While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Higher Ritual Magic: Difference between revisions

From Curious Pastimes Wiki
No edit summary
Line 1: Line 1:
==Higher Ritual Magic==

{| class="wikitable"
{| class="wikitable"
|-
|-
Line 11: Line 9:
| Key Words|| Archetype / Permanent
| Key Words|| Archetype / Permanent
|-
|-
| Description || The character can bind an additional 3 levels of '''maintained''' enchantments, for a total of 9 levels.
| Description || The character can [[Rituals#Ritual Bonds and Maintenance|bind]] an additional 3 levels of [[Rituals#Duration of Enchantment|maintained]] enchantments, for a total of 9 levels.




In the [[Ritual Circle]], the character may contribute 3 levels of ritual skill to any ritual, or lead a ritual wielding at most 3 levels of ritual skill per contributor.
In the [[Rituals#The Ritual Circle|ritual circle]], the character may contribute 3 levels of [[Rituals#Power, Skill and Sacrifice|ritual skill]] to any ritual, or lead a ritual wielding at most 3 levels of ritual skill per contributor.
|}
|}



Revision as of 13:43, 8 September 2024

Name Higher Ritual Magic
Cost 6 points
Prerequisites Greater Ritual Magic
Key Words Archetype / Permanent
Description The character can bind an additional 3 levels of maintained enchantments, for a total of 9 levels.


In the ritual circle, the character may contribute 3 levels of ritual skill to any ritual, or lead a ritual wielding at most 3 levels of ritual skill per contributor.


Return to Skills List