While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Immovable Shield: Difference between revisions

From Curious Pastimes Wiki
(Created page with "==Immovable Shield== {| class="wikitable" |- ! Name !! Immovable Shield |- | Cost || 8 points |- | Prerequisites || Sturdy Shield |- | Key Words|| Archetype / Twice per day |- | Description || Twice per day, the character can set their shield, which must be at least 24”/60 cm in diameter, and make themselves '''immune''' to the call Strength, the spell Strike Down or any other knockdown effect for '''one minute''', as long as they remain in place. If they take...")
 
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
==Immovable Shield==

{| class="wikitable"
{| class="wikitable"
|-
|-
Line 7: Line 5:
| Cost || 8 points
| Cost || 8 points
|-
|-
| Prerequisites || [[Sturdy Shield]]
| Prerequisites || Warrior Archetype and [[Sturdy Shield]]
|-
|-
| Key Words|| Archetype / Twice per day
| Key Words|| Archetype / Warrior / Twice per day
|-
|-
| Description || Twice per day, the character can set their shield, which must be at least 24”/60 cm in diameter, and make themselves '''immune''' to the call Strength, the spell [[Strike Down]] or any other knockdown effect for '''one minute''', as long as they remain in place. If they take a step in any direction, either voluntarily or because they have been caused to move by a spell or other effect, the effect immediately ends.
| Description || Twice per day, the character can set their shield, which must be at least 24”/60cm in diameter, and make themselves '''[[Combat#Immunity|immune]]''' to the call ''[[Calls#Strength|Strength]]'', the spell ''[[Strike Down]]'' or any other knockdown effect for '''one minute''', as long as they remain within two steps (approximate 5ft/1.5m) of their starting position. If they take more than two steps away, either voluntarily or because they have been caused to move by a spell or other effect, the effect immediately ends.
Note that physically jostling or shoving the player in real life will not break the effect, and any player attempting this may be removed from play for unsafe conduct.



'''Special:''' If the character uses a superior or higher quality shield for all uses of this skill, they may use this skill three times per day rather than two.
'''Note:''' Physically jostling or shoving the player in real life will not break the effect, and any player attempting this may be removed from play for [[Combat#Dangerous Play|unsafe conduct]].

'''Special:''' If the character uses a '''[[Equipment and Resources#Equipment Quality|superior]]''' or higher quality shield for all uses of this skill, they may use this skill ''three'' times per day rather than two.
|-
| Progression || None
|}
|}



Latest revision as of 20:48, 16 October 2024

Name Immovable Shield
Cost 8 points
Prerequisites Warrior Archetype and Sturdy Shield
Key Words Archetype / Warrior / Twice per day
Description Twice per day, the character can set their shield, which must be at least 24”/60cm in diameter, and make themselves immune to the call Strength, the spell Strike Down or any other knockdown effect for one minute, as long as they remain within two steps (approximate 5ft/1.5m) of their starting position. If they take more than two steps away, either voluntarily or because they have been caused to move by a spell or other effect, the effect immediately ends.


Note: Physically jostling or shoving the player in real life will not break the effect, and any player attempting this may be removed from play for unsafe conduct.

Special: If the character uses a superior or higher quality shield for all uses of this skill, they may use this skill three times per day rather than two.

Progression None


Return to Skills List