Summon Demon
Name | Summon Demon |
---|---|
Length | Short (2 Minutes) |
Range | 10ft / 3m |
Duration | Instantaneous |
Cost | 2-4 magic points |
Material Cost | 1 unit of powdered dye, material link |
Key Words | Demonology |
Description | This rite calls a supernatural creature from the Demonic Plane of a specified type, such as an elemental, an imp or a familiar.
As well as drawing a circle or suitable symbols in powdered dye, the magician must incorporate some material link to the target into the rite, such as a burning brazier or bowl of water (for an elemental) or a text or image associated with the demon (for an oathbound). At the conclusion of this rite, a demon of the specified type and with a level equal to the level of the rite appears in front of the caster. The demon is not under the caster’s control when summoned; for this reason, most casters summon demons into the middle of an active ward. Special: If summoned into a ward, the caster may dismiss the demon back to its home plane at any point until the ward expires or is broken; once the ward is broken, the demon may only return to the Demonic Plane if it has the power to do so independently. |
Skills | None (i.e. this skill must be researched or acquired in play) |
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