Thaumaturgy: Difference between revisions
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==Thaumaturgy== |
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| Prerequisites || [[Corporeal Spellcasting]] and [[Elemental Spellcasting]] |
| Prerequisites || [[Corporeal Spellcasting]] and [[Elemental Spellcasting]] |
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| Key Words|| Archetype / Magic |
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]] |
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| Description || The character can, at a cost in magic points, cast |
| Description || The character can, at a cost in magic points, cast [[Spellcasting|spells]] from the following list: |
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*[[Identify Materials]] |
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They may also, at a cost in magic points and resources, cast the rites [[Control Construct]] and [Regeneration]]. |
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They may also, at a cost in [[Magic#Magic Points|magic points]] and [[Rites#Preparing the Space|materials]], cast the [[Rites|rites]]: |
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:*[[Bind Path Focus]] |
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:*[[Control Construct]] |
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:*[[Regeneration]] |
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The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']]. |
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| Progression || [[Exalted Thaumaturgy]] |
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Latest revision as of 08:49, 14 September 2024
Name | Thaumaturgy |
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Cost | 8 points |
Prerequisites | Corporeal Spellcasting and Elemental Spellcasting |
Key Words | Archetype / Magician / Magic Points |
Description | The character can, at a cost in magic points, cast spells from the following list:
They may also, at a cost in magic points and materials, cast the rites: The character may not cast greater spells while wearing medium armour, or any spells while wearing heavy armour. The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units. |
Progression | Exalted Thaumaturgy |
Return to Skills List