Body Development: Difference between revisions
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(Created page with "==Body Development== {| class="wikitable" |- ! Name !! Body Development |- | Cost || 6 points |- | Prerequisites || None |- | Key Words|| General / Permanent |- | Description || The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location). |} Return to Skills List") |
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| Description || The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location). |
| Description || The character is tougher than normal mortals, granting them one extra '''physical hit''' per location (i.e. it takes two blows, not including armour, to incapacitate any location). |
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Revision as of 13:32, 26 June 2024
Body Development
| Name | Body Development |
|---|---|
| Cost | 6 points |
| Prerequisites | None |
| Key Words | General / Permanent |
| Description | The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location). |
Return to Skills List