Exalted Thaumaturgy: Difference between revisions
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==Exalted Thaumaturgy== |
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| Prerequisites || Theumaturgy |
| Prerequisites || Theumaturgy |
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| Key Words|| Archetype / [[Magic#Magic Points|Magic Points]] |
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]] |
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| Description || The character can, at a cost in magic points, cast exalted spells |
| Description || The character can, at a cost in magic points, cast exalted [[Spellcasting|spells]] from the following list: |
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:*[[Exalted Armour]] |
:*[[Exalted Armour]] |
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:*[[Nullify]] |
:*[[Nullify]] |
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:*[[Total Heal]] |
:*[[Total Heal]] |
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:*[[Weapon of Power]] |
:*[[Weapon of Power]] |
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The character may not cast exalted spells in any weight of armour. |
The character may not cast exalted spells in any weight of armour. |
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The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']]. |
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| Progression || None |
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Revision as of 21:47, 12 September 2024
Name | Exalted Thaumaturgy |
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Cost | 12 points |
Prerequisites | Theumaturgy |
Key Words | Archetype / Magician / Magic Points |
Description | The character can, at a cost in magic points, cast exalted spells from the following list:
The character may not cast exalted spells in any weight of armour. The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units. |
Progression | None |
Return to Skills List