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Gift of Air: Difference between revisions

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(Created page with "==Gift of Air== {| class="wikitable" |- ! Name !! Gift of Air |- | Cost || 8 points |- | Prerequisites || Greater Elemental Spellcasting |- | Key Words|| Archetype / Magic points |- | Description || The character can spend 2 magic points to '''resist''' one call or effect that would block their movement, including either of the calls Entangle or Paralysis, any mind effect that would cause them to stand still, or any attempt to pin them by grappling. This abi...")
 
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==Gift of Air==

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| Cost || 8 points
| Cost || 8 points
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| Prerequisites || [[Greater Elemental Spellcasting]]
| Prerequisites || Magician Archetype and [[Greater Elemental Spellcasting]]
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| Key Words|| Archetype / Magic points
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]]
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| Description || The character can spend 2 magic points to '''[[Combat#Resistance|resist]]''' one call or effect that would block their movement, including either of the calls ''[[Calls#Elemental Effects|Entangle]]'' or ''[[Calls#Corporeal Effects|Paralysis]]'', any '''[[Calls#Body Effects, Mind Effects and Fear|mind effect]]''' that would cause them to stand still, or any attempt to pin them by [[Combat#Grappling|grappling]]. This ability applies to both magical and mundane effects.


The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
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| Progression || None
| Description || The character can spend 2 magic points to '''resist''' one call or effect that would block their movement, including either of the calls [[Entangle]] or [[Paralysis]], any mind effect that would cause them to stand still, or any attempt to pin them by grappling. This ability applies to both magical and mundane effects.
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Latest revision as of 20:25, 16 October 2024

Name Gift of Air
Cost 8 points
Prerequisites Magician Archetype and Greater Elemental Spellcasting
Key Words Archetype / Magician / Magic Points
Description The character can spend 2 magic points to resist one call or effect that would block their movement, including either of the calls Entangle or Paralysis, any mind effect that would cause them to stand still, or any attempt to pin them by grappling. This ability applies to both magical and mundane effects.


The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression None


Return to Skills List