Necromancy: Difference between revisions
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(Created page with "==Necromancy== {| class="wikitable" |- ! Name !! Necromancy |- | Cost || 8 points |- | Prerequisites || Corporeal Spellcasting and Spiritual Spellcasting |- | Key Words|| Archetype / Magic points |- | Description || The character can, at a cost in magic points, cast necromancy and fundamental spells from the following list: *Banish Undead *Corporeal Weapon *Discern Nature of Undead *Spirit Shield *Greater Countermagic *Harden Skin *Para...") |
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| Key Words|| Archetype / Magic points |
| Key Words|| Archetype / Magic points |
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| Description || The character can, at a cost in magic points, cast |
| Description || The character can, at a cost in magic points, cast spells from the following list: |
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They may also, at a cost in magic points and resources, perform the rites [[Bind Path Focus]], [[Control Corporeal Undead]], [[Fortitude]], [[Necromantic Ward]], [[Resilience]] and [[Speak With Dead]]. |
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They may also, at a cost in magic points and resources, perform the [[rites]]: |
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:*[[Bind Path Focus]], |
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:*[[Control Corporeal Undead]], |
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:*[[Fortitude]], |
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:*[[Necromantic Ward]], |
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:*[[Resilience]], and |
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:*[[Speak With Dead]]. |
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Revision as of 14:49, 26 June 2024
Necromancy
Name | Necromancy |
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Cost | 8 points |
Prerequisites | Corporeal Spellcasting and Spiritual Spellcasting |
Key Words | Archetype / Magic points |
Description | The character can, at a cost in magic points, cast spells from the following list:
They may also, at a cost in magic points and resources, perform the rites: The character may not cast greater spells while wearing medium armour, or any spells while wearing heavy armour. |
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