Immune to Body Effect: Difference between revisions
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| Key Words|| Archetype / Permanent |
| Key Words|| Archetype / Permanent |
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| Description || The character becomes |
| Description || The character becomes [[Combat#Immunity|immune]] to '''one''' [[Calls#Body Effects, Mind Effects and Fear|body effect]] from the following list: |
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:*''Blinding'' |
:*''Blinding'' |
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:*''Fumble'' |
:*''Fumble'' |
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:*''Mute'' |
:*''Mute'' |
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:*''Paralysis'' |
:*''Paralysis'' |
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This immunity applies to both magical and mundane effects, but ''not'' to disease or poison (for that, see [[Immune to Disease|Immune to [Disease] ]] and [[Immune to Poison|Immune to [Poison] ]]). |
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This skill may be taken multiple times, choosing one call from the above list each time. |
This skill may be taken multiple times, choosing one call from the above list each time. |
Revision as of 16:21, 7 September 2024
Name | Immune to [Body Effect] |
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Cost | 6 points per immunity |
Prerequisites | Iron Body |
Key Words | Archetype / Permanent |
Description | The character becomes immune to one body effect from the following list:
This immunity applies to both magical and mundane effects, but not to disease or poison (for that, see Immune to [Disease] and Immune to [Poison] ). This skill may be taken multiple times, choosing one call from the above list each time. Note: Any character may possess a maximum total of three immunities of all kinds. |
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