;br /&gt;
==== Skills That Grant Stamina ====&lt;br /&gt;
&lt;br /&gt;
The following skills grant stamina points. Each skill grants up to &#039;&#039;&#039;5 points&#039;&#039;&#039; per day, but only the first five skills contribute points. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]] for stacking rules and caps.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General !! Warrior !! Scout&lt;br /&gt;
|-&lt;br /&gt;
| [[Intuition]] || [[Armoured Caster]] || [[Arcane Saboteur]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || [[Body Development]] || [[Battlefield Insight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scoundrel]] || [[Breaker]] || [[Beast Command]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Carry Others]] || [[Beast Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Defender]] || [[Chameleon]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Duellist]] || [[Device Proficiency]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Heroic Charge]] || [[Friendly Face]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Inspiration]] || [[Harrier]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Strategic Insight]] || [[Hunter&#039;s Mark]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Through Defence]] || [[Maverick]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Arcane Champion]] || [[Move in Cover]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Restrain Others]] || [[Pathfinder]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Juggernaut]] || [[Poison Aptitude]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Stalwart]] || [[Sapper]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aficionado]] || [[Scrapper]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Berserker]] || [[Silver Tongue]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Rallying Cry]] || [[Subterfuge]]&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Trapper]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Using Stamina ==&lt;br /&gt;
&lt;br /&gt;
Warrior and scout abilities which are powered by stamina have a stamina cost to use them. The character must spend the stated amount of stamina points to activate the ability. If the character does not have enough stamina points, they cannot use the ability.&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Exalted_Demonology&amp;diff=5791</id>
		<title>Exalted Demonology</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Exalted_Demonology&amp;diff=5791"/>
		<updated>2026-04-02T11:06:15Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Exalted Demonology&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 12 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || Magician Archetype and [[Demonology]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]]&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character can, at a cost in magic points, cast exalted [[Spellcasting|spells]] from the following list:&lt;br /&gt;
:*[[Thunderbolt]]&lt;br /&gt;
:*[[Nullify]]&lt;br /&gt;
:*[[Reflective Shield]]&lt;br /&gt;
:*[[Spirit Wrack]]&lt;br /&gt;
&lt;br /&gt;
The character may not cast exalted spells in any weight of armour.&lt;br /&gt;
&lt;br /&gt;
The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|&#039;&#039;Magic Points and Work Units&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This skill may not be learned if the character also knows any other exalted spellcasting skill.&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Skills_List&amp;diff=5790</id>
		<title>Skills List</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Skills_List&amp;diff=5790"/>
		<updated>2026-04-02T11:05:21Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: /* Resistances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All standard skills can be chosen at [[Character Creation|character creation]] or [[Character Progression|learned later on]], provided the character meets the prerequisites and has not reached their [[Character Progression#Points Cap|points cap]].&lt;br /&gt;
&lt;br /&gt;
Skill descriptions include the following details:&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;&#039;Type:&#039;&#039;&#039; There are two broad levels of skill: &#039;&#039;&#039;[[#General Skills|general skills]]&#039;&#039;&#039;, which anyone can learn at any time, and &#039;&#039;&#039;archetype skills&#039;&#039;&#039;, which are specific to one or more of the four archetypes: [[#Creator Skills|creator]], [[#Magician Skills|magician]], [[#Scout Skills|scout]] and [[#Warrior Skills|warrior]]. Characters can learn skills outside their own archetype, but are limited in how many points they can spend on them.&lt;br /&gt;
:* &#039;&#039;&#039;Use:&#039;&#039;&#039; Not every skill can be used equally readily. Some skills are &#039;&#039;&#039;permanent&#039;&#039;&#039; and constantly active; some need to be activated, but can be used &#039;&#039;&#039;at will&#039;&#039;&#039;; some can be used &#039;&#039;&#039;once per day&#039;&#039;&#039; or &#039;&#039;&#039;twice per day&#039;&#039;&#039;. Some cost &#039;&#039;&#039;[[Character_Creation#Magic_Points,_Stamina_and_Work_Units|stamina points]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Magic#Magic Points|magic points]]&#039;&#039;&#039; or &#039;&#039;&#039;[[Creation#Work Units|work units]]&#039;&#039;&#039; to use, instead of having a specified number of uses; the number of points a character receives per day is partly based on the number of these skills they know.&lt;br /&gt;
:* &#039;&#039;&#039;Cost:&#039;&#039;&#039; The cost in &#039;&#039;&#039;experience points&#039;&#039;&#039; to choose the skill at [[Character Creation#Skills|character creation]] or through [[Character Progression#Experience|experience]]. Skills can alternatively be [[Training|trained]] at a cost in [[Character Progression#Study Units|study units]], which does not cost experience, but the point value is still added to the character&#039;s total, counting against their [[Character Progression#Points Cap|points cap]].&lt;br /&gt;
:* &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Most archetype skills have other skills as &#039;&#039;&#039;prerequisites&#039;&#039;&#039;, or are limited to characters from that archetype (they cannot be learned as [[Character Creation#Cross-Archetype Skills|cross-archetype skills]]). Some have multiple prerequisites (such as [[Demonology]], which requires both [[Elemental Spellcasting]] &#039;&#039;and&#039;&#039; [[Spiritual Spellcasting]]), while some have alternative prerequisites (such as [[Chameleon]], which requires knowledge of either [[Ranger]] &#039;&#039;or&#039;&#039; [[Scoundrel]]).&lt;br /&gt;
:* &#039;&#039;&#039;Progression:&#039;&#039;&#039; Many skills are, in turn, prerequisites for other skills, listed here for reference.&lt;br /&gt;
&lt;br /&gt;
Note that some skills (marked here with a *) require absolute focus. Any character can know at most &#039;&#039;&#039;one&#039;&#039;&#039; of these skills.&lt;br /&gt;
&lt;br /&gt;
==General Skills==&lt;br /&gt;
&lt;br /&gt;
General skills are available to everyone, both at character creation and via experience or through training, with no restrictions aside from their total [[Character Progression#Points Cap|points cap]].&lt;br /&gt;
&lt;br /&gt;
{{General Skills}}&lt;br /&gt;
&lt;br /&gt;
==Creator Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
Note that most of these skills cost (and provide) [[Creation#Work Units|Work Units]].&lt;br /&gt;
&lt;br /&gt;
=== Alchemist ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]] || 6 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Apothecary]] || 6 || [[Alchemist]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Imbuer]] || 6 || [[Alchemist]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisoner]] || 6 || [[Alchemist]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemical Analysis]] || 8 || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Amalgams]] || 6 || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Concoction]]* || 8 || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Antidotes]] || 6 || Creator Archetype and [[Poisoner]] || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Artisan ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Artisan]] || 4 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Artist]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpenter]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Glassblower]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Papermaker]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailor]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Jury Rig]]* || 8 || Any 3 Artisan skills || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blacksmith ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]] || 4 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Armourer]] || 5 || [[Blacksmith]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironmonger]] || 5 || [[Blacksmith]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaponsmith]] || 5 || [[Blacksmith]] || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jeweller ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeweller]] || 4 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Goldsmith]] || 5 || [[Jeweller]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanician]] || 5 || [[Jeweller]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Gemsmith]]* || 8 || [[Jeweller]] and Creator Archetype || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Surgeon ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgeon]] || 6 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Anatomist]] || 3 || [[Surgeon]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Field Surgery]] || 6 || [[Surgeon]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Physician]] || 6 || [[Surgeon]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Tattooist]] || 6 || [[Surgeon]] || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Creator&#039;s Insight]] || 5 || Creator Archetype || Twice per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra Work Units ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Extra Work Units]] || 1 per point || Any Work Units skill || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This is a General skill. Maximum total work units: 15 (non-Creator) or 25 (Creator primary archetype).&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Disease|Immune to [Disease]]] || 4 || [[Resist Disease]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Poison|Immune to [Poison]]] || 5 || [[Resist Poison]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total. Available to both Creator and Scout archetypes.&lt;br /&gt;
&lt;br /&gt;
==Magician Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
Note that most of these skills cost (and provide) [[Magic#Magic Points|Magic Points]].&lt;br /&gt;
&lt;br /&gt;
=== Corporeal Sorcery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Corporeal Spellcasting]] || 8 || [[Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Reinforcement]] || 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Resistance]] || 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Corporeal Spellcasting]]* || 12 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Recovery]]|| 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elemental Sorcery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Elemental Spellcasting]] || 8 || [[Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Elemental Spellcasting]]* || 12 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Air]] || 6 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Earth]] || 6 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Fire]] || 8 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Water]] || 4 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spiritual Sorcery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Spiritual Spellcasting]] || 8 || [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Blessing of Chance]] || 8 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Spiritual Spellcasting]]* || 12 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Unbreakable Will]] || 8 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Oracle]] || 4 || [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demonology ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Demonology]] || 8 || [[Elemental Spellcasting]] and [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Demonic Insight]] || 5 || Magician Archetype and [[Demonology]] || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Demonology]]* || 12 || Magician Archetype and [[Demonology]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Necromancy ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancy]] || 8 || [[Corporeal Spellcasting]] and [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Necromancy]]* || 12 || Magician Archetype and [[Necromancy]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Thaumaturgy ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Thaumaturgy]] || 8 || [[Corporeal Spellcasting]] and [[Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Thaumaturgy]]* || 12 || Magician Archetype and [[Thaumaturgy]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Invocation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Charm Invocation]] || 5 || Any spellcasting skill || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman Invocation]] || 5 || Magician Archetype and [[Charm Invocation]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ritual Magic ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Ritual Magic]] || 6 || [[Ritual Magic]] || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Higher Ritual Magic]] || 8 || Magician Archetype and [[Greater Ritual Magic]] || At will&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra Magic Points ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Extra Magic Points]] || 1-10 || Any Magic Points skill || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Maximum total magic points: 15 (non-Magician) or 30 (Magician primary archetype).&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Mind Effect|Immune to [Mind Effect]]] || 6 || [[Iron Will]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Exalted Magic]] || 8 || [[Resist Magic]] || Once per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total.&lt;br /&gt;
&lt;br /&gt;
==Scout Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
=== Combat Engineer ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Device Proficiency]] || 5 || [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Saboteur]] || 8 || [[Device Proficiency]] and [[Sense Magic]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Sapper]] || 5 || [[Device Proficiency]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Trapper]] || 6 || [[Ranger]] || 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege Weapons]] || 4 || [[Projectile Weapons]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege Engineer]] || 6 || [[Siege Weapons]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Politician ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Insight]] || 5 || [[Intuition]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Detect Lies]] || 6 || [[Intuition]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Diplomat&#039;s Insight]] || 6 || [[Intuition]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Subterfuge]] || 5 || [[Scoundrel]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Friendly Face]] || 8 || [[Diplomat&#039;s Insight]] || 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Tongue]]* || 8 || [[Detect Lies]] || Pinnacle / 10 stamina per use&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rogue ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Chameleon]] || 6 || [[Ranger]] or [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Device Proficiency]] || 5 || [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Saboteur]] || 8 || [[Device Proficiency]] and [[Sense Magic]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Subterfuge]] || 5 || [[Scoundrel]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Scrapper]] || 6 || [[Scoundrel]] || Stamina Access&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Aptitude]] || 6 || [[Scrapper]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Maverick]]* || 12 || [[Scrapper]] || Pinnacle / Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Woodcraft ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Beast Empathy]] || 6 || [[Ranger]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Beast Command]] || 8 || [[Beast Empathy]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Chameleon]] || 6 || [[Ranger]] or [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking Proficiency]] || 5 || [[Ranger]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Pathfinder]] || 8 || [[Tracking Proficiency]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Trapper]] || 6 || [[Ranger]] || 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Insight]] || 8 || [[Ranger]] and [[Intuition]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Mark]]* || 12 || [[Hunter&#039;s Insight]] || Pinnacle / 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Harrier]] || 6 || [[Ranger]] || Stamina Access&lt;br /&gt;
|-&lt;br /&gt;
| [[Talon]]* || 12 || [[Harrier]] || Pinnacle / Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Armour]] || 2 || [[Light Armour]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Body Effect|Immune to [Body Effect]]] || 6 || [[Iron Body]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Disease|Immune to [Disease]]] || 4 || [[Resist Disease]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Poison|Immune to [Poison]]] || 5 || [[Resist Poison]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total.&lt;br /&gt;
&lt;br /&gt;
==Warrior Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Body Development]] || 6 || [[Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Exceptional Body Development]] || 10 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Recovery]] || 6 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroic Charge]] || 6 || [[Fearlessness]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]]* || 12 || Warrior Archetype and [[Heroic Charge]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Juggernaut ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Carry Others]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Restrain Others]] || 8 || Warrior Archetype and [[Carry Others]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Body Development]] || 6 || [[Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Exceptional Body Development]] || 10 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Recovery]] || 6 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Breaker]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Juggernaut]]* || 12 || Warrior Archetype, [[Breaker]] and [[Greater Body Development]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Defender ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Carry Others]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Restrain Others]] || 8 || Warrior Archetype and [[Carry Others]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Defender]] || 6 || [[Small Shield]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Stalwart]]* || 12 || Warrior Archetype, [[Great Shield]], [[Body Development]] and [[Defender]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Duellist ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Duellist]] || 6 || [[Small Shield]] or [[Two Weapons]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Aficionado]]* || 12 || Warrior Archetype and [[Duellist]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Leader ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Insight]] || 6 || [[Intuition]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Strategic Insight]] || 6 || Warrior Archetype and [[Battlefield Insight]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Inspiration]] || 6 || [[Iron Will]] or [[Fearlessness]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Rallying Cry]]* || 12 || Warrior Archetype and [[Inspiration]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magical Warrior ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armoured Caster]] || 8 || [[Light Armour]] and any spellcasting skill || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Champion]]* || 12 || Warrior Archetype and [[Armoured Caster]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Armour]] || 2 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Armour]] || 2 || [[Medium Armour]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Fear]] || 6 || [[Fearlessness]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Body Effect|Immune to [Body Effect]]] || 6 || [[Iron Body]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Exalted Magic]] || 8 || [[Resist Magic]] || Once per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Terror]] || 6 || [[Fearlessness]] and Warrior Archetype || Once per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total.&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Template:General_Skills&amp;diff=5789</id>
		<title>Template:General Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Template:General_Skills&amp;diff=5789"/>
		<updated>2026-04-02T11:03:26Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: /* Combat Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Combat Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Armour]]|| 2 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Long Weapons]] || 4 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Projectile Weapons]] || 6 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Shield]] || 2 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Great Shield]] || 2 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrown Weapons]] || 2 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Weapons]] || 3 || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Creation Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]]|| 6 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Artisan]]|| 4 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]]|| 4 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeweller]]|| 4 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgeon]]|| 6 || Work units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Evaluate]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Provenance]] || 4 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]] || 4 || Once per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathering]] || 4 || Once per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Scholar]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Scoundrel]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Scrounging]] || 4 || Once per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magical Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Spellcasting]] || 6 || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Spellcasting]] || 6 || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Ritual Magic]] || 6 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Sense Magic]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiritual Spellcasting]] || 6 || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Personal Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Body Development]] || 6 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearlessness]] || 4 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Intuition]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Income]] || 4+ || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Body]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Will]] || 6 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Disease]] || 4 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Magic]] || 6 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Poison]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resources]] || 4+ || Permanent&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Template:Magician_Skills&amp;diff=5788</id>
		<title>Template:Magician Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Template:Magician_Skills&amp;diff=5788"/>
		<updated>2026-04-02T10:59:56Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: /* Corporeal Sorcery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Corporeal Sorcery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Corporeal Spellcasting]] || 8 || [[Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Reinforcement]] || 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Resistance]] || 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Corporeal Spellcasting]]* || 12 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Recovery]]|| 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Elemental Sorcery====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Elemental Spellcasting]] || 8 || [[Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Elemental Spellcasting]]* || 12 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Air]] || 6 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Earth]] || 6 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Fire]] || 8 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Water]] || 4 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Spiritual Sorcery====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Spiritual Spellcasting]] || 8 || [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Blessing of Chance]] || 8 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Spiritual Spellcasting]]* || 12 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Unbreakable Will]] || 8 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Oracle]] || 4 || [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Demonology====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Demonology]] || 8 || [[Elemental Spellcasting]] and [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Demonic Insight]] || 5 || Magician Archetype and [[Demonology]] || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Demonology]]* || 12 || Magician Archetype and [[Demonology]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Necromancy====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancy]] || 8 || [[Corporeal Spellcasting]] and [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Necromancy]]* || 12 || Magician Archetype and [[Necromancy]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Thaumaturgy====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Thaumaturgy]] || 8 || [[Corporeal Spellcasting]] and [[Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Thaumaturgy]]* || 12 || Magician Archetype and [[Thaumaturgy]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Invocation====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Charm Invocation]] || 5 || Any spellcasting skill || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman Invocation]] || 5 || Magician Archetype and [[Charm Invocation]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ritual Magic====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Ritual Magic]] || 6 || [[Ritual Magic]] || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Higher Ritual Magic]] || 8 || Magician Archetype and [[Greater Ritual Magic]] || At will&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Extra Magic Points====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Extra Magic Points]] || 1-10 || Magician Archetype || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Maximum of 10 Extra Magic Points.&lt;br /&gt;
&lt;br /&gt;
====Resistences====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Mind Effect|Immune to [Mind Effect] ]] || 6 || [[Iron Will]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Exalted Magic]] || 8 || [[Resist Magic]] || Once per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total.&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Corporeal_Reinforcement&amp;diff=5787</id>
		<title>Corporeal Reinforcement</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Corporeal_Reinforcement&amp;diff=5787"/>
		<updated>2026-04-02T10:58:36Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; |- ! Name !! Corporeal Reinforcement |- | Cost || 8 points |- | Prerequisites || Magician Archetype and Greater Corporeal Spellcasting |- | Key Words || Archetype / Magician / Magic Points |- | Description || The character can spend &amp;#039;&amp;#039;&amp;#039;10 magic points&amp;#039;&amp;#039;&amp;#039; to temporarily harden their body, declaring Corporeal Reinforcement. This is not a spell or rite, but an intuitive ability arising from the character&amp;#039;s connection to corporeal magic.  For &amp;#039;&amp;#039;&amp;#039;one...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Corporeal Reinforcement&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 8 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || Magician Archetype and [[Greater Corporeal Spellcasting]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Magician / Magic Points&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character can spend &#039;&#039;&#039;10 magic points&#039;&#039;&#039; to temporarily harden their body, declaring Corporeal Reinforcement. This is not a spell or rite, but an intuitive ability arising from the character&#039;s connection to corporeal magic.&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&#039;one minute&#039;&#039;&#039; afterwards, they take reduced damage from Corporeal and Mundane damage sources as follows:&lt;br /&gt;
&lt;br /&gt;
:* [[Calls#Wounding|Wounding]] and Corporeal Wounding inflict a single physical hit to the location struck, ignoring armour.&lt;br /&gt;
:* [[Calls#Smite|Smite]] and Corporeal Smite reduce the location to zero armour hits (if any) and inflict a single physical hit to the location struck.&lt;br /&gt;
:* [[Calls#Crush|Crush]] and Corporeal Crush inflict a single physical hit if the location is unarmoured or has no armour hits.&lt;br /&gt;
&lt;br /&gt;
Damage calls accompanied with the damage types [[Calls#Damage Type|Elemental, Spiritual or Artefact]] have their normal effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of magic points the character receives each day depends on how many skills they know that grant magic points. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Template:General_Skills&amp;diff=5786</id>
		<title>Template:General Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Template:General_Skills&amp;diff=5786"/>
		<updated>2026-04-02T10:57:00Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: /* Lore Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Combat Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Armour]]|| 2 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Long Weapons]] || 4 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Projectile Weapons]] || 6 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]] || 4 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrown Weapons]] || 2 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Weapons]] || 3 || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Creation Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]]|| 6 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Artisan]]|| 4 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]]|| 4 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeweller]]|| 4 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgeon]]|| 6 || Work units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Evaluate]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Provenance]] || 4 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]] || 4 || Once per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathering]] || 4 || Once per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Scholar]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Scoundrel]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Scrounging]] || 4 || Once per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magical Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Spellcasting]] || 6 || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Spellcasting]] || 6 || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Ritual Magic]] || 6 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Sense Magic]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiritual Spellcasting]] || 6 || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Personal Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Body Development]] || 6 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearlessness]] || 4 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Intuition]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Income]] || 4+ || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Body]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Will]] || 6 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Disease]] || 4 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Magic]] || 6 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Poison]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resources]] || 4+ || Permanent&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Template:General_Skills&amp;diff=5785</id>
		<title>Template:General Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Template:General_Skills&amp;diff=5785"/>
		<updated>2026-04-02T10:55:45Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: /* Creation Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Combat Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Armour]]|| 2 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Long Weapons]] || 4 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Projectile Weapons]] || 6 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield]] || 4 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Thrown Weapons]] || 2 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Two Weapons]] || 3 || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Creation Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]]|| 6 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Artisan]]|| 4 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]]|| 4 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeweller]]|| 4 || Work units&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgeon]]|| 6 || Work units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lore Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Evaluate]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]] || 4 || Once per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Gathering]] || 4 || Once per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Scholar]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Scoundrel]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Scrounging]] || 4 || Once per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magical Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Spellcasting]] || 6 || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Spellcasting]] || 6 || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Ritual Magic]] || 6 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Sense Magic]] || 5 || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiritual Spellcasting]] || 6 || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Personal Skills====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill !! Points Cost !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Body Development]] || 6 || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearlessness]] || 4 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Intuition]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Income]] || 4+ || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Body]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Will]] || 6 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Disease]] || 4 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Magic]] || 6 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Poison]] || 5 || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resources]] || 4+ || Permanent&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Skills_List&amp;diff=5784</id>
		<title>Skills List</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Skills_List&amp;diff=5784"/>
		<updated>2026-04-02T10:52:50Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: /* Corporeal Sorcery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All standard skills can be chosen at [[Character Creation|character creation]] or [[Character Progression|learned later on]], provided the character meets the prerequisites and has not reached their [[Character Progression#Points Cap|points cap]].&lt;br /&gt;
&lt;br /&gt;
Skill descriptions include the following details:&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;&#039;Type:&#039;&#039;&#039; There are two broad levels of skill: &#039;&#039;&#039;[[#General Skills|general skills]]&#039;&#039;&#039;, which anyone can learn at any time, and &#039;&#039;&#039;archetype skills&#039;&#039;&#039;, which are specific to one or more of the four archetypes: [[#Creator Skills|creator]], [[#Magician Skills|magician]], [[#Scout Skills|scout]] and [[#Warrior Skills|warrior]]. Characters can learn skills outside their own archetype, but are limited in how many points they can spend on them.&lt;br /&gt;
:* &#039;&#039;&#039;Use:&#039;&#039;&#039; Not every skill can be used equally readily. Some skills are &#039;&#039;&#039;permanent&#039;&#039;&#039; and constantly active; some need to be activated, but can be used &#039;&#039;&#039;at will&#039;&#039;&#039;; some can be used &#039;&#039;&#039;once per day&#039;&#039;&#039; or &#039;&#039;&#039;twice per day&#039;&#039;&#039;. Some cost &#039;&#039;&#039;[[Character_Creation#Magic_Points,_Stamina_and_Work_Units|stamina points]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Magic#Magic Points|magic points]]&#039;&#039;&#039; or &#039;&#039;&#039;[[Creation#Work Units|work units]]&#039;&#039;&#039; to use, instead of having a specified number of uses; the number of points a character receives per day is partly based on the number of these skills they know.&lt;br /&gt;
:* &#039;&#039;&#039;Cost:&#039;&#039;&#039; The cost in &#039;&#039;&#039;experience points&#039;&#039;&#039; to choose the skill at [[Character Creation#Skills|character creation]] or through [[Character Progression#Experience|experience]]. Skills can alternatively be [[Training|trained]] at a cost in [[Character Progression#Study Units|study units]], which does not cost experience, but the point value is still added to the character&#039;s total, counting against their [[Character Progression#Points Cap|points cap]].&lt;br /&gt;
:* &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Most archetype skills have other skills as &#039;&#039;&#039;prerequisites&#039;&#039;&#039;, or are limited to characters from that archetype (they cannot be learned as [[Character Creation#Cross-Archetype Skills|cross-archetype skills]]). Some have multiple prerequisites (such as [[Demonology]], which requires both [[Elemental Spellcasting]] &#039;&#039;and&#039;&#039; [[Spiritual Spellcasting]]), while some have alternative prerequisites (such as [[Chameleon]], which requires knowledge of either [[Ranger]] &#039;&#039;or&#039;&#039; [[Scoundrel]]).&lt;br /&gt;
:* &#039;&#039;&#039;Progression:&#039;&#039;&#039; Many skills are, in turn, prerequisites for other skills, listed here for reference.&lt;br /&gt;
&lt;br /&gt;
Note that some skills (marked here with a *) require absolute focus. Any character can know at most &#039;&#039;&#039;one&#039;&#039;&#039; of these skills.&lt;br /&gt;
&lt;br /&gt;
==General Skills==&lt;br /&gt;
&lt;br /&gt;
General skills are available to everyone, both at character creation and via experience or through training, with no restrictions aside from their total [[Character Progression#Points Cap|points cap]].&lt;br /&gt;
&lt;br /&gt;
{{General Skills}}&lt;br /&gt;
&lt;br /&gt;
==Creator Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
Note that most of these skills cost (and provide) [[Creation#Work Units|Work Units]].&lt;br /&gt;
&lt;br /&gt;
=== Alchemist ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]] || 6 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Apothecary]] || 6 || [[Alchemist]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Imbuer]] || 6 || [[Alchemist]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisoner]] || 6 || [[Alchemist]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemical Analysis]] || 8 || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Amalgams]] || 6 || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Concoction]]* || 8 || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Antidotes]] || 6 || Creator Archetype and [[Poisoner]] || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Artisan ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Artisan]] || 4 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Artist]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpenter]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Glassblower]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Papermaker]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailor]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Jury Rig]]* || 8 || Any 3 Artisan skills || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blacksmith ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]] || 4 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Armourer]] || 5 || [[Blacksmith]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironmonger]] || 5 || [[Blacksmith]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaponsmith]] || 5 || [[Blacksmith]] || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jeweller ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeweller]] || 4 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Goldsmith]] || 5 || [[Jeweller]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanician]] || 5 || [[Jeweller]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Gemsmith]]* || 8 || [[Jeweller]] and Creator Archetype || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Surgeon ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgeon]] || 6 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Anatomist]] || 3 || [[Surgeon]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Field Surgery]] || 6 || [[Surgeon]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Physician]] || 6 || [[Surgeon]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Tattooist]] || 6 || [[Surgeon]] || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Creator&#039;s Insight]] || 5 || Creator Archetype || Twice per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra Work Units ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Extra Work Units]] || 1 per point || Any Work Units skill || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This is a General skill. Maximum total work units: 15 (non-Creator) or 25 (Creator primary archetype).&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Disease|Immune to [Disease]]] || 4 || [[Resist Disease]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Poison|Immune to [Poison]]] || 5 || [[Resist Poison]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total. Available to both Creator and Scout archetypes.&lt;br /&gt;
&lt;br /&gt;
==Magician Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
Note that most of these skills cost (and provide) [[Magic#Magic Points|Magic Points]].&lt;br /&gt;
&lt;br /&gt;
=== Corporeal Sorcery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Corporeal Spellcasting]] || 8 || [[Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Reinforcement]] || 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Resistance]] || 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Corporeal Spellcasting]]* || 12 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Recovery]]|| 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elemental Sorcery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Elemental Spellcasting]] || 8 || [[Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Elemental Spellcasting]]* || 12 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Air]] || 6 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Earth]] || 6 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Fire]] || 8 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Water]] || 4 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spiritual Sorcery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Spiritual Spellcasting]] || 8 || [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Blessing of Chance]] || 8 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Spiritual Spellcasting]]* || 12 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Unbreakable Will]] || 8 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Oracle]] || 4 || [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demonology ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Demonology]] || 8 || [[Elemental Spellcasting]] and [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Demonic Insight]] || 5 || Magician Archetype and [[Demonology]] || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Demonology]]* || 12 || Magician Archetype and [[Demonology]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Necromancy ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancy]] || 8 || [[Corporeal Spellcasting]] and [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Necromancy]]* || 12 || Magician Archetype and [[Necromancy]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Thaumaturgy ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Thaumaturgy]] || 8 || [[Corporeal Spellcasting]] and [[Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Thaumaturgy]]* || 12 || Magician Archetype and [[Thaumaturgy]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Invocation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Charm Invocation]] || 5 || Any spellcasting skill || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman Invocation]] || 5 || Magician Archetype and [[Charm Invocation]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ritual Magic ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Ritual Magic]] || 6 || [[Ritual Magic]] || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Higher Ritual Magic]] || 8 || Magician Archetype and [[Greater Ritual Magic]] || At will&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra Magic Points ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Extra Magic Points]] || 1-10 || Any Magic Points skill || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Maximum total magic points: 15 (non-Magician) or 30 (Magician primary archetype).&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Mind Effect|Immune to [Mind Effect]]] || 6 || [[Iron Will]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Exalted Magic]] || 8 || [[Resist Magic]] || Once per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total.&lt;br /&gt;
&lt;br /&gt;
==Scout Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
=== Combat Engineer ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Device Proficiency]] || 5 || [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Saboteur]] || 8 || [[Device Proficiency]] and [[Sense Magic]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Sapper]] || 5 || [[Device Proficiency]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Trapper]] || 6 || [[Ranger]] || 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege Weapons]] || 4 || [[Projectile Weapons]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege Engineer]] || 6 || [[Siege Weapons]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Politician ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Insight]] || 5 || [[Intuition]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Detect Lies]] || 6 || [[Intuition]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Diplomat&#039;s Insight]] || 6 || [[Intuition]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Subterfuge]] || 5 || [[Scoundrel]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Friendly Face]] || 8 || [[Diplomat&#039;s Insight]] || 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Tongue]]* || 8 || [[Detect Lies]] || Pinnacle / 10 stamina per use&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rogue ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Chameleon]] || 6 || [[Ranger]] or [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Device Proficiency]] || 5 || [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Saboteur]] || 8 || [[Device Proficiency]] and [[Sense Magic]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Subterfuge]] || 5 || [[Scoundrel]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Scrapper]] || 6 || [[Scoundrel]] || Stamina Access&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Aptitude]] || 6 || [[Scrapper]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Maverick]]* || 12 || [[Scrapper]] || Pinnacle / Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Woodcraft ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Beast Empathy]] || 6 || [[Ranger]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Beast Command]] || 8 || [[Beast Empathy]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Chameleon]] || 6 || [[Ranger]] or [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking Proficiency]] || 5 || [[Ranger]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Pathfinder]] || 8 || [[Tracking Proficiency]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Trapper]] || 6 || [[Ranger]] || 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Insight]] || 8 || [[Ranger]] and [[Intuition]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Mark]]* || 12 || [[Hunter&#039;s Insight]] || Pinnacle / 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Harrier]] || 6 || [[Ranger]] || Stamina Access&lt;br /&gt;
|-&lt;br /&gt;
| [[Talon]]* || 12 || [[Harrier]] || Pinnacle / Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Armour]] || 2 || [[Light Armour]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Body Effect|Immune to [Body Effect]]] || 6 || [[Iron Body]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Disease|Immune to [Disease]]] || 4 || [[Resist Disease]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Poison|Immune to [Poison]]] || 5 || [[Resist Poison]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total.&lt;br /&gt;
&lt;br /&gt;
==Warrior Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Body Development]] || 6 || [[Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Exceptional Body Development]] || 10 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Recovery]] || 6 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroic Charge]] || 6 || [[Fearlessness]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]]* || 12 || Warrior Archetype and [[Heroic Charge]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Juggernaut ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Carry Others]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Restrain Others]] || 8 || Warrior Archetype and [[Carry Others]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Body Development]] || 6 || [[Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Exceptional Body Development]] || 10 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Recovery]] || 6 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Breaker]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Juggernaut]]* || 12 || Warrior Archetype, [[Breaker]] and [[Greater Body Development]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Defender ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Carry Others]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Restrain Others]] || 8 || Warrior Archetype and [[Carry Others]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Defender]] || 6 || [[Small Shield]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Stalwart]]* || 12 || Warrior Archetype, [[Great Shield]], [[Body Development]] and [[Defender]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Duellist ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Duellist]] || 6 || [[Small Shield]] or [[Two Weapons]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Aficionado]]* || 12 || Warrior Archetype and [[Duellist]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Leader ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Insight]] || 6 || [[Intuition]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Strategic Insight]] || 6 || Warrior Archetype and [[Battlefield Insight]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Inspiration]] || 6 || [[Iron Will]] or [[Fearlessness]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Rallying Cry]]* || 12 || Warrior Archetype and [[Inspiration]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magical Warrior ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armoured Caster]] || 8 || [[Light Armour]] and any spellcasting skill || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Champion]]* || 12 || Warrior Archetype and [[Armoured Caster]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Armour]] || 2 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Armour]] || 2 || [[Medium Armour]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Fear]] || 6 || [[Fearlessness]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Body Effect|Immune to [Body Effect]]] || 6 || [[Iron Body]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Exalted Magic]] || 6 || [[Resist Magic]] || Once per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Terror]] || 6 || [[Fearlessness]] and Warrior Archetype || Once per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total.&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Skills_List&amp;diff=5783</id>
		<title>Skills List</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Skills_List&amp;diff=5783"/>
		<updated>2026-04-02T10:47:08Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All standard skills can be chosen at [[Character Creation|character creation]] or [[Character Progression|learned later on]], provided the character meets the prerequisites and has not reached their [[Character Progression#Points Cap|points cap]].&lt;br /&gt;
&lt;br /&gt;
Skill descriptions include the following details:&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;&#039;Type:&#039;&#039;&#039; There are two broad levels of skill: &#039;&#039;&#039;[[#General Skills|general skills]]&#039;&#039;&#039;, which anyone can learn at any time, and &#039;&#039;&#039;archetype skills&#039;&#039;&#039;, which are specific to one or more of the four archetypes: [[#Creator Skills|creator]], [[#Magician Skills|magician]], [[#Scout Skills|scout]] and [[#Warrior Skills|warrior]]. Characters can learn skills outside their own archetype, but are limited in how many points they can spend on them.&lt;br /&gt;
:* &#039;&#039;&#039;Use:&#039;&#039;&#039; Not every skill can be used equally readily. Some skills are &#039;&#039;&#039;permanent&#039;&#039;&#039; and constantly active; some need to be activated, but can be used &#039;&#039;&#039;at will&#039;&#039;&#039;; some can be used &#039;&#039;&#039;once per day&#039;&#039;&#039; or &#039;&#039;&#039;twice per day&#039;&#039;&#039;. Some cost &#039;&#039;&#039;[[Character_Creation#Magic_Points,_Stamina_and_Work_Units|stamina points]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Magic#Magic Points|magic points]]&#039;&#039;&#039; or &#039;&#039;&#039;[[Creation#Work Units|work units]]&#039;&#039;&#039; to use, instead of having a specified number of uses; the number of points a character receives per day is partly based on the number of these skills they know.&lt;br /&gt;
:* &#039;&#039;&#039;Cost:&#039;&#039;&#039; The cost in &#039;&#039;&#039;experience points&#039;&#039;&#039; to choose the skill at [[Character Creation#Skills|character creation]] or through [[Character Progression#Experience|experience]]. Skills can alternatively be [[Training|trained]] at a cost in [[Character Progression#Study Units|study units]], which does not cost experience, but the point value is still added to the character&#039;s total, counting against their [[Character Progression#Points Cap|points cap]].&lt;br /&gt;
:* &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Most archetype skills have other skills as &#039;&#039;&#039;prerequisites&#039;&#039;&#039;, or are limited to characters from that archetype (they cannot be learned as [[Character Creation#Cross-Archetype Skills|cross-archetype skills]]). Some have multiple prerequisites (such as [[Demonology]], which requires both [[Elemental Spellcasting]] &#039;&#039;and&#039;&#039; [[Spiritual Spellcasting]]), while some have alternative prerequisites (such as [[Chameleon]], which requires knowledge of either [[Ranger]] &#039;&#039;or&#039;&#039; [[Scoundrel]]).&lt;br /&gt;
:* &#039;&#039;&#039;Progression:&#039;&#039;&#039; Many skills are, in turn, prerequisites for other skills, listed here for reference.&lt;br /&gt;
&lt;br /&gt;
Note that some skills (marked here with a *) require absolute focus. Any character can know at most &#039;&#039;&#039;one&#039;&#039;&#039; of these skills.&lt;br /&gt;
&lt;br /&gt;
==General Skills==&lt;br /&gt;
&lt;br /&gt;
General skills are available to everyone, both at character creation and via experience or through training, with no restrictions aside from their total [[Character Progression#Points Cap|points cap]].&lt;br /&gt;
&lt;br /&gt;
{{General Skills}}&lt;br /&gt;
&lt;br /&gt;
==Creator Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
Note that most of these skills cost (and provide) [[Creation#Work Units|Work Units]].&lt;br /&gt;
&lt;br /&gt;
=== Alchemist ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemist]] || 6 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Apothecary]] || 6 || [[Alchemist]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Imbuer]] || 6 || [[Alchemist]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Poisoner]] || 6 || [[Alchemist]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemical Analysis]] || 8 || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Amalgams]] || 6 || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Concoction]]* || 8 || Any 2 of [[Apothecary]], [[Imbuer]] or [[Poisoner]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Antidotes]] || 6 || Creator Archetype and [[Poisoner]] || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Artisan ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Artisan]] || 4 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Artist]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpenter]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Glassblower]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Papermaker]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailor]] || 3 || [[Artisan]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Jury Rig]]* || 8 || Any 3 Artisan skills || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Blacksmith ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmith]] || 4 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Armourer]] || 5 || [[Blacksmith]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Ironmonger]] || 5 || [[Blacksmith]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Weaponsmith]] || 5 || [[Blacksmith]] || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jeweller ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeweller]] || 4 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Goldsmith]] || 5 || [[Jeweller]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanician]] || 5 || [[Jeweller]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Gemsmith]]* || 8 || [[Jeweller]] and Creator Archetype || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Surgeon ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Surgeon]] || 6 || None || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Anatomist]] || 3 || [[Surgeon]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Field Surgery]] || 6 || [[Surgeon]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Physician]] || 6 || [[Surgeon]] || Work Units&lt;br /&gt;
|-&lt;br /&gt;
| [[Tattooist]] || 6 || [[Surgeon]] || Work Units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Creator&#039;s Insight]] || 5 || Creator Archetype || Twice per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra Work Units ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Extra Work Units]] || 1 per point || Any Work Units skill || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This is a General skill. Maximum total work units: 15 (non-Creator) or 25 (Creator primary archetype).&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Disease|Immune to [Disease]]] || 4 || [[Resist Disease]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Poison|Immune to [Poison]]] || 5 || [[Resist Poison]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total. Available to both Creator and Scout archetypes.&lt;br /&gt;
&lt;br /&gt;
==Magician Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
Note that most of these skills cost (and provide) [[Magic#Magic Points|Magic Points]].&lt;br /&gt;
&lt;br /&gt;
=== Corporeal Sorcery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Corporeal Spellcasting]] || 8 || [[Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Reinforcement]] || 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Resistance]] || 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Corporeal Spellcasting]]* || 12 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Healing]] || 8 || Magician Archetype and [[Greater Corporeal Spellcasting]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elemental Sorcery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Elemental Spellcasting]] || 8 || [[Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Elemental Spellcasting]]* || 12 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Air]] || 6 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Earth]] || 6 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Fire]] || 8 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Gift of Water]] || 4 || Magician Archetype and [[Greater Elemental Spellcasting]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spiritual Sorcery ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Spiritual Spellcasting]] || 8 || [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Blessing of Chance]] || 8 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Spiritual Spellcasting]]* || 12 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Unbreakable Will]] || 8 || Magician Archetype and [[Greater Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Oracle]] || 4 || [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demonology ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Demonology]] || 8 || [[Elemental Spellcasting]] and [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Demonic Insight]] || 5 || Magician Archetype and [[Demonology]] || Twice per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Demonology]]* || 12 || Magician Archetype and [[Demonology]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Necromancy ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancy]] || 8 || [[Corporeal Spellcasting]] and [[Spiritual Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Necromancy]]* || 12 || Magician Archetype and [[Necromancy]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Thaumaturgy ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Thaumaturgy]] || 8 || [[Corporeal Spellcasting]] and [[Elemental Spellcasting]] || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Thaumaturgy]]* || 12 || Magician Archetype and [[Thaumaturgy]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Invocation ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Charm Invocation]] || 5 || Any spellcasting skill || Magic points&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman Invocation]] || 5 || Magician Archetype and [[Charm Invocation]] || Magic points&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ritual Magic ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Ritual Magic]] || 6 || [[Ritual Magic]] || At will&lt;br /&gt;
|-&lt;br /&gt;
| [[Higher Ritual Magic]] || 8 || Magician Archetype and [[Greater Ritual Magic]] || At will&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Extra Magic Points ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Extra Magic Points]] || 1-10 || Any Magic Points skill || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Maximum total magic points: 15 (non-Magician) or 30 (Magician primary archetype).&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisite !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Mind Effect|Immune to [Mind Effect]]] || 6 || [[Iron Will]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Exalted Magic]] || 8 || [[Resist Magic]] || Once per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total.&lt;br /&gt;
&lt;br /&gt;
==Scout Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
=== Combat Engineer ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Device Proficiency]] || 5 || [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Saboteur]] || 8 || [[Device Proficiency]] and [[Sense Magic]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Sapper]] || 5 || [[Device Proficiency]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Trapper]] || 6 || [[Ranger]] || 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege Weapons]] || 4 || [[Projectile Weapons]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege Engineer]] || 6 || [[Siege Weapons]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Politician ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Insight]] || 5 || [[Intuition]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Detect Lies]] || 6 || [[Intuition]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Diplomat&#039;s Insight]] || 6 || [[Intuition]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Subterfuge]] || 5 || [[Scoundrel]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Friendly Face]] || 8 || [[Diplomat&#039;s Insight]] || 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Tongue]]* || 8 || [[Detect Lies]] || Pinnacle / 10 stamina per use&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rogue ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Chameleon]] || 6 || [[Ranger]] or [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Device Proficiency]] || 5 || [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Saboteur]] || 8 || [[Device Proficiency]] and [[Sense Magic]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Subterfuge]] || 5 || [[Scoundrel]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Scrapper]] || 6 || [[Scoundrel]] || Stamina Access&lt;br /&gt;
|-&lt;br /&gt;
| [[Poison Aptitude]] || 6 || [[Scrapper]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Maverick]]* || 12 || [[Scrapper]] || Pinnacle / Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Woodcraft ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Beast Empathy]] || 6 || [[Ranger]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Beast Command]] || 8 || [[Beast Empathy]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Chameleon]] || 6 || [[Ranger]] or [[Scoundrel]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking Proficiency]] || 5 || [[Ranger]] || 3 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Pathfinder]] || 8 || [[Tracking Proficiency]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Trapper]] || 6 || [[Ranger]] || 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Insight]] || 8 || [[Ranger]] and [[Intuition]] || 2 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Mark]]* || 12 || [[Hunter&#039;s Insight]] || Pinnacle / 5 stamina per use&lt;br /&gt;
|-&lt;br /&gt;
| [[Harrier]] || 6 || [[Ranger]] || Stamina Access&lt;br /&gt;
|-&lt;br /&gt;
| [[Talon]]* || 12 || [[Harrier]] || Pinnacle / Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Armour]] || 2 || [[Light Armour]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Body Effect|Immune to [Body Effect]]] || 6 || [[Iron Body]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Disease|Immune to [Disease]]] || 4 || [[Resist Disease]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Poison|Immune to [Poison]]] || 5 || [[Resist Poison]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total.&lt;br /&gt;
&lt;br /&gt;
==Warrior Skills==&lt;br /&gt;
&lt;br /&gt;
No character can learn more than one Pinnacle skill (marked with * below).&lt;br /&gt;
&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Body Development]] || 6 || [[Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Exceptional Body Development]] || 10 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Recovery]] || 6 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroic Charge]] || 6 || [[Fearlessness]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]]* || 12 || Warrior Archetype and [[Heroic Charge]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Juggernaut ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Carry Others]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Restrain Others]] || 8 || Warrior Archetype and [[Carry Others]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Body Development]] || 6 || [[Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Exceptional Body Development]] || 10 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Recovery]] || 6 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Breaker]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Juggernaut]]* || 12 || Warrior Archetype, [[Breaker]] and [[Greater Body Development]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Defender ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Carry Others]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Restrain Others]] || 8 || Warrior Archetype and [[Carry Others]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Defender]] || 6 || [[Small Shield]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Stalwart]]* || 12 || Warrior Archetype, [[Great Shield]], [[Body Development]] and [[Defender]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Duellist ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Duellist]] || 6 || [[Small Shield]] or [[Two Weapons]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Aficionado]]* || 12 || Warrior Archetype and [[Duellist]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Leader ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Insight]] || 6 || [[Intuition]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Strategic Insight]] || 6 || Warrior Archetype and [[Battlefield Insight]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Inspiration]] || 6 || [[Iron Will]] or [[Fearlessness]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Rallying Cry]]* || 12 || Warrior Archetype and [[Inspiration]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magical Warrior ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armoured Caster]] || 8 || [[Light Armour]] and any spellcasting skill || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Champion]]* || 12 || Warrior Archetype and [[Armoured Caster]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Armour]] || 2 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Armour]] || 2 || [[Medium Armour]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Fear]] || 6 || [[Fearlessness]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Body Effect|Immune to [Body Effect]]] || 6 || [[Iron Body]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Exalted Magic]] || 6 || [[Resist Magic]] || Once per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Terror]] || 6 || [[Fearlessness]] and Warrior Archetype || Once per day&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Any character may have a maximum of 3 immunities in total.&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Template:Warrior_Skills&amp;diff=5782</id>
		<title>Template:Warrior Skills</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Template:Warrior_Skills&amp;diff=5782"/>
		<updated>2026-04-02T10:39:23Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: /* Breaker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;====Berserker====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Body Development]] || 6 || [[Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Exceptional Body Development]] || 10 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Recovery]] || 6 || [Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroic Charge]] || 6 || [[Fearlessness]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker]]* || 12 || Warrior Archetype and [[Heroic Charge]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Juggernaut ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Carry Others]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Restrain Others]] || 8 || Warrior Archetype and [[Carry Others]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Body Development]] || 6 || [[Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Exceptional Body Development]] || 10 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Swift Recovery]] || 6 || Warrior Archetype and [[Greater Body Development]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Breaker]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Juggernaut]]* || 12 || Warrior Archetype, [[Breaker]] and [[Greater Body Development]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Defender ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Carry Others]] || 6 || [[Body Development]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Restrain Others]] || 8 || Warrior Archetype and [[Carry Others]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Defender]] || 6 || [[Small Shield]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Stalwart]]* || 12 || Warrior Archetype, [[Great Shield]], [[Body Development]] and [[Defender]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Duellist ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Duellist]] || 6 || [[Small Shield]] or [[Two Weapons]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Aficionado]]* || 12 || Warrior Archetype and [[Duellist]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Leader ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Insight]] || 6 || [[Intuition]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Strategic Insight]] || 6 || Warrior Archetype and [[Battlefield Insight]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Inspiration]] || 6 || [[Iron Will]] or [[Fearlessness]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Rallying Cry]]* || 12 || Warrior Archetype and [[Inspiration]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magical Warrior ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Armoured Caster]] || 8 || [[Light Armour]] and any spellcasting skill || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Champion]]* || 12 || Warrior Archetype and [[Armoured Caster]] || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour Proficiency]] || 6 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Through Defence]] || 8 || Warrior Archetype and [[Armour Proficiency]] || Stamina&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Armour====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Armour]] || 2 || [[Light Armour]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Heavy Armour]] || 2 || [[Medium Armour]] || Permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resistances ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name !! Points Cost !! Prerequisites !! Use&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Fear]] || 6 || [[Fearlessness]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Immune to Body Effect|Immune to [Body Effect]]] || 6 || [[Iron Body]] || Permanent&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Exalted Magic]] || 6 || [[Resist Magic]] || Once per day&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Terror]] || 6 || [[Fearlessness]] and Warrior Archetype || Once per day&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Harrier&amp;diff=5772</id>
		<title>Harrier</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Harrier&amp;diff=5772"/>
		<updated>2026-04-02T10:15:40Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Harrier&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 6 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Ranger]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina Access&lt;br /&gt;
|-&lt;br /&gt;
| Description || Using either a one-handed weapon or a weapon greater than 36 inches in length with a collapsible tip, this skill gives access to the following abilities:&lt;br /&gt;
* For &#039;&#039;&#039;2 stamina&#039;&#039;&#039; per use, call Mundane [[Entangle]] with a strike to the target. This cannot be stacked with magical calls or blade venoms.&lt;br /&gt;
* For &#039;&#039;&#039;2 stamina&#039;&#039;&#039; per use, resist a knockdown effect. This does not prevent damage from weapon blows or spells in any way. Does not prevent the knockdown effect of [[Calls#Strength|Strength]].&lt;br /&gt;
* For &#039;&#039;&#039;2 stamina&#039;&#039;&#039; per use, resist a [[Sleep]] effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || [[Talon]]&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Resource_Collection&amp;diff=5766</id>
		<title>Resource Collection</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Resource_Collection&amp;diff=5766"/>
		<updated>2026-04-02T08:22:26Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In addition to the separate [[Income]] and [[Resources]] skills, there are three &amp;quot;resource collection&amp;quot; skills in the &#039;&#039;&#039;&#039;&#039;Renewal&#039;&#039;&#039;&#039;&#039; campaign, which allow the character, after a suitable period of roleplaying, to go to the Game Organisational Desk and be granted carded in character resources, as follows:&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;&#039;[[Foraging]]:&#039;&#039;&#039; Raw alchemy ingredients, such as herbs, venoms and blood from rare creatures.&lt;br /&gt;
:* &#039;&#039;&#039;[[Gathering]]:&#039;&#039;&#039; Raw crafting materials such as timber or hide.&lt;br /&gt;
:* &#039;&#039;&#039;[[Scrounging]]:&#039;&#039;&#039; Coins, small crafted items or other minor valuables.&lt;br /&gt;
&lt;br /&gt;
All skills function the same way: the player reports to the Game Organisational Desk and draws a coloured ball from a bag, with the colours denoting different degrees of success. Black balls denote failure, with some harmful or complicating fall-out (see below). Players using [[Foraging]] or [[Gathering]] may choose to look for a specific ingredient or just accept what they find; in the latter case, they will find more ingredients.&lt;br /&gt;
&lt;br /&gt;
Each of these skills can be used once per day; this means that a character with all three skills can collect resources a total of three times per day, using each skill once.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The location of the Game Organisational Desk (GOD) will always be marked on the event map circulated prior to every event.&lt;br /&gt;
&lt;br /&gt;
====Black Ball Outcomes====&lt;br /&gt;
&lt;br /&gt;
Black balls represent misfortune or calamity occurring while undertaking the activity. The consequences may vary from event to event. At some events, drawing a black ball may direct you to a specific location or referee and trigger an encounter. At others, you may receive a self-reffed or roleplay effect card representing hazards such as poisonous stings or bites, diseases, broken tools or weapons, temporary enchantments or possession, or getting lost in the woods.&lt;br /&gt;
&lt;br /&gt;
As a general rule, drawing a black ball means no benefit is gained from the activity. However, at some events you may still receive some resources even when triggering a black ball, depending on the nature of the encounter or effect.&lt;br /&gt;
&lt;br /&gt;
==Ether Fissures==&lt;br /&gt;
&lt;br /&gt;
In addition to the resource collection skills above, characters with the [[Charm Invocation]] skill may harvest [[Rituals#Ether Spheres|ether spheres]] from &#039;&#039;&#039;ether fissures&#039;&#039;&#039; that occasionally appear in the world. Ether spheres are powerful magical resources used in [[Rituals|ritual magic]].&lt;br /&gt;
&lt;br /&gt;
===Scheduled Fissure Encounters===&lt;br /&gt;
&lt;br /&gt;
Ether fissure encounters are scheduled in advance at each event. Your faction&#039;s command team will be notified of your allocated time slots, so you have the opportunity to be in the right place and join the encounter.&lt;br /&gt;
&lt;br /&gt;
:* One or more factions may be scheduled into each slot.&lt;br /&gt;
:* Other NPC parties may also attempt to harvest the ether, so there is still an element of competition for resources.&lt;br /&gt;
:* Players should report to Ref HQ (or another designated location) &#039;&#039;&#039;before&#039;&#039;&#039; their slot begins. Please be prompt, as delays can impact later slots.&lt;br /&gt;
:* From there, you will be taken to the ether fissure location and the encounter will ensue.&lt;br /&gt;
&lt;br /&gt;
Once at the fissure, the [[Capture Ether]] rite can be performed to harvest ether into glass spheres. A character with the [[Ritual Magic]] skill can &amp;quot;see&amp;quot; a live fissure and indicate where the rite must be performed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: #ECE2FF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Why Scheduled Slots?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
We have moved to scheduled fissure encounters to improve accessibility. Previously, fissures were announced via radio call with a limited time window, which created challenges for players who did not hear the call, or who had mobility or fatigue limitations that made crossing the site quickly difficult. The scheduled system ensures everyone has a fair opportunity to participate.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Fumble&amp;diff=5765</id>
		<title>Fumble</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Fumble&amp;diff=5765"/>
		<updated>2026-04-01T21:53:32Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Fumble&lt;br /&gt;
|-&lt;br /&gt;
| Vocals || &amp;quot;Let thy life force flow from thee such that thy hands grow weak – Fumble [item]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Call || Fumble [item]&lt;br /&gt;
|-&lt;br /&gt;
| Range || 30ft / 10m&lt;br /&gt;
|-&lt;br /&gt;
| Duration || 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 1 magic point&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Lesser / Corporeal / Combat&lt;br /&gt;
|-&lt;br /&gt;
| Description || The caster names a &#039;&#039;&#039;single item&#039;&#039;&#039; held by the target. The target is forced to drop that item immediately and cannot pick it up again for &#039;&#039;&#039;3 seconds.&#039;&#039;&#039; as their hand suffers from tremors.&lt;br /&gt;
&lt;br /&gt;
The item must be dropped immediately and not swapped to another hand or otherwise salvaged, although items may be placed safely out of the way if they cannot be safely dropped, such as during a battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This spell does not directly affect the object in the target&#039;s hands, and so functions even if the item is enchanted, fashioned from cold iron or otherwise protected from magic.&lt;br /&gt;
&lt;br /&gt;
This spell may be resisted by the skill [[Iron Body]].&lt;br /&gt;
|-&lt;br /&gt;
| Skills || [[Corporeal Spellcasting]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Return to [[Spell List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Fumble&amp;diff=5764</id>
		<title>Fumble</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Fumble&amp;diff=5764"/>
		<updated>2026-04-01T21:53:15Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Fumble&lt;br /&gt;
|-&lt;br /&gt;
| Vocals || &amp;quot;Let thy life force flow from thee such that thy hands grow weak – Fumble [item]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Call || Fumble [item]&lt;br /&gt;
|-&lt;br /&gt;
| Range || 30ft / 10m&lt;br /&gt;
|-&lt;br /&gt;
| Duration || 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 1 magic point&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Lesser / Corporeal / Combat&lt;br /&gt;
|-&lt;br /&gt;
| Description || The caster names a &#039;&#039;&#039;single item&#039;&#039;&#039; held by the target. The target is forced to drop that item immediately and cannot pick it up again for &#039;&#039;&#039;3 seconds.&#039;&#039;&#039; as their hand suffers from tremors.&lt;br /&gt;
&lt;br /&gt;
The item must be dropped immediately and not swapped to another hand or otherwise salvaged, although items may be placed safely out of the way if they cannot be safely dropped, such as during a battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This spell does not directly affect the object in the target&#039;s hands, and so functions even if the item is enchanted, fashioned from cold iron or otherwise protected from magic.&lt;br /&gt;
&lt;br /&gt;
This spell may be resisted by the skill [[Iron Body]].&lt;br /&gt;
|-&lt;br /&gt;
| Skills || [[Corporeal Spellcasting]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Return to [[Spells List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Leyline_Magic&amp;diff=5763</id>
		<title>Leyline Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Leyline_Magic&amp;diff=5763"/>
		<updated>2026-04-01T21:45:53Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Special&lt;br /&gt;
|-&lt;br /&gt;
| Length || Average (5 Minutes)&lt;br /&gt;
|-&lt;br /&gt;
| Range|| 5ft / 1.5m&lt;br /&gt;
|-&lt;br /&gt;
| Duration || Instantaneous &lt;br /&gt;
|-&lt;br /&gt;
| Cost || None &lt;br /&gt;
|-&lt;br /&gt;
| Material Cost || 1 unit of powdered gemstone&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Ritual Magic&lt;br /&gt;
|-&lt;br /&gt;
| Description || This rite must be performed over a [[Rituals#Leylines|leyline]], which can be detected using the [[Ritual Magic]] skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As well as knowledge of this rite, the performer (or performers) need a certain combined [[Rituals#Power, Skill and Sacrifice|ritual skill]].&lt;br /&gt;
&lt;br /&gt;
The length of the rite and the ritual skill required depend on the power of the leyline.&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;&#039;Lesser leyline power:&#039;&#039;&#039; A short rite (2 minutes) and 3 ritual skill points.&lt;br /&gt;
:* &#039;&#039;&#039;Average leyline power:&#039;&#039;&#039; An average rite (5 minutes) and 6 ritual skill points.&lt;br /&gt;
:* &#039;&#039;&#039;Greater leyline power:&#039;&#039;&#039; A long rite (10 minutes) and 9 ritual skill points.&lt;br /&gt;
&lt;br /&gt;
If successful, this rite can generate an instantaneous, dramatic effect, depending on the power of the leyline:&lt;br /&gt;
&lt;br /&gt;
:* A lesser leyline can power one casting of one [[Calls#Mass Calls|mass]] spell, such as Mass Elemental Missile.&lt;br /&gt;
:* An average leyline can power three simultaneous castings of any exalted spell&lt;br /&gt;
:* A greater leyline can power vast, battlefield-spanning effects including earthquakes and firestorms (subject to referee interpretation)&lt;br /&gt;
&lt;br /&gt;
The rite may fail, causing an immediate, destructive backlash, if any of the following occurs:&lt;br /&gt;
&lt;br /&gt;
:* The rite is interrupted&lt;br /&gt;
:* The performers have insufficient skill&lt;br /&gt;
:* The performers attempt something beyond the leyline’s capacity&lt;br /&gt;
:* The rite’s intentions are unclear&lt;br /&gt;
:* Another group of performers attempts to tap the same leyline while the rite is ongoing&lt;br /&gt;
&lt;br /&gt;
Even if all requirements are met and the rite is performed perfectly, the outcome is subject to a random chance:&lt;br /&gt;
&lt;br /&gt;
:* One time in three, the rite will fail and inflict backlash&lt;br /&gt;
:* One time in three, the rite will succeed and inflict backlash&lt;br /&gt;
:* One time in three, the rite will succeed as intended&lt;br /&gt;
&lt;br /&gt;
These chances may be improved with [[Research|research]], although there is always a chance of backlash.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This skill is intended to be reactive to effects occurring on the battlefield and not for the creation of items, temporary or otherwise.&lt;br /&gt;
|-&lt;br /&gt;
| Skills || [[Greater Ritual Magic]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Rites List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Resist_Exalted_Magic&amp;diff=5762</id>
		<title>Resist Exalted Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Resist_Exalted_Magic&amp;diff=5762"/>
		<updated>2026-04-01T21:15:52Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Resist Exalted Magic&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 8 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Resist Magic]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words|| Archetype / Magician or Warrior / Once per day&lt;br /&gt;
|-&lt;br /&gt;
| Description || Once per day, the character may &#039;&#039;&#039;[[Combat#Resistance|resist]]&#039;&#039;&#039; any one &#039;&#039;&#039;lesser&#039;&#039;&#039;, &#039;&#039;&#039;greater&#039;&#039;&#039; or &#039;&#039;&#039;exalted&#039;&#039;&#039; spell or equivalent magical or supernatural (not mundane) power.&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Resist_Exalted_Magic&amp;diff=5761</id>
		<title>Resist Exalted Magic</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Resist_Exalted_Magic&amp;diff=5761"/>
		<updated>2026-04-01T21:15:37Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Resist Exalted Magic&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 8 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Resist Magic]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words|| Archetype / Magician / Once per day&lt;br /&gt;
|-&lt;br /&gt;
| Description || Once per day, the character may &#039;&#039;&#039;[[Combat#Resistance|resist]]&#039;&#039;&#039; any one &#039;&#039;&#039;lesser&#039;&#039;&#039;, &#039;&#039;&#039;greater&#039;&#039;&#039; or &#039;&#039;&#039;exalted&#039;&#039;&#039; spell or equivalent magical or supernatural (not mundane) power.&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Skills_Map&amp;diff=5760</id>
		<title>Skills Map</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Skills_Map&amp;diff=5760"/>
		<updated>2026-04-01T20:44:59Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: Created page with &amp;quot;== Skill Map to be added shortly==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Skill Map to be added shortly==&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Physician&amp;diff=5759</id>
		<title>Physician</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Physician&amp;diff=5759"/>
		<updated>2026-04-01T20:41:20Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Physician&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 6 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Surgeon]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words|| Archetype / Creator / [[Creation#Work Units|Work Units]]&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character can, with access to a [[Surgery#Surgeon&#039;s Beds|surgeon&#039;s bed]] and a cost in [[Creation#Work Units|work units]] and [[Surgery#Materials for Surgery|materials]], cure [[Cure Common Disease|diseases]] and other ailments.&lt;br /&gt;
&lt;br /&gt;
Additionally, the character can perform the following procedures:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rapid Heart:&#039;&#039;&#039; Grants &#039;&#039;&#039;up to three charges&#039;&#039;&#039; of [[Fearlessness]] for &#039;&#039;&#039;2 WU and 1 chymos per charge&#039;&#039;&#039; (maximum &#039;&#039;&#039;3&#039;&#039;&#039; charges). Charges must be used within &#039;&#039;&#039;1 hour&#039;&#039;&#039;. Character may roleplay being recklessly brave.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Strengthened Pancreas:&#039;&#039;&#039; Grants &#039;&#039;&#039;up to three charges&#039;&#039;&#039; of [[Iron Body]] for &#039;&#039;&#039;2 WU and 1 cruor per charge&#039;&#039;&#039; (maximum &#039;&#039;&#039;3&#039;&#039;&#039; charges). Charges must be used within &#039;&#039;&#039;1 hour&#039;&#039;&#039;. Character may roleplay feeling hungry and/or thirsty afterwards. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This ability grants a [[Rites#Boons|boon]]. A character may only have three active boons at any given time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This skill grants &#039;&#039;&#039;5 Work Units&#039;&#039;&#039; per day. The number of work units the character can benefit from each day depends on their cap. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]] for more.&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Subterfuge&amp;diff=5758</id>
		<title>Subterfuge</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Subterfuge&amp;diff=5758"/>
		<updated>2026-04-01T20:28:19Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Subterfuge&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 5 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Scoundrel]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || At the cost of &#039;&#039;&#039;2 stamina&#039;&#039;&#039; and &#039;&#039;&#039;2 minutes&#039;&#039;&#039; roleplay mentally preparing/rehearsing, after which the character may specify (to a referee) a single untrue statement. For one hour thereafter, the player may respond to any use of the skills [[Detect Lies]] and [[Diplomat&#039;s Insight]] as though the prepared statement were true.&lt;br /&gt;
&lt;br /&gt;
Either the character or their questioner may ask a referee to administer the skill to ensure impartiality.&lt;br /&gt;
&lt;br /&gt;
See [[Theft,_Assassination_and_Interrogation#Interrogation|Interrogation]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This skill grants &#039;&#039;&#039;5 Stamina&#039;&#039;&#039; per day. The number of stamina points the character can benefit from each day depends on their cap. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]] for more.&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Silver_Tongue&amp;diff=5757</id>
		<title>Silver Tongue</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Silver_Tongue&amp;diff=5757"/>
		<updated>2026-04-01T20:28:04Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Silver Tongue*&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 8 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Detect Lies]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Pinnacle Skill / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || At the cost of 10 stamina, the character can actively speak to listening subjects for at least 30 seconds. The character can then call Mundane [[Enthral]] against up to three subjects within 10ft/3m, by pointing and calling the effect individually in quick succession (similar to calling multiple targets with the [[Flare]] spell).&lt;br /&gt;
&lt;br /&gt;
The subjects must then listen to the character attentively as long as they continue to speak in coherent sentences, unless broken by any attack, per the spell [[Enthral]]. The subject can resist with [[Iron Will]] as usual.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The targets must be from those listening subjects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This skill grants &#039;&#039;&#039;5 Stamina&#039;&#039;&#039; per day. The number of stamina points the character can benefit from each day depends on their cap. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]] for more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Pinnacle Skill - a character may only have one Pinnacle skill.&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Character_Creation&amp;diff=5756</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Character_Creation&amp;diff=5756"/>
		<updated>2026-04-01T20:27:24Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: /* Stamina */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Characters are logged on the [https://www.curiouspastimes.co.uk/dashboard/characters/ Curious Pastimes portal], which also allows you to track [[Character Progression|progression]]. You can have only one active character in the system at a time; once a character is retired or dies, it is out of play (i.e. you may not switch back and forth between characters from event to event).&lt;br /&gt;
&lt;br /&gt;
What follows is the &#039;&#039;mechanics&#039;&#039; of character creation: archetypes, skills and so on. If you’re feeling a little lost, head over to &#039;&#039;[[Making Your Character]]&#039;&#039; for some tips on coming up with a concept, background and look for your character.&lt;br /&gt;
&lt;br /&gt;
==Archetypes==&lt;br /&gt;
&lt;br /&gt;
Most characters in the Renewal campaign belong to one of four &#039;&#039;&#039;archetypes&#039;&#039;&#039;, broad character classes that unlock more powerful skills and avenues for research. They’re described in more detail in the relevant sections:&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;&#039;[[Creator]]:&#039;&#039;&#039; Whether weavers or alchemists, blacksmiths or surgeons, tattooists or jewellers, creators are artists who make, repair and alter lasting things.&lt;br /&gt;
:*&#039;&#039;&#039;[[Magician]]:&#039;&#039;&#039; Spellcasters, enchanters, summoners and necromancers, ritualists and oracles – magicians are scholars who channel magic and work miracles.&lt;br /&gt;
:*&#039;&#039;&#039;[[Scout]]:&#039;&#039;&#039; From burglars, assassins and pickpockets, to sappers and siege engineers, to trackers and hunters, scouts rely on wits, skills and guile to survive.&lt;br /&gt;
:*&#039;&#039;&#039;[[Warrior]]:&#039;&#039;&#039; Thugs and berserkers, duellists and tacticians, monster hunters and warleaders alike, warriors master all the arts and modes of warfare.&lt;br /&gt;
&lt;br /&gt;
Archetypes are similar to “character classes” in tabletop or computer RPGs, but less rigidly defined, providing access to a range of &#039;&#039;&#039;[[#Archetype Skills|archetype skills]]&#039;&#039;&#039; rather than a set progression.&lt;br /&gt;
&lt;br /&gt;
Each archetype also includes some suggested &#039;&#039;&#039;[[Character Progression#Study Paths|study paths]]&#039;&#039;&#039; for further [[Research|research]]. &#039;&#039;&#039;Most characters may pursue up to three study paths&#039;&#039;&#039;, in any archetypes, and may develop &#039;&#039;&#039;one&#039;&#039;&#039; to the highest [[Character Progression#Complexity and Skill Level|levels]].&lt;br /&gt;
&lt;br /&gt;
Finally, each archetype offers some ready-made example characters for inspiration.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You don’t need to choose your character’s archetype until they learn their first archetype skill;&#039;&#039;&#039; but once chosen, their archetype is fixed (although see &#039;&#039;[[Character Creation#Changing Your Mind|Changing Your Mind]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Race&amp;quot; style=&amp;quot;background-color: #ECE2FF&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Race&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Race no longer plays any part in character creation in the &#039;&#039;&#039;&#039;&#039;Renewal&#039;&#039;&#039;&#039;&#039; campaign, or indeed in the setting at all. Your character may belong to a specific local “culture” that may or may not have a distinctive appearance associated with it, but it won’t affect which skills you can learn. See [[Making Your Character#Can I Play An Elf?|&#039;&#039;Can I Play An Elf?&#039;&#039;]] for more on this topic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
Your character starts with &#039;&#039;&#039;20 experience points&#039;&#039;&#039; to spend on general and archetype skills. You don’t have to spend all your points up front; unspent points may be held back for later use.&lt;br /&gt;
&lt;br /&gt;
The following restrictions apply:&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;&#039;Archetype:&#039;&#039;&#039; You must choose an archetype (see above) to take your first archetype skill, but once you have done so, you can choose whatever skills you like from your archetype’s list (provided you meet the prerequisites). &lt;br /&gt;
:* &#039;&#039;&#039;Cross-Archetype Skills:&#039;&#039;&#039; You can learn some skills from other archetypes, but may learn no more than &#039;&#039;&#039;one&#039;&#039;&#039; point worth of [[#Cross-Archetype Skills|cross-archetype skills]] for every &#039;&#039;&#039;two&#039;&#039;&#039; points worth of general skills and skills from your own archetype, combined.&lt;br /&gt;
:* &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Most archetype skills require you to know other skills before you can learn them, and many of the more powerful skills are limited to that archetype (i.e. they cannot be learned as cross-archetype skills). Skills are listed with their prerequisites.&lt;br /&gt;
:* &#039;&#039;&#039;Pinnacle Skills:&#039;&#039;&#039; The most advanced skills (marked with a * on the archetype skill tables) require absolute focus and dedication. You must belong to the relevant archetype and cannot learn more than &#039;&#039;&#039;one&#039;&#039;&#039; such skill.&lt;br /&gt;
:* &#039;&#039;&#039;Points Cap:&#039;&#039;&#039; There is a limit to mortals’ potential to learn. No normal mortal character can learn [[Character Progression#Points Cap|more than &#039;&#039;&#039;100&#039;&#039;&#039; experience points]] worth of skills, including abilities gained via magic.&lt;br /&gt;
:* &#039;&#039;&#039;No Repeat Picks:&#039;&#039;&#039; All skills may be learned at most &#039;&#039;&#039;once&#039;&#039;&#039; each, unless they stipulate otherwise (i.e. [[Extra Magic Points]], [[Extra Work Units]], [[Income]] and [[Resources]]).&lt;br /&gt;
&lt;br /&gt;
Some skills use [[Magic#Magic Points|magic points]] or [[Crafting#Work Units|work units]], or have a set number of uses per day.&lt;br /&gt;
&lt;br /&gt;
A full list of all [[#General Skills|general]] and [[#Archetype Skills|archetype]] skills can be found at &#039;&#039;[[Skills List]]&#039;&#039;. They are also laid out in a visual diagram at &#039;&#039;[[Skills Map]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Things That Aren&#039;t Skills&amp;quot; style=&amp;quot;background-color: #ECE2FF&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Things That Aren’t Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You don’t need skills for everything! All characters in the &#039;&#039;&#039;&#039;&#039;Renewal&#039;&#039;&#039;&#039;&#039; campaign can perform the following actions without having to buy skills with experience points:&lt;br /&gt;
&lt;br /&gt;
:* Read and write&lt;br /&gt;
:* Count and perform arithmetic&lt;br /&gt;
:* Make and read maps&lt;br /&gt;
:* Fight with [[Weapon Categories|small and one-handed weapons]]&lt;br /&gt;
&lt;br /&gt;
Note that fighting with &#039;&#039;two&#039;&#039; weapons (whether two small weapons, or two one-handed weapons, or one small and one one-handed) requires the [[Two Weapons]] skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Skills==&lt;br /&gt;
&lt;br /&gt;
General skills are available to everyone, both at character creation and via experience or through training, with no restrictions aside from their total point cap.&lt;br /&gt;
&lt;br /&gt;
These skills provide the foundation of every progression path in the game, from core weapon training to the simplest crafting designs, for basic skulking and tracking techniques or the least powerful spells.&lt;br /&gt;
&lt;br /&gt;
{{General Skills}}&lt;br /&gt;
&lt;br /&gt;
==Archetype Skills==&lt;br /&gt;
&lt;br /&gt;
Archetype skills are the more advanced techniques known to accomplished experts in their fields, such as a warrior’s trick moves and mighty blows, or a magician’s mighty sorceries and esoteric workings.&lt;br /&gt;
&lt;br /&gt;
Almost all archetype skills require prerequisites; most are organised into “skill trees” with multiple levels of prerequisites.&lt;br /&gt;
&lt;br /&gt;
See each archetype page ([[Creator]], [[Magician]], [[Scout]] and [[Warrior]]) for a list of their archetype skills.&lt;br /&gt;
&lt;br /&gt;
====Cross-Archetype Skills====&lt;br /&gt;
&lt;br /&gt;
Not everyone fits neatly into one of the four archetypes, of course – you may wish to play a spellcasting warrior or a crafter trained in siege weaponry. This is fine, with two restrictions: &lt;br /&gt;
&lt;br /&gt;
:* Any character can have a maximum of &#039;&#039;&#039;1 point&#039;&#039;&#039; worth of skills in &#039;&#039;&#039;other archetypes&#039;&#039;&#039; for every &#039;&#039;&#039;2 points&#039;&#039;&#039; worth of skills they have in their &#039;&#039;&#039;main archetype and general skills combined&#039;&#039;&#039;.&lt;br /&gt;
:* No character may have more points worth of skills in all other archetypes combined than they have skills in their main archetype.&lt;br /&gt;
&lt;br /&gt;
This limitation doesn’t apply to [[#General Skills|general skills]] at all; you can always learn as many of them as you wish.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example&#039;&#039;&#039;&lt;br /&gt;
:Hunter of undead Torian Gravearrow, with the magician archetype, has the &#039;&#039;&#039;general&#039;&#039;&#039; skills [[Body Development]] (6 points), [[Corporeal Spellcasting]] (6 points), [[Iron Will]] (6 points), [[Light Armour]] (2 points), [[Spiritual Spellcasting]] (6 points) and [[Two Weapons]] (3 points), and the &#039;&#039;&#039;magician&#039;&#039;&#039; skills [[Greater Corporeal Spellcasting]] (8 points), [[Immune to Mind Effect|Immune to Enthral]] (6 points) and [[Necromancy]] (8 points). This comes to a total of 51 points worth of skills, including 22 magician skills.&lt;br /&gt;
:This allows them to learn the &#039;&#039;&#039;warrior&#039;&#039;&#039; skills [[Armoured Caster]] (8 points), [[Greater Body Development]] (6 points) and [[Medium Armour]] (2 points) and the &#039;&#039;&#039;scout&#039;&#039;&#039; skill Tracking Proficiency (5 points), for a total of 21 points worth of cross-archetype skills.&lt;br /&gt;
&lt;br /&gt;
== Magic Points, Stamina and Work Units ==&lt;br /&gt;
&lt;br /&gt;
Characters may have access to one or more of the following pools:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Magic points&#039;&#039;&#039; fuel spells, rites, invocations and other sorcerous acts.&lt;br /&gt;
* &#039;&#039;&#039;Stamina&#039;&#039;&#039; fuels warrior and scout combat techniques and abilities.&lt;br /&gt;
* &#039;&#039;&#039;Work units&#039;&#039;&#039; drive crafting, surgery, alchemy and other actions that create or alter things.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These pools are shared between all relevant skills. Anyone with stamina-granting skills has a single pool of stamina, which they may spend on any known stamina abilities. Anyone with magic skills has a single pool of magic points, which they may spend on any known spells, rites or other magical abilities. Anyone with creation skills has a single pool of work units, which they may spend on any of their creation skills.&lt;br /&gt;
&lt;br /&gt;
All pools refresh to full every morning at Time In.&lt;br /&gt;
&lt;br /&gt;
=== Point Caps ===&lt;br /&gt;
&lt;br /&gt;
Each skill that grants a particular type of points adds 5 to that pool. However, only the first five such skills contribute — any skills beyond the fifth grant no further points. This means skills alone can grant up to 25 points to any single pool, subject to the archetype caps below.&lt;br /&gt;
&lt;br /&gt;
Characters can purchase [[Extra Stamina]], [[Extra Magic Points]] or [[Extra Work Units]] to increase their pools beyond what skills provide. The prerequisite for each is any skill which grants that type.&lt;br /&gt;
&lt;br /&gt;
The maximum points a character can have depends on whether they have selected a primary archetype:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pool !! No Primary Archetype !! Primary Archetype&lt;br /&gt;
|-&lt;br /&gt;
| Stamina || 15 || 30 ([[Warrior]] or [[Scout]])&lt;br /&gt;
|-&lt;br /&gt;
| Magic Points || 15 || 30 ([[Magician]])&lt;br /&gt;
|-&lt;br /&gt;
| Work Units || 15 || 25 ([[Creator]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resource-Granting Skills ===&lt;br /&gt;
&lt;br /&gt;
The following skills grant points to their respective resource pools. Each skill grants up to &#039;&#039;&#039;5 points&#039;&#039;&#039; per day, but only the first five skills in each category contribute points. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]] for stacking rules and caps.&lt;br /&gt;
&lt;br /&gt;
==== Stamina ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General !! Warrior !! Scout&lt;br /&gt;
|-&lt;br /&gt;
| [[Intuition]] || [[Armoured Caster]] || [[Arcane Saboteur]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || [[Body Development]] || [[Battlefield Insight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scoundrel]] || [[Breaker]] || [[Beast Command]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Carry Others]] || [[Beast Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Defender]] || [[Chameleon]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Duellist]] || [[Device Proficiency]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Heroic Charge]] || [[Friendly Face]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Inspiration]] || [[Harrier]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Strategic Insight]] || [[Hunter&#039;s Mark]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Through Defence]] || [[Maverick]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Arcane Champion]] || [[Move in Cover]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Restrain Others]] || [[Pathfinder]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Juggernaut]] || [[Poison Aptitude]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Stalwart]] || [[Sapper]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aficionado]] || [[Scrapper]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Berserker]] || [[Silver Tongue]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Rallying Cry]] || [[Subterfuge]]&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Trapper]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Magic Points and Work Units ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Magic Points !! Category !! Work Units !! Category&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Spellcasting]] || General || [[Artisan]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Spellcasting]] || General || [[Blacksmith]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiritual Spellcasting]] || General || [[Jeweller]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Corporeal Spellcasting]] || General || [[Alchemist]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Elemental Spellcasting]] || General || [[Apothecary]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Spiritual Spellcasting]] || General || [[Imbuer]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Demonology]] || General || [[Carpenter]] || Artisan Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancy]] || General || [[Artist]] || Artisan Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Thaumaturgy]] || General || [[Glassblower]] || Artisan Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Charm Invocation]] || General || [[Tailor]] || Artisan Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Corporeal Spellcasting]] || Magician || [[Papermaker]] || Artisan Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Elemental Spellcasting]] || Magician || [[Ironmonger]] || Blacksmith Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Spiritual Spellcasting]] || Magician || [[Armourer]] || Blacksmith Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Demonology]] || Magician || [[Weaponsmith]] || Blacksmith Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Necromancy]] || Magician || [[Mechanician]] || Blacksmith/Jeweller&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Thaumaturgy]] || Magician || [[Goldsmith]] || Jeweller Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman Invocation]] || Magician || [[Gemsmith]] || Jeweller Path (Creator)&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Amalgams]] || Alchemy Path&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Antidotes]] || Alchemy Path&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Anatomist]] || Surgery Path&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Tattooist]] || Surgery Path&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; [[Surgery]] does &#039;&#039;&#039;not&#039;&#039;&#039; grant work units.&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lellian of the Forge&#039;&#039; has the skills Artisan, Blacksmith, Weaponsmith and Creator archetype, granting them 15 work units from skills. They purchase 10 levels of Extra Work Units, giving them 25 work units per day (the Creator maximum).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kira Shieldbreaker&#039;&#039; has the skills Body Development, Ranger, Scoundrel, Defender, Brawler and Warrior archetype — five skills that grant stamina. Only the first five contribute points, so they have 25 stamina from skills rather than 30. They purchase 5 levels of Extra Stamina, giving them 30 stamina per day (the Warrior maximum).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Theron the Wanderer&#039;&#039; has Body Development, Corporeal Spellcasting, and Artisan but no primary archetype. They have 5 stamina, 5 magic points, and 5 work units from skills. They could purchase up to 10 Extra Stamina (for 15 total), 10 Extra Magic Points (for 15 total), and 10 Extra Work Units (for 15 total) — but no more, as 15 is the cap for characters without a primary archetype.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
Some abilities grant &#039;&#039;&#039;boons&#039;&#039;&#039;, ongoing magical benefits that provide charges or passive effects. Boons may be granted by [[Rites|rites]], [[Surgery|surgical procedures]], [[Alchemy|alchemical preparations]] or other sources.&lt;br /&gt;
&lt;br /&gt;
A character may only have &#039;&#039;&#039;three active boons&#039;&#039;&#039; at any given time, regardless of source. If a character already has three boons and receives another, they must choose which boon to lose. See [[Rites#Boons|Boons]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Character Cards==&lt;br /&gt;
&lt;br /&gt;
All of your skills will be assigned to you on your &#039;&#039;&#039;character card&#039;&#039;&#039;. This card is given to you at the [[General Rules#Game Organisation Desk|&#039;&#039;&#039;game organisation desk&#039;&#039;&#039;]] at the beginning of every event and includes the following information:&lt;br /&gt;
:*Your name&lt;br /&gt;
:*Your character name&lt;br /&gt;
:*Your faction&lt;br /&gt;
:*The event details&lt;br /&gt;
:*Your character skills&lt;br /&gt;
&lt;br /&gt;
You must have your character card with you at all times during the event and it must be easily accessible in case of emergency. If your character dies or you choose to retire them during an event, the Game Organisation Desk will produce a new character card for you.&lt;br /&gt;
&lt;br /&gt;
If you gain any skills during the game in addition to the permanent skills listed on your character card, you will be issued a [[Character Progression#Special Characters|&#039;&#039;&#039;special character card&#039;&#039;&#039;]]. This will need to be carried with your character card during game time if you wish to use those skills.&lt;br /&gt;
&lt;br /&gt;
==Changing Your Mind==&lt;br /&gt;
&lt;br /&gt;
It’s entirely possible to find, after an event or two with a new character, that the archetype and skills you’ve chosen don’t seem to fit – or you want to go in a different direction, or you just don’t find the skills fun – even though you still want to keep playing the character. &lt;br /&gt;
&lt;br /&gt;
Despair not! Any new character’s archetype or skills can be tweaked, or completely discarded and re-chosen, until &#039;&#039;&#039;the character’s third event&#039;&#039;&#039;. As of the start of the third event, the character is fixed.&lt;br /&gt;
&lt;br /&gt;
Changing your character’s skills after that point generally requires effort of some sort, including ritual transformation; a number of routes are available in the game.&lt;br /&gt;
&lt;br /&gt;
Of course, if you wish to change for &#039;&#039;&#039;out of character&#039;&#039;&#039; reasons (such as no longer being able to take the battlefield), please contact the Game Organisation Desk to discuss.&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Character_Creation&amp;diff=5755</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Character_Creation&amp;diff=5755"/>
		<updated>2026-04-01T20:26:04Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: /* Stamina */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Characters are logged on the [https://www.curiouspastimes.co.uk/dashboard/characters/ Curious Pastimes portal], which also allows you to track [[Character Progression|progression]]. You can have only one active character in the system at a time; once a character is retired or dies, it is out of play (i.e. you may not switch back and forth between characters from event to event).&lt;br /&gt;
&lt;br /&gt;
What follows is the &#039;&#039;mechanics&#039;&#039; of character creation: archetypes, skills and so on. If you’re feeling a little lost, head over to &#039;&#039;[[Making Your Character]]&#039;&#039; for some tips on coming up with a concept, background and look for your character.&lt;br /&gt;
&lt;br /&gt;
==Archetypes==&lt;br /&gt;
&lt;br /&gt;
Most characters in the Renewal campaign belong to one of four &#039;&#039;&#039;archetypes&#039;&#039;&#039;, broad character classes that unlock more powerful skills and avenues for research. They’re described in more detail in the relevant sections:&lt;br /&gt;
&lt;br /&gt;
:*&#039;&#039;&#039;[[Creator]]:&#039;&#039;&#039; Whether weavers or alchemists, blacksmiths or surgeons, tattooists or jewellers, creators are artists who make, repair and alter lasting things.&lt;br /&gt;
:*&#039;&#039;&#039;[[Magician]]:&#039;&#039;&#039; Spellcasters, enchanters, summoners and necromancers, ritualists and oracles – magicians are scholars who channel magic and work miracles.&lt;br /&gt;
:*&#039;&#039;&#039;[[Scout]]:&#039;&#039;&#039; From burglars, assassins and pickpockets, to sappers and siege engineers, to trackers and hunters, scouts rely on wits, skills and guile to survive.&lt;br /&gt;
:*&#039;&#039;&#039;[[Warrior]]:&#039;&#039;&#039; Thugs and berserkers, duellists and tacticians, monster hunters and warleaders alike, warriors master all the arts and modes of warfare.&lt;br /&gt;
&lt;br /&gt;
Archetypes are similar to “character classes” in tabletop or computer RPGs, but less rigidly defined, providing access to a range of &#039;&#039;&#039;[[#Archetype Skills|archetype skills]]&#039;&#039;&#039; rather than a set progression.&lt;br /&gt;
&lt;br /&gt;
Each archetype also includes some suggested &#039;&#039;&#039;[[Character Progression#Study Paths|study paths]]&#039;&#039;&#039; for further [[Research|research]]. &#039;&#039;&#039;Most characters may pursue up to three study paths&#039;&#039;&#039;, in any archetypes, and may develop &#039;&#039;&#039;one&#039;&#039;&#039; to the highest [[Character Progression#Complexity and Skill Level|levels]].&lt;br /&gt;
&lt;br /&gt;
Finally, each archetype offers some ready-made example characters for inspiration.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You don’t need to choose your character’s archetype until they learn their first archetype skill;&#039;&#039;&#039; but once chosen, their archetype is fixed (although see &#039;&#039;[[Character Creation#Changing Your Mind|Changing Your Mind]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Race&amp;quot; style=&amp;quot;background-color: #ECE2FF&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Race&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Race no longer plays any part in character creation in the &#039;&#039;&#039;&#039;&#039;Renewal&#039;&#039;&#039;&#039;&#039; campaign, or indeed in the setting at all. Your character may belong to a specific local “culture” that may or may not have a distinctive appearance associated with it, but it won’t affect which skills you can learn. See [[Making Your Character#Can I Play An Elf?|&#039;&#039;Can I Play An Elf?&#039;&#039;]] for more on this topic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
Your character starts with &#039;&#039;&#039;20 experience points&#039;&#039;&#039; to spend on general and archetype skills. You don’t have to spend all your points up front; unspent points may be held back for later use.&lt;br /&gt;
&lt;br /&gt;
The following restrictions apply:&lt;br /&gt;
&lt;br /&gt;
:* &#039;&#039;&#039;Archetype:&#039;&#039;&#039; You must choose an archetype (see above) to take your first archetype skill, but once you have done so, you can choose whatever skills you like from your archetype’s list (provided you meet the prerequisites). &lt;br /&gt;
:* &#039;&#039;&#039;Cross-Archetype Skills:&#039;&#039;&#039; You can learn some skills from other archetypes, but may learn no more than &#039;&#039;&#039;one&#039;&#039;&#039; point worth of [[#Cross-Archetype Skills|cross-archetype skills]] for every &#039;&#039;&#039;two&#039;&#039;&#039; points worth of general skills and skills from your own archetype, combined.&lt;br /&gt;
:* &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Most archetype skills require you to know other skills before you can learn them, and many of the more powerful skills are limited to that archetype (i.e. they cannot be learned as cross-archetype skills). Skills are listed with their prerequisites.&lt;br /&gt;
:* &#039;&#039;&#039;Pinnacle Skills:&#039;&#039;&#039; The most advanced skills (marked with a * on the archetype skill tables) require absolute focus and dedication. You must belong to the relevant archetype and cannot learn more than &#039;&#039;&#039;one&#039;&#039;&#039; such skill.&lt;br /&gt;
:* &#039;&#039;&#039;Points Cap:&#039;&#039;&#039; There is a limit to mortals’ potential to learn. No normal mortal character can learn [[Character Progression#Points Cap|more than &#039;&#039;&#039;100&#039;&#039;&#039; experience points]] worth of skills, including abilities gained via magic.&lt;br /&gt;
:* &#039;&#039;&#039;No Repeat Picks:&#039;&#039;&#039; All skills may be learned at most &#039;&#039;&#039;once&#039;&#039;&#039; each, unless they stipulate otherwise (i.e. [[Extra Magic Points]], [[Extra Work Units]], [[Income]] and [[Resources]]).&lt;br /&gt;
&lt;br /&gt;
Some skills use [[Magic#Magic Points|magic points]] or [[Crafting#Work Units|work units]], or have a set number of uses per day.&lt;br /&gt;
&lt;br /&gt;
A full list of all [[#General Skills|general]] and [[#Archetype Skills|archetype]] skills can be found at &#039;&#039;[[Skills List]]&#039;&#039;. They are also laid out in a visual diagram at &#039;&#039;[[Skills Map]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Things That Aren&#039;t Skills&amp;quot; style=&amp;quot;background-color: #ECE2FF&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Things That Aren’t Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You don’t need skills for everything! All characters in the &#039;&#039;&#039;&#039;&#039;Renewal&#039;&#039;&#039;&#039;&#039; campaign can perform the following actions without having to buy skills with experience points:&lt;br /&gt;
&lt;br /&gt;
:* Read and write&lt;br /&gt;
:* Count and perform arithmetic&lt;br /&gt;
:* Make and read maps&lt;br /&gt;
:* Fight with [[Weapon Categories|small and one-handed weapons]]&lt;br /&gt;
&lt;br /&gt;
Note that fighting with &#039;&#039;two&#039;&#039; weapons (whether two small weapons, or two one-handed weapons, or one small and one one-handed) requires the [[Two Weapons]] skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Skills==&lt;br /&gt;
&lt;br /&gt;
General skills are available to everyone, both at character creation and via experience or through training, with no restrictions aside from their total point cap.&lt;br /&gt;
&lt;br /&gt;
These skills provide the foundation of every progression path in the game, from core weapon training to the simplest crafting designs, for basic skulking and tracking techniques or the least powerful spells.&lt;br /&gt;
&lt;br /&gt;
{{General Skills}}&lt;br /&gt;
&lt;br /&gt;
==Archetype Skills==&lt;br /&gt;
&lt;br /&gt;
Archetype skills are the more advanced techniques known to accomplished experts in their fields, such as a warrior’s trick moves and mighty blows, or a magician’s mighty sorceries and esoteric workings.&lt;br /&gt;
&lt;br /&gt;
Almost all archetype skills require prerequisites; most are organised into “skill trees” with multiple levels of prerequisites.&lt;br /&gt;
&lt;br /&gt;
See each archetype page ([[Creator]], [[Magician]], [[Scout]] and [[Warrior]]) for a list of their archetype skills.&lt;br /&gt;
&lt;br /&gt;
====Cross-Archetype Skills====&lt;br /&gt;
&lt;br /&gt;
Not everyone fits neatly into one of the four archetypes, of course – you may wish to play a spellcasting warrior or a crafter trained in siege weaponry. This is fine, with two restrictions: &lt;br /&gt;
&lt;br /&gt;
:* Any character can have a maximum of &#039;&#039;&#039;1 point&#039;&#039;&#039; worth of skills in &#039;&#039;&#039;other archetypes&#039;&#039;&#039; for every &#039;&#039;&#039;2 points&#039;&#039;&#039; worth of skills they have in their &#039;&#039;&#039;main archetype and general skills combined&#039;&#039;&#039;.&lt;br /&gt;
:* No character may have more points worth of skills in all other archetypes combined than they have skills in their main archetype.&lt;br /&gt;
&lt;br /&gt;
This limitation doesn’t apply to [[#General Skills|general skills]] at all; you can always learn as many of them as you wish.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example&#039;&#039;&#039;&lt;br /&gt;
:Hunter of undead Torian Gravearrow, with the magician archetype, has the &#039;&#039;&#039;general&#039;&#039;&#039; skills [[Body Development]] (6 points), [[Corporeal Spellcasting]] (6 points), [[Iron Will]] (6 points), [[Light Armour]] (2 points), [[Spiritual Spellcasting]] (6 points) and [[Two Weapons]] (3 points), and the &#039;&#039;&#039;magician&#039;&#039;&#039; skills [[Greater Corporeal Spellcasting]] (8 points), [[Immune to Mind Effect|Immune to Enthral]] (6 points) and [[Necromancy]] (8 points). This comes to a total of 51 points worth of skills, including 22 magician skills.&lt;br /&gt;
:This allows them to learn the &#039;&#039;&#039;warrior&#039;&#039;&#039; skills [[Armoured Caster]] (8 points), [[Greater Body Development]] (6 points) and [[Medium Armour]] (2 points) and the &#039;&#039;&#039;scout&#039;&#039;&#039; skill Tracking Proficiency (5 points), for a total of 21 points worth of cross-archetype skills.&lt;br /&gt;
&lt;br /&gt;
== Magic Points, Stamina and Work Units ==&lt;br /&gt;
&lt;br /&gt;
Characters may have access to one or more of the following pools:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Magic points&#039;&#039;&#039; fuel spells, rites, invocations and other sorcerous acts.&lt;br /&gt;
* &#039;&#039;&#039;Stamina&#039;&#039;&#039; fuels warrior and scout combat techniques and abilities.&lt;br /&gt;
* &#039;&#039;&#039;Work units&#039;&#039;&#039; drive crafting, surgery, alchemy and other actions that create or alter things.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These pools are shared between all relevant skills. Anyone with stamina-granting skills has a single pool of stamina, which they may spend on any known stamina abilities. Anyone with magic skills has a single pool of magic points, which they may spend on any known spells, rites or other magical abilities. Anyone with creation skills has a single pool of work units, which they may spend on any of their creation skills.&lt;br /&gt;
&lt;br /&gt;
All pools refresh to full every morning at Time In.&lt;br /&gt;
&lt;br /&gt;
=== Point Caps ===&lt;br /&gt;
&lt;br /&gt;
Each skill that grants a particular type of points adds 5 to that pool. However, only the first five such skills contribute — any skills beyond the fifth grant no further points. This means skills alone can grant up to 25 points to any single pool, subject to the archetype caps below.&lt;br /&gt;
&lt;br /&gt;
Characters can purchase [[Extra Stamina]], [[Extra Magic Points]] or [[Extra Work Units]] to increase their pools beyond what skills provide. The prerequisite for each is any skill which grants that type.&lt;br /&gt;
&lt;br /&gt;
The maximum points a character can have depends on whether they have selected a primary archetype:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Pool !! No Primary Archetype !! Primary Archetype&lt;br /&gt;
|-&lt;br /&gt;
| Stamina || 15 || 30 ([[Warrior]] or [[Scout]])&lt;br /&gt;
|-&lt;br /&gt;
| Magic Points || 15 || 30 ([[Magician]])&lt;br /&gt;
|-&lt;br /&gt;
| Work Units || 15 || 25 ([[Creator]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Resource-Granting Skills ===&lt;br /&gt;
&lt;br /&gt;
The following skills grant points to their respective resource pools. Each skill grants up to &#039;&#039;&#039;5 points&#039;&#039;&#039; per day, but only the first five skills in each category contribute points. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]] for stacking rules and caps.&lt;br /&gt;
&lt;br /&gt;
==== Stamina ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General !! Warrior !! Scout&lt;br /&gt;
|-&lt;br /&gt;
| [[Intuition]] || [[Armoured Caster]] || [[Arcane Saboteur]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || [[Body Development]] || [[Battlefield Insight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scoundrel]] || [[Breaker]] || [[Beast Command]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Carry Others]] || [[Beast Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Defender]] || [[Chameleon]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Duellist]] || [[Device Proficiency]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Heroic Charge]] || [[Friendly Face]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Inspiration]] || [[Harrier]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Strategic Insight]] || [[Hunter&#039;s Mark]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Through Defence]] || [[Maverick]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Arcane Champion]] || [[Move in Cover]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Restrain Others]] || [[Pathfinder]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Juggernaut]] || [[Poison Aptitude]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Stalwart]] || [[Sapper]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aficionado]] || [[Scrapper]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Berserker]] || [[Silver Tongue]]&lt;br /&gt;
|-&lt;br /&gt;
| || [[Rallying Cry]] || [[Subterfuge]]&lt;br /&gt;
| || || [[Trapper]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Magic Points and Work Units ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Magic Points !! Category !! Work Units !! Category&lt;br /&gt;
|-&lt;br /&gt;
| [[Corporeal Spellcasting]] || General || [[Artisan]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Spellcasting]] || General || [[Blacksmith]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiritual Spellcasting]] || General || [[Jeweller]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Corporeal Spellcasting]] || General || [[Alchemist]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Elemental Spellcasting]] || General || [[Apothecary]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Spiritual Spellcasting]] || General || [[Imbuer]] || Entry Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Demonology]] || General || [[Carpenter]] || Artisan Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancy]] || General || [[Artist]] || Artisan Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Thaumaturgy]] || General || [[Glassblower]] || Artisan Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Charm Invocation]] || General || [[Tailor]] || Artisan Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Corporeal Spellcasting]] || Magician || [[Papermaker]] || Artisan Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Elemental Spellcasting]] || Magician || [[Ironmonger]] || Blacksmith Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Spiritual Spellcasting]] || Magician || [[Armourer]] || Blacksmith Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Demonology]] || Magician || [[Weaponsmith]] || Blacksmith Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Necromancy]] || Magician || [[Mechanician]] || Blacksmith/Jeweller&lt;br /&gt;
|-&lt;br /&gt;
| [[Exalted Thaumaturgy]] || Magician || [[Goldsmith]] || Jeweller Path&lt;br /&gt;
|-&lt;br /&gt;
| [[Talisman Invocation]] || Magician || [[Gemsmith]] || Jeweller Path (Creator)&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Amalgams]] || Alchemy Path&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Antidotes]] || Alchemy Path&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Anatomist]] || Surgery Path&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Tattooist]] || Surgery Path&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; [[Surgery]] does &#039;&#039;&#039;not&#039;&#039;&#039; grant work units.&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lellian of the Forge&#039;&#039; has the skills Artisan, Blacksmith, Weaponsmith and Creator archetype, granting them 15 work units from skills. They purchase 10 levels of Extra Work Units, giving them 25 work units per day (the Creator maximum).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Kira Shieldbreaker&#039;&#039; has the skills Body Development, Ranger, Scoundrel, Defender, Brawler and Warrior archetype — five skills that grant stamina. Only the first five contribute points, so they have 25 stamina from skills rather than 30. They purchase 5 levels of Extra Stamina, giving them 30 stamina per day (the Warrior maximum).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Theron the Wanderer&#039;&#039; has Body Development, Corporeal Spellcasting, and Artisan but no primary archetype. They have 5 stamina, 5 magic points, and 5 work units from skills. They could purchase up to 10 Extra Stamina (for 15 total), 10 Extra Magic Points (for 15 total), and 10 Extra Work Units (for 15 total) — but no more, as 15 is the cap for characters without a primary archetype.&lt;br /&gt;
&lt;br /&gt;
== Boons ==&lt;br /&gt;
&lt;br /&gt;
Some abilities grant &#039;&#039;&#039;boons&#039;&#039;&#039;, ongoing magical benefits that provide charges or passive effects. Boons may be granted by [[Rites|rites]], [[Surgery|surgical procedures]], [[Alchemy|alchemical preparations]] or other sources.&lt;br /&gt;
&lt;br /&gt;
A character may only have &#039;&#039;&#039;three active boons&#039;&#039;&#039; at any given time, regardless of source. If a character already has three boons and receives another, they must choose which boon to lose. See [[Rites#Boons|Boons]] for more details.&lt;br /&gt;
&lt;br /&gt;
==Character Cards==&lt;br /&gt;
&lt;br /&gt;
All of your skills will be assigned to you on your &#039;&#039;&#039;character card&#039;&#039;&#039;. This card is given to you at the [[General Rules#Game Organisation Desk|&#039;&#039;&#039;game organisation desk&#039;&#039;&#039;]] at the beginning of every event and includes the following information:&lt;br /&gt;
:*Your name&lt;br /&gt;
:*Your character name&lt;br /&gt;
:*Your faction&lt;br /&gt;
:*The event details&lt;br /&gt;
:*Your character skills&lt;br /&gt;
&lt;br /&gt;
You must have your character card with you at all times during the event and it must be easily accessible in case of emergency. If your character dies or you choose to retire them during an event, the Game Organisation Desk will produce a new character card for you.&lt;br /&gt;
&lt;br /&gt;
If you gain any skills during the game in addition to the permanent skills listed on your character card, you will be issued a [[Character Progression#Special Characters|&#039;&#039;&#039;special character card&#039;&#039;&#039;]]. This will need to be carried with your character card during game time if you wish to use those skills.&lt;br /&gt;
&lt;br /&gt;
==Changing Your Mind==&lt;br /&gt;
&lt;br /&gt;
It’s entirely possible to find, after an event or two with a new character, that the archetype and skills you’ve chosen don’t seem to fit – or you want to go in a different direction, or you just don’t find the skills fun – even though you still want to keep playing the character. &lt;br /&gt;
&lt;br /&gt;
Despair not! Any new character’s archetype or skills can be tweaked, or completely discarded and re-chosen, until &#039;&#039;&#039;the character’s third event&#039;&#039;&#039;. As of the start of the third event, the character is fixed.&lt;br /&gt;
&lt;br /&gt;
Changing your character’s skills after that point generally requires effort of some sort, including ritual transformation; a number of routes are available in the game.&lt;br /&gt;
&lt;br /&gt;
Of course, if you wish to change for &#039;&#039;&#039;out of character&#039;&#039;&#039; reasons (such as no longer being able to take the battlefield), please contact the Game Organisation Desk to discuss.&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Poison_Aptitude&amp;diff=5754</id>
		<title>Poison Aptitude</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Poison_Aptitude&amp;diff=5754"/>
		<updated>2026-04-01T20:24:27Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: Created page with &amp;quot;{| class=&amp;quot;wikitable&amp;quot; |- ! Name !! Poison Aptitude |- | Cost || 6 points |- | Prerequisites || Scrapper |- | Key Words || Archetype / Scout / Stamina  |- | Description || Grants the ability to make use of any Blade Venom when using an ability that provides the usage of the call &amp;quot;Through&amp;quot;.  &amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; The number of stamina points the character receives each day depends on how many skills they know that use them. See [...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Poison Aptitude&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 6 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Scrapper]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina &lt;br /&gt;
|-&lt;br /&gt;
| Description || Grants the ability to make use of any [[Alchemy Recipes#Blade Venoms|Blade Venom]] when using an ability that provides the usage of the call &amp;quot;[[Calls#Through|Through]]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them. See [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Scrapper&amp;diff=5753</id>
		<title>Scrapper</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Scrapper&amp;diff=5753"/>
		<updated>2026-04-01T20:22:55Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Scrapper&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 6 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Scoundrel]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || Gives access to the following abilities, each of which have a stamina cost:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Through&#039;&#039;&#039; - &#039;&#039;&#039;1 stamina.&#039;&#039;&#039; The ability to call &amp;quot;Through&amp;quot; when delivered with a melee weapon strike. This cannot be stacked with magical calls or blade venoms.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Confusion&#039;&#039;&#039; - &#039;&#039;&#039;2 stamina&#039;&#039;&#039;. The ability to call &amp;quot;Mundane [[Confusion]]&amp;quot; when delivered with a melee weapon strike. This cannot be stacked with magical calls or blade venoms.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Mundane Flare&#039;&#039;&#039; - &#039;&#039;&#039;2 stamina&#039;&#039;&#039;. The ability to call &amp;quot;Mundane [[Flare]]&amp;quot; as per [[Touch_Spells_and_Abilities#Non-Damaging_Touch_Effects|non damaging touch effect]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; See [[Touch Spells and Abilities]] for rules on delivering touch effects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || [[Maverick]], [[Poison Aptitude]]&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Sapper&amp;diff=5752</id>
		<title>Sapper</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Sapper&amp;diff=5752"/>
		<updated>2026-04-01T20:21:59Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Sapper&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 5 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Device Proficiency]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character can, at the cost of &#039;&#039;&#039;3 stamina,&#039;&#039;&#039; with a phys rep of suitable tools, break walls or doors, damage or otherwise sabotage structures (including siege/artillery equipment) to the point where it is Broken and can no longer be repaired without a suitable [[Creator]] expending work units and materials.&lt;br /&gt;
&lt;br /&gt;
Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character&#039;s objective. This may include:&lt;br /&gt;
* A minimum number of sappers&lt;br /&gt;
* A minimum period of roleplay&lt;br /&gt;
* An expenditure in materials or resources&lt;br /&gt;
&lt;br /&gt;
Depending on the task at hand, sapping may not always be successful. Use of this skill in battle should be coordinated with the Battle Team in advance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Pathfinder&amp;diff=5751</id>
		<title>Pathfinder</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Pathfinder&amp;diff=5751"/>
		<updated>2026-04-01T20:21:47Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Pathfinder&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 8 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Tracking Proficiency]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || At the cost of &#039;&#039;&#039;2 stamina&#039;&#039;&#039;, a character can spend at least 2 minutes studying an area of land or a map of that area. After that, they may ask a referee one question about how that area may be used, such as:&lt;br /&gt;
* The safest route through the area&lt;br /&gt;
* Whether a road is commonly travelled&lt;br /&gt;
* Whether an area is regularly/frequently/infrequently patrolled&lt;br /&gt;
* How much cover an enemy could benefit from&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If the character has access to intelligence or scouting reports, they may receive better quality information.&lt;br /&gt;
&lt;br /&gt;
If a character with Pathfinder and a character with [[Strategic Insight]] use their skills together, both will receive better quality information. Using either or both ahead of any scouting mission can improve the outcome.&lt;br /&gt;
&lt;br /&gt;
See [[Information Gathering]] for more on information-gathering skills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Move_in_Cover&amp;diff=5750</id>
		<title>Move in Cover</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Move_in_Cover&amp;diff=5750"/>
		<updated>2026-04-01T20:21:36Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Move in Cover&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 10 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Chameleon]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || At the cost of &#039;&#039;&#039;2 stamina&#039;&#039;&#039;, a character under the effect of [[Chameleon]] can move at a slow walk, keeping within cover (e.g. significantly obscuring shadows or plant growth), up to 30ft/10m from where they activated this ability.&lt;br /&gt;
&lt;br /&gt;
The player must indicate that they are concealed by keeping a finger raised while moving. As per [[Chameleon]], the character becomes visible if they take any action that affects another person.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; You can directly strike from Move in Cover.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Maverick&amp;diff=5749</id>
		<title>Maverick</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Maverick&amp;diff=5749"/>
		<updated>2026-04-01T20:21:23Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Maverick*&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 12 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Scrapper]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Pinnacle Skill / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character has trained in dirty fighting techniques aimed at disabling their enemies quickly and quietly. This skill gives access to the following abilities:&lt;br /&gt;
* For &#039;&#039;&#039;5 stamina&#039;&#039;&#039; per use, call Mundane [[Wounding]] when delivered with a melee weapon strike. &lt;br /&gt;
* For &#039;&#039;&#039;3 stamina&#039;&#039;&#039; per use, call Mundane [[Sleep]]  as per [[Touch_Spells_and_Abilities#Non-Damaging_Touch_Effects|non damaging touch effect]]&lt;br /&gt;
* For &#039;&#039;&#039;1 stamina&#039;&#039;&#039; per use, call Mundane [[Mute]]  as per [[Touch_Spells_and_Abilities#Non-Damaging_Touch_Effects|non damaging touch effect]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; See [[Touch Spells and Abilities]] for rules on delivering touch effects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Pinnacle Skill - a character may only have one Pinnacle skill.&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Hunter%27s_Mark&amp;diff=5748</id>
		<title>Hunter&#039;s Mark</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Hunter%27s_Mark&amp;diff=5748"/>
		<updated>2026-04-01T20:21:10Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Hunter&#039;s Mark*&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 12 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Hunter&#039;s Insight]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Pinnacle Skill / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || After a successful [[Hunter&#039;s Insight]] at that event, for the cost of &#039;&#039;&#039;5 stamina&#039;&#039;&#039; the character may call Mundane &#039;&#039;Smite&#039;&#039; against that target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Pinnacle Skill - a character may only have one Pinnacle skill.&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Harrier&amp;diff=5747</id>
		<title>Harrier</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Harrier&amp;diff=5747"/>
		<updated>2026-04-01T20:20:58Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Harrier&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 6 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Ranger]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina Access&lt;br /&gt;
|-&lt;br /&gt;
| Description || Using either a one-handed weapon or a weapon greater than 36 inches in length with a collapsible tip, this skill gives access to the following abilities:&lt;br /&gt;
* For &#039;&#039;&#039;2 stamina&#039;&#039;&#039; per use, call Mundane [[Entangle]] with a strike to the target. This cannot be stacked with magical calls or blade venoms.&lt;br /&gt;
* For &#039;&#039;&#039;2 stamina&#039;&#039;&#039; per use, resist a knockdown effect. This does not prevent damage from weapon blows or spells in any way. Does not prevent the knockdown effect of [[Calls#Strength|Strength]].&lt;br /&gt;
* For &#039;&#039;&#039;2 stamina&#039;&#039;&#039; per use, resist a [[Sleep]] effect. This does not prevent damage from weapon blows or spells in any way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || [[Talon]]&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Friendly_Face&amp;diff=5746</id>
		<title>Friendly Face</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Friendly_Face&amp;diff=5746"/>
		<updated>2026-04-01T20:20:49Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Friendly Face&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 8 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Diplomat&#039;s Insight]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || At the cost of &#039;&#039;&#039;5 stamina,&#039;&#039;&#039; the character can speak amiably with the subject for &#039;&#039;&#039;at least 2 minutes&#039;&#039;&#039;. The character can then call Extended Mundane [[Befriend]].&lt;br /&gt;
&lt;br /&gt;
The subject must treat the character as their dear, trusted friend for 10 minutes, unless the effect is broken by the character&#039;s actions, per the spell [[Befriend]]. The subject can resist with [[Iron Will]] as usual.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Device_Proficiency&amp;diff=5745</id>
		<title>Device Proficiency</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Device_Proficiency&amp;diff=5745"/>
		<updated>2026-04-01T20:20:39Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Device Proficiency&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 5 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Scoundrel]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || At the cost of &#039;&#039;&#039;3 stamina&#039;&#039;&#039;, with a suitable set of lockpicks or tools, the character can:&lt;br /&gt;
* Pick or disable a mastercrafted lock or trap with about five minutes (unless otherwise specified) suitable roleplay&lt;br /&gt;
&lt;br /&gt;
This skill can be used to deactivate or activate a trap of any quality without breaking it, but the character must spend double the time doing so.&lt;br /&gt;
&lt;br /&gt;
Note that this skill cannot normally be used to pick or disable enchanted locks and traps unless the character has the [[Arcane Saboteur]] skill and a set of invested tools.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special:&#039;&#039;&#039; If the character uses Mastercrafted or higher quality tools for all uses of this skill, it will take 2 minutes to disable or pick.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || [[Arcane Saboteur]], [[Sapper]]&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Chameleon&amp;diff=5744</id>
		<title>Chameleon</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Chameleon&amp;diff=5744"/>
		<updated>2026-04-01T20:20:28Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Chameleon&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 6 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Ranger]] or [[Scoundrel]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || At the cost of &#039;&#039;&#039;3 stamina&#039;&#039;&#039;, the character can conceal themselves, pressed against a surface or tree or lying on the ground and not visible against the skyline; to indicate they are concealed, the player should keep one finger raised.&lt;br /&gt;
&lt;br /&gt;
They remain concealed until they move or are detected by another character&lt;br /&gt;
To take any action that affects another person, including healing, the character must leave Chameleon and wait 3 seconds before acting.&lt;br /&gt;
&lt;br /&gt;
This skill can be used while under observation, but any observer who sees the character going into concealment can still see them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || [[Move in Cover]]&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Beast_Empathy&amp;diff=5743</id>
		<title>Beast Empathy</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Beast_Empathy&amp;diff=5743"/>
		<updated>2026-04-01T20:20:19Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Beast Empathy&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 6 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Ranger]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || At the cost of 2 stamina, the character can call one of the following effects against a living animal:&lt;br /&gt;
* Mundane [[Befriend]]&lt;br /&gt;
* Mundane [[Command]]&lt;br /&gt;
* Mundane [[Confusion]]&lt;br /&gt;
* Mundane [[Distract]]&lt;br /&gt;
* Mundane [[Enthral]]&lt;br /&gt;
&lt;br /&gt;
Using this skill requires three to five seconds&#039; roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with [[Iron Will]] as usual, and is broken by hostile action etc. as per the spells.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || [[Beast Command]]&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Beast_Command&amp;diff=5742</id>
		<title>Beast Command</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Beast_Command&amp;diff=5742"/>
		<updated>2026-04-01T20:20:09Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Beast Command&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 8 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Beast Empathy]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || At the cost of 2 stamina, the character can call the following effects against a living animal:&lt;br /&gt;
* Mundane [[Suggestion]]&lt;br /&gt;
* Mundane [[Sleep]]&lt;br /&gt;
&lt;br /&gt;
Using this skill requires three to five seconds&#039; roleplay, approaching the target with hand extended, murmuring soothing sounds or mimicking animal cries etc. This effect can be resisted with [[Iron Will]] as usual. All other effects are as per the spells.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Battlefield_Insight&amp;diff=5741</id>
		<title>Battlefield Insight</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Battlefield_Insight&amp;diff=5741"/>
		<updated>2026-04-01T20:19:59Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Battlefield Insight&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 5 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Intuition]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words|| Archetype / Warrior / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character is skilled in reading and predicting their enemies&#039; movements on the ground. &lt;br /&gt;
&lt;br /&gt;
For a cost of &#039;&#039;&#039;3 stamina&#039;&#039;&#039;, and after spending &#039;&#039;&#039;at least two minutes&#039;&#039;&#039; studying a battle or skirmish in progress, or a visible military position or hostile force, the player may tell a referee what they have observed and what intelligence they have gathered, and then ask one question about the enemy&#039;s tactics or disposition of troops.&lt;br /&gt;
&lt;br /&gt;
The level of detail in the answer depends on the conditions of the battlefield, the quality of the character’s intelligence and observations, and the availability of information (e.g. if the battle is chaotic enough, the enemy commander may not know &#039;&#039;themselves&#039;&#039; what they are going to do next!).&lt;br /&gt;
&lt;br /&gt;
See &#039;&#039;[[Information Gathering]]&#039;&#039; for more on information-gathering skills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || [[Strategic Insight]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Arcane_Saboteur&amp;diff=5740</id>
		<title>Arcane Saboteur</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Arcane_Saboteur&amp;diff=5740"/>
		<updated>2026-04-01T20:19:48Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Arcane Saboteur&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 8 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Device Proficiency]] and [[Sense Magic]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character can, at a cost in resources and 5 stamina, perform the rite &#039;&#039;[[Invest Saboteur&#039;s Tools]]&#039;&#039;, enchanting a set of thief&#039;s or locksmith&#039;s tools as a focus of their will. The character can use their invested tools to pick or disable enchanted locks and traps with their [[Device Proficiency]] skill.&lt;br /&gt;
&lt;br /&gt;
In addition, at the cost of 5 stamina, the character can analyse magical items, areas, hazards or phenomena such as:&lt;br /&gt;
* Enchanted lock or trap&lt;br /&gt;
* Item enchanted as a magical hex&lt;br /&gt;
* Magically sealed door or container&lt;br /&gt;
* Portal or ward&lt;br /&gt;
&lt;br /&gt;
This requires about two minutes&#039; close examination (within 5ft/1.5m). At the end of this time, the character learns the following information:&lt;br /&gt;
* Whether it is enchanted, and with what sphere(s) (per [[Detect Magic]])&lt;br /&gt;
* A specific description of a trap&#039;s or hex&#039;s magical effects, including trigger, call(s) and charges&lt;br /&gt;
* The specific conditions that must be met, if any, in order to open a lock or seal or pass a ward&lt;br /&gt;
* The spheres present in a portal or ward, if any; other origins cannot be determined. This does NOT reveal whether a portal can be safely traversed or whether conditions on the other side are safe&lt;br /&gt;
&lt;br /&gt;
As with the [[Analysis]] rite, this ability does not reveal any information specifically noted as being hidden from detection.&lt;br /&gt;
&lt;br /&gt;
Note that this does not grant the character the ability to open or bypass the target ward or lock without meeting any specified conditions. Arcane Saboteurs may be able to research this and more dramatic feats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Some items may be trapped or enchanted for plot reasons; this may still occur and not be answered by this skill.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Trapper&amp;diff=5739</id>
		<title>Trapper</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Trapper&amp;diff=5739"/>
		<updated>2026-04-01T20:19:33Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Trapper&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 6 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || [[Ranger]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Scout / Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Description || At the cost of &#039;&#039;&#039;5 stamina&#039;&#039;&#039;, with suitable phys reps, the character can set a trap such as a pit, snare, log trap, etc. Larger or more complex traps may require two (or three!) &amp;quot;uses&amp;quot; of this skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A list of common field traps can be found on the [[Locks and Traps]] page. A character with this skill may research other traps.&lt;br /&gt;
&lt;br /&gt;
Traps function only as long as the trapper or a referee remain in attendance. Traps set on the battlefield must be coordinated with the Battle Team ahead of time and set during a scouting slot.&lt;br /&gt;
&lt;br /&gt;
Note that this skill grants knowledge of field traps, such as pit traps and snares, while the [[Mechanician]] skill covers mechanical traps, such as poison needles and blades. A mechanician can design and build mechanical components that a trapper can then incorporate into field traps for greater effect.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
|-&lt;br /&gt;
| Progression || [[Hunter&#039;s Mark]]&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Rallying_Cry&amp;diff=5738</id>
		<title>Rallying Cry</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Rallying_Cry&amp;diff=5738"/>
		<updated>2026-04-01T20:18:53Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Rallying Cry&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 12 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || Warrior Archetype and [[Inspiration]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words|| Archetype / Warrior / Pinnacle / Stamina &lt;br /&gt;
|-&lt;br /&gt;
| Description || The character is a beacon of hope to those around them when all hope seems lost.&lt;br /&gt;
&lt;br /&gt;
At a cost of &#039;&#039;&#039;3 stamina&#039;&#039;&#039;, plus &#039;&#039;&#039;one stamina for each target receiving the effect&#039;&#039;&#039; the character may, by spending &#039;&#039;&#039;at least 30 seconds&#039;&#039;&#039; giving a speech, or otherwise audibly inspiring bravery in those around them, granting up to &#039;&#039;&#039;12 people&#039;&#039;&#039; who heard the speech [[Combat#Immunity|immune]] to [[Calls#Body Effects, Mind Effects and Fear|fear and mind effects]] for &#039;&#039;&#039;one minute&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This skill may target between 3 and 12 nominated allies (and will therefore cost between 6 and 15 stamina).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; This effect is an exception to the standard limit of 3 active boons per character.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Pinnacle Skill, a character may only have one Pinnacle skill.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Berserker&amp;diff=5737</id>
		<title>Berserker</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Berserker&amp;diff=5737"/>
		<updated>2026-04-01T20:18:41Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Berserker&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 12 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || Warrior Archetype and [[Heroic Charge]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words|| Archetype / Warrior / Pinnicle / Stamina &lt;br /&gt;
|-&lt;br /&gt;
| Description || &#039;&#039;&#039;For 10 stamina,&#039;&#039;&#039; after 5 seconds of suitable roleplay, the character can enter into a berserk state &#039;&#039;&#039;for up to 1 minute,&#039;&#039;&#039; in which they have the following benefits:&lt;br /&gt;
&lt;br /&gt;
* Limbs (arms and legs) cannot be incapacitated&lt;br /&gt;
* 1 use of the call Mundane [[Calls#Damage_Calls|Crush]]&lt;br /&gt;
* 1 use of the call Mundane [[Calls#Damage_Calls|Repel]]&lt;br /&gt;
* 1 use of the call Mundane [[Calls#Damage_Calls|Strike Down]]&lt;br /&gt;
&lt;br /&gt;
These calls cannot be stacked unless specifically allowed by another skill or item.&lt;br /&gt;
&lt;br /&gt;
While Berserker is active the character must seek to directly engage in combat.&lt;br /&gt;
&lt;br /&gt;
Berserker ends if:&lt;br /&gt;
* The player decides to end the effect&lt;br /&gt;
* The character&#039;s head or chest is incapacitated&lt;br /&gt;
* One minute has passed&lt;br /&gt;
&lt;br /&gt;
When Berserker ends, all the character&#039;s locations are incapacitated, they are mortally wounded and start their death count as per [[Combat|Incapacitation and Death]]. This effect cannot be mitigated by trigger items, spells, or other effects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; the player must continue to observe safe play.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Pinnacle Skill — a character may only have one Pinnacle skill.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Aficionado&amp;diff=5736</id>
		<title>Aficionado</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Aficionado&amp;diff=5736"/>
		<updated>2026-04-01T20:18:28Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
| Aficionado&lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 12 points&lt;br /&gt;
|-&lt;br /&gt;
! Prerequisites&lt;br /&gt;
| [[Warrior]] and [[Duellist]]&lt;br /&gt;
|-&lt;br /&gt;
! Key Words&lt;br /&gt;
| Archetype / Warrior / Stamina / Pinnacle&lt;br /&gt;
|-&lt;br /&gt;
! Description&lt;br /&gt;
| The character has mastered a fighting style focused on precisely targeted strikes. This skill gives access to the following abilities:&lt;br /&gt;
&lt;br /&gt;
* For 2 stamina per use, call Mundane Flare against one target within 1.5m (5&#039;). The player must roleplay a suitable blinding action — e.g. flicking a cloak into their opponent&#039;s face, tossing their drink at them, or grabbing dirt from the ground to throw at them. Note that this gesture is simulated; the player must not actually throw or flick anything close to another player&#039;s face.&lt;br /&gt;
* For 5 stamina per use, call Mundane Wounding with a melee weapon attack. This will only be effective if the attack lands on the target&#039;s body.&lt;br /&gt;
* For 5 stamina per use, for the next minute the character is immune to all knockdown effects (but not any associated damage or other effect).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
&lt;br /&gt;
Note: Pinnacle Skill — a character may only have one Pinnacle skill.&lt;br /&gt;
|-&lt;br /&gt;
! Progression&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Skills List|Return to Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Stalwart&amp;diff=5735</id>
		<title>Stalwart</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Stalwart&amp;diff=5735"/>
		<updated>2026-04-01T20:18:15Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
| Stalwart&lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 12 points&lt;br /&gt;
|-&lt;br /&gt;
! Prerequisites&lt;br /&gt;
| [[Warrior]], [[Body Development]], [[Great Shield]], [[Defender]]&lt;br /&gt;
|-&lt;br /&gt;
! Key Words&lt;br /&gt;
| Archetype / Warrior / Stamina &lt;br /&gt;
|-&lt;br /&gt;
! Description&lt;br /&gt;
| The character has mastered a combat style which focuses on defence and holding ground. This skill gives access to the following abilities:&lt;br /&gt;
&lt;br /&gt;
* For &#039;&#039;&#039;2 stamina&#039;&#039;&#039; per use, call Mundane Strike Down with a melee weapon attack, melee weapon block, or shield block.&lt;br /&gt;
* For &#039;&#039;&#039;2 stamina&#039;&#039;&#039; per use, call &amp;quot;I&#039;ll save you!&amp;quot; to redirect one single-target ranged spell from a target within 1.5m (5&#039;) to themselves. The character must be aware of the spell; only a character who also has the skill Sense Magic may use this ability against a covertly cast spell. If the character has any relevant immunities or would normally be able to resist the spell, they may do so.&lt;br /&gt;
* For &#039;&#039;&#039;10 stamina&#039;&#039;&#039; per use, for the next minute the character is immune to the following effects, whether mundane or magical:&lt;br /&gt;
  - Command&lt;br /&gt;
  - Fear (but not Terror)&lt;br /&gt;
  - Suggestion&lt;br /&gt;
  - Any knockdown effects (but not any associated damage or other effect)&lt;br /&gt;
  - Repel&lt;br /&gt;
  - Sleep&lt;br /&gt;
  - Enthral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Countering takes precedence over redirection; if in the confusion of battle one player uses &amp;quot;I&#039;ll save you!&amp;quot; while another counters the same spell, the spell effect does not occur and the stamina points are not spent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Pinnacle Skill — a character may only have one Pinnacle skill.&lt;br /&gt;
|-&lt;br /&gt;
! Progression&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Skills List|Return to Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Stalwart&amp;diff=5734</id>
		<title>Stalwart</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Stalwart&amp;diff=5734"/>
		<updated>2026-04-01T20:16:57Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
| Stalwart&lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 12 points&lt;br /&gt;
|-&lt;br /&gt;
! Prerequisites&lt;br /&gt;
| [[Warrior]], [[Body Development]], [[Great Shield]], [[Defender]]&lt;br /&gt;
|-&lt;br /&gt;
! Key Words&lt;br /&gt;
| Archetype / Warrior / Stamina &lt;br /&gt;
|-&lt;br /&gt;
! Description&lt;br /&gt;
| The character has mastered a combat style which focuses on defence and holding ground. This skill gives access to the following abilities:&lt;br /&gt;
&lt;br /&gt;
* For 2 stamina per use, call Mundane Strike Down with a melee weapon attack, melee weapon block, or shield block.&lt;br /&gt;
* For 2 stamina per use, call &amp;quot;I&#039;ll save you!&amp;quot; to redirect one single-target ranged spell from a target within 1.5m (5&#039;) to themselves. The character must be aware of the spell; only a character who also has the skill Sense Magic may use this ability against a covertly cast spell. If the character has any relevant immunities or would normally be able to resist the spell, they may do so.&lt;br /&gt;
* For 10 stamina per use, for the next minute the character is immune to the following effects, whether mundane or magical:&lt;br /&gt;
  - Command&lt;br /&gt;
  - Fear (but not Terror)&lt;br /&gt;
  - Suggestion&lt;br /&gt;
  - Any knockdown effects (but not any associated damage or other effect)&lt;br /&gt;
  - Repel&lt;br /&gt;
  - Sleep&lt;br /&gt;
  - Enthral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Countering takes precedence over redirection; if in the confusion of battle one player uses &amp;quot;I&#039;ll save you!&amp;quot; while another counters the same spell, the spell effect does not occur and the stamina points are not spent.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Pinnacle Skill — a character may only have one Pinnacle skill.&lt;br /&gt;
|-&lt;br /&gt;
! Progression&lt;br /&gt;
| None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Skills List|Return to Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
	<entry>
		<id>https://wiki.curiouspastimes.co.uk/index.php?title=Juggernaut&amp;diff=5733</id>
		<title>Juggernaut</title>
		<link rel="alternate" type="text/html" href="https://wiki.curiouspastimes.co.uk/index.php?title=Juggernaut&amp;diff=5733"/>
		<updated>2026-04-01T20:16:05Z</updated>

		<summary type="html">&lt;p&gt;Kayleigh.whybrow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Juggernaut*&lt;br /&gt;
|-&lt;br /&gt;
| Cost || 12 points&lt;br /&gt;
|-&lt;br /&gt;
| Prerequisites || Warrior Archetype, [[Breaker]] and [[Greater Body Development]]&lt;br /&gt;
|-&lt;br /&gt;
| Key Words || Archetype / Warrior / Stamina / Pinnacle&lt;br /&gt;
|-&lt;br /&gt;
| Description || The character is a master of specialised combat techniques aimed at overpowering their enemies and driving them back. This skill gives access to the following abilities:&lt;br /&gt;
* For &#039;&#039;&#039;2 stamina&#039;&#039;&#039; per use, call Mundane &#039;[[Calls#Strength|Strength]]&#039;&#039;  with a melee weapon attack, melee weapon block, or shield block.&lt;br /&gt;
* For &#039;&#039;&#039;2 stamina&#039;&#039;&#039; per use, call Mundane [[Calls#Damage_Indicator|Crush]] with a melee weapon attack.&lt;br /&gt;
* For &#039;&#039;&#039;10 stamina&#039;&#039;&#039; per use, for the next minute, take only 1 hit from any [[Calls#Damage_Indicator|Crush]] , [[Calls#Damage_Indicator|Smite]] or [[Calls#Damage_Indicator|Fatal]] effect. This skill has no effect on disease or poison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Strikes with weapons must be performed with a two-handed grip on a weapon longer than 91cm/36&amp;quot;, and should be roleplayed with big, dramatic swings to represent the force being put behind the blow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Pinnacle Skill — a character may only have one Pinnacle skill.&lt;br /&gt;
|-&lt;br /&gt;
| Progression || None&lt;br /&gt;
|}&lt;br /&gt;
Return to [[Skills List]]&lt;/div&gt;</summary>
		<author><name>Kayleigh.whybrow</name></author>
	</entry>
</feed>