Defend Others: Difference between revisions
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The character takes the effect of the spell in the other person’s stead. |
The character takes the effect of the spell in the other person’s stead. |
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The character ''cannot'' [[Combat#Resistance|resist]] or [[Combat#Countering|counter]] the spell; deliberately intercepting the spell requires relinquishing any defences they would normally have. |
The character '''cannot''' [[Combat#Resistance|resist]] or [[Combat#Countering|counter]] the spell; deliberately intercepting the spell requires relinquishing any defences they would normally have. |
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| Progression || None |
| Progression || None |
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Revision as of 22:33, 12 September 2024
| Name | Defend Others |
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| Cost | 6 points |
| Prerequisites | Sense Magic |
| Key Words | Archetype / Warrior / Twice per day |
| Description | Twice per day, the character can intercept one casting of any of the spells Strike Down, Repel or Elemental Bolt targeting a person within 5ft/1.5m to either side of them, calling Defend Others.
The character cannot resist or counter the spell; deliberately intercepting the spell requires relinquishing any defences they would normally have. |
| Progression | None |
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