For any feedback, typos or broken links on the latest iteration of the rules please use: https://forms.gle/mSs8Xf7bY9j86zsj6

Greater Ritual Magic: Difference between revisions

From Curious Pastimes Wiki
No edit summary
No edit summary
Line 9: Line 9:
| Key Words|| Archetype / Magician / At will
| Key Words|| Archetype / Magician / At will
|-
|-
| Description || The character can, at a cost in materials and [[Rituals#Ether Spheres|ether spheres]], perform the [[Rites|rites]] ''[[Appanage]]'' and ''[[Leyline Magic]]''. They can [[Rituals#Ritual Bonds and Maintenance|bind]] additional 5 levels of [[Rituals#Duration of Enchantment|maintained]] enchantments and maintain them, for a total of '''6 levels'''.
| Description || The character can, at a cost in materials and [[Rituals#Ether Spheres|ether spheres]], perform the [[Rites|rites]] ''[[Bind Path Focus]]'' and ''[[Leyline Magic]]''. They can [[Rituals#Ritual Bonds and Maintenance|bind]] additional 5 levels of [[Rituals#Duration of Enchantment|maintained]] enchantments and maintain them, for a total of '''6 levels'''.





Revision as of 12:28, 15 September 2024

Name Greater Ritual Magic
Cost 6 points
Prerequisites Ritual Magic
Key Words Archetype / Magician / At will
Description The character can, at a cost in materials and ether spheres, perform the rites Bind Path Focus and Leyline Magic. They can bind additional 5 levels of maintained enchantments and maintain them, for a total of 6 levels.


In the ritual circle, the character may:

  • Contribute 2 levels of ritual skill to any ritual
  • Lead a ritual wielding at most 2 levels of ritual skill per contributor
Progression Higher Ritual Magic


Return to Skills List