While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Gift of Water: Difference between revisions

From Curious Pastimes Wiki
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
==Gift of Water==

{| class="wikitable"
{| class="wikitable"
|-
|-
Line 9: Line 7:
| Prerequisites || [[Greater Elemental Spellcasting]]
| Prerequisites || [[Greater Elemental Spellcasting]]
|-
|-
| Key Words|| Archetype / [[Magic#Magic Points|Magic Points]]
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]]
|-
| Description || When the character casts the spell ''[[Transmute]]'' on any object held in their hands (up to the standard mass limit), the duration of the spell is extended to '''10 minutes'''. Once transmuted, objects can be handed to other people without reverting. Other than duration, all effects are as per the spell.


The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
|-
|-
| Progression || None
| Description || When the character casts the spell [[Transmute]] on any object held in their hands (up to the standard mass limit), the duration of the spell is extended to '''10 minutes'''. Once transmuted, objects can be handed to other people without reverting. Other than duration, all effects are as per the spell.
|}
|}



Latest revision as of 21:49, 12 September 2024

Name Gift of Water
Cost 8 points
Prerequisites Greater Elemental Spellcasting
Key Words Archetype / Magician / Magic Points
Description When the character casts the spell Transmute on any object held in their hands (up to the standard mass limit), the duration of the spell is extended to 10 minutes. Once transmuted, objects can be handed to other people without reverting. Other than duration, all effects are as per the spell.


The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression None


Return to Skills List