Confusing Blow: Difference between revisions
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==Confusion Blow== |
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| Cost || 6 points |
| Cost || 6 points |
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| Prerequisites || [[Disarming]] |
| Prerequisites || Warrior Archetype and [[Disarming]] |
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| Key Words|| Archetype / Twice per day |
| Key Words|| Archetype / Warrior / Twice per day |
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| Description || Twice per day, the character can call ''Mundane Confusion'' once, with a '''one-handed weapon'''. This effect can be resisted with [[Iron Will]] as usual. The blow must be aimed at the target’s head or body. |
| Description || Twice per day, the character can call ''[[Calls#Special Modifiers|Mundane]] [[Calls#Spiritual Effects|Confusion]]'' once, with a '''[[Weapon Categories|one-handed weapon]]'''. This effect can be resisted with [[Iron Will]] as usual. The blow must be aimed at the target’s head or body (although see [[Calls#Special Modifiers|''Special Rules for Mundane Effects'']]). |
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'''Special:''' If the character uses a '''superior''' or higher quality weapon for all uses of this skill, they may use this skill ''three'' times per day rather than two. |
'''Special:''' If the character uses a '''superior''' or higher quality weapon for all uses of this skill, they may use this skill ''three'' times per day rather than two. |
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| Progression || None |
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Latest revision as of 20:49, 16 October 2024
Name | Confusion Blow |
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Cost | 6 points |
Prerequisites | Warrior Archetype and Disarming |
Key Words | Archetype / Warrior / Twice per day |
Description | Twice per day, the character can call Mundane Confusion once, with a one-handed weapon. This effect can be resisted with Iron Will as usual. The blow must be aimed at the target’s head or body (although see Special Rules for Mundane Effects).
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Progression | None |
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