Through Defence: Difference between revisions
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==Through Defence== |
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| Key Words|| Archetype / Twice per day |
| Key Words|| Archetype / Twice per day |
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| Description || The character can, with about thirty seconds’ roleplay, adjust their armour so as to snarl sharp points and blades. After activating this ability, the next attack to each location from an arrow or crossbow bolt or from a weapon calling ''Through'' by mundane means (i.e. without any of the |
| Description || The character can, with about thirty seconds’ roleplay, adjust their armour so as to snarl sharp points and blades. After activating this ability, the next attack to each location from an arrow or crossbow bolt or from a weapon calling ''Through'' by mundane means (i.e. without any of the [[Calls#Damage Type|damage types]] ''Artefact'', ''Corporeal'', ''Elemental'' or ''Spirit'') damages the armour rather than bypassing it. |
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Revision as of 09:25, 3 September 2024
Name | Through Defence |
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Cost | 6 points |
Prerequisites | Armour Proficiency |
Key Words | Archetype / Twice per day |
Description | The character can, with about thirty seconds’ roleplay, adjust their armour so as to snarl sharp points and blades. After activating this ability, the next attack to each location from an arrow or crossbow bolt or from a weapon calling Through by mundane means (i.e. without any of the damage types Artefact, Corporeal, Elemental or Spirit) damages the armour rather than bypassing it.
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