While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Fast Healing: Difference between revisions

From Curious Pastimes Wiki
(Created page with "==Fast Healing== {| class="wikitable" |- ! Name !! Fast Healing |- | Cost || 8 points |- | Prerequisites || Greater Corporeal Spellcasting |- | Key Words|| Archetype / Magic Points |- | Description || All healing spells function twice as quickly on the character (e.g. Lesser Healing heals one hit to the target location every 5 seconds). Even without magic, the character recovers from injury remarkably quickly, automatically healing one hit to every location ever...")
 
No edit summary
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
==Fast Healing==

{| class="wikitable"
{| class="wikitable"
|-
|-
Line 7: Line 5:
| Cost || 8 points
| Cost || 8 points
|-
|-
| Prerequisites || [[Greater Corporeal Spellcasting]]
| Prerequisites || Magician Archetype and [[Greater Corporeal Spellcasting]]
|-
|-
| Key Words|| Archetype / Magic Points
| Key Words|| Archetype / Magician / Permanent
|-
| Description || The character receives healing twice as quickly from all healing spells (e.g. ''[[Lesser Healing]]'' heals one hit to the target location every 5 seconds).


Even without magic, the character recovers automatically, healing one hit to every location every hour while conscious.
|-
|-
| Progression || None
| Description || All healing spells function twice as quickly on the character (e.g. [[Lesser Healing]] heals one hit to the target location every 5 seconds). Even without magic, the character recovers from injury remarkably quickly, automatically healing one hit to every location every hour while conscious.
|}
|}



Latest revision as of 20:24, 16 October 2024

Name Fast Healing
Cost 8 points
Prerequisites Magician Archetype and Greater Corporeal Spellcasting
Key Words Archetype / Magician / Permanent
Description The character receives healing twice as quickly from all healing spells (e.g. Lesser Healing heals one hit to the target location every 5 seconds).


Even without magic, the character recovers automatically, healing one hit to every location every hour while conscious.

Progression None


Return to Skills List