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Exceptional Body Development: Difference between revisions

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==Exceptional Body Development==

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{| class="wikitable"
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| Prerequisites || [[Greater Body Development]]
| Prerequisites || [[Greater Body Development]]
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| Key Words|| Archetype / Permanent
| Key Words|| Archetype / Warrior / Permanent
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| Description || The character is considerably tougher than normal mortals, granting them ''two'' extra physical hits per location, in addition to the extra hits from the skills [[Body Development]] and [[Greater Body Development]].
| Description || The character is considerably tougher than normal mortals, granting them ''two'' extra [[Combat#Physical Hits|physical hits]] per location, in addition to the extra hits from the skills [[Body Development]] and [[Greater Body Development]].




'''Note:''' A character with this skill cannot use the skill [[Armour Proficiency]] – although they may still know it, e.g. as a prerequisite for other skills.
'''Note:''' A character with this skill cannot use the skill [[Armour Proficiency]] – although they may still know it, e.g. as a prerequisite for other skills.
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| Progression || [[Heavy Armour]]
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Revision as of 22:57, 12 September 2024

Name Exceptional Body Development
Cost 10 points
Prerequisites Greater Body Development
Key Words Archetype / Warrior / Permanent
Description The character is considerably tougher than normal mortals, granting them two extra physical hits per location, in addition to the extra hits from the skills Body Development and Greater Body Development.


Note: A character with this skill cannot use the skill Armour Proficiency – although they may still know it, e.g. as a prerequisite for other skills.

Progression Heavy Armour


Return to Skills List