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Immune to Body Effect: Difference between revisions

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| Key Words|| Archetype / Permanent
| Key Words|| Archetype / Permanent
|-
|-
| Description || The character becomes wholly [[Combat#Immunity|immune]] to ''one'' [[Calls#Body Effects, Mind Effects and Fear|body effect]] from any source, whether magical or mundane, other than disease or poison. On taking this skill, the character must choose one from the following list:
| Description || The character becomes [[Combat#Immunity|immune]] to '''one''' [[Calls#Body Effects, Mind Effects and Fear|body effect]] from the following list:


:*''Blinding'',
:*''Blinding''
:*''Fumble'',
:*''Fumble''
:*''Mute'', or
:*''Mute''
:*''Paralysis''.
:*''Paralysis''

This immunity applies to both magical and mundane effects, but ''not'' to disease or poison (for that, see [[Immune to Disease|Immune to [Disease] ]] and [[Immune to Poison|Immune to [Poison] ]]).


This skill may be taken multiple times, choosing one call from the above list each time.
This skill may be taken multiple times, choosing one call from the above list each time.

Revision as of 16:21, 7 September 2024

Name Immune to [Body Effect]
Cost 6 points per immunity
Prerequisites Iron Body
Key Words Archetype / Permanent
Description The character becomes immune to one body effect from the following list:
  • Blinding
  • Fumble
  • Mute
  • Paralysis

This immunity applies to both magical and mundane effects, but not to disease or poison (for that, see Immune to [Disease] and Immune to [Poison] ).

This skill may be taken multiple times, choosing one call from the above list each time.

Note: Any character may possess a maximum total of three immunities of all kinds.


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