Sense Magic: Difference between revisions
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(Created page with "==Sense Magic== {| class="wikitable" |- ! Name !! Sense Magic |- | Cost || 5 points |- | Prerequisites || None |- | Key Words|| General / At will |- | Description || The character can detect any ongoing spell, enchantment or flow of unpatterned magic on a specified creature or object within 3ft/1m. This skill reveals the mix of spheres present (e.g. “predominantly corporeal magic,” or “a mix of elemental and spiritual magic”), but unlike the spell Detect Magic,...") |
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| Prerequisites || None |
| Prerequisites || None |
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| Key Words|| General / At Will |
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| Description || The character can detect any ongoing spell, enchantment or flow of unpatterned magic on a specified creature or object within 3ft/1m. This skill reveals the mix of spheres present (e.g. “predominantly corporeal magic,” or “a mix of elemental and spiritual magic”), but unlike the spell Detect Magic, it does not reveal the function of an enchantment. |
| Description || The character can detect any ongoing spell, enchantment or flow of unpatterned magic on a specified creature or object within 3ft/1m. This skill reveals the mix of spheres present (e.g. “predominantly corporeal magic,” or “a mix of elemental and spiritual magic”), but unlike the spell [[Detect Magic]], it does not reveal the function of an enchantment. |
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Revision as of 15:16, 26 June 2024
Sense Magic
Name | Sense Magic |
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Cost | 5 points |
Prerequisites | None |
Key Words | General / At Will |
Description | The character can detect any ongoing spell, enchantment or flow of unpatterned magic on a specified creature or object within 3ft/1m. This skill reveals the mix of spheres present (e.g. “predominantly corporeal magic,” or “a mix of elemental and spiritual magic”), but unlike the spell Detect Magic, it does not reveal the function of an enchantment. |
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