Heavy Armour: Difference between revisions
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==Heavty Armour== |
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! Name !! |
! Name !! Heavy Armour |
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| Cost || 2 points |
| Cost || 2 points |
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| Prerequisites || [[Medium Armour]] |
| Prerequisites || Warrior Archetype and [[Medium Armour]] |
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| Key Words|| Archetype / Permanent |
| Key Words|| Archetype / Warrior / Permanent |
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| Description || The character can wear and repair [[Armour Categories|'''heavy''' armour]], granting them '''4 [[Combat#Armour Hits|armour hits]]''' on any location visibly armoured with a suitable phys rep. |
| Description || The character can wear and [[Combat#Healing and Armour Repair|repair]] [[Armour Categories|'''heavy''' armour]], granting them '''4 [[Combat#Armour Hits|armour hits]]''' on any location visibly armoured with a suitable phys rep. |
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| Progression || None |
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Latest revision as of 20:50, 16 October 2024
Name | Heavy Armour |
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Cost | 2 points |
Prerequisites | Warrior Archetype and Medium Armour |
Key Words | Archetype / Warrior / Permanent |
Description | The character can wear and repair heavy armour, granting them 4 armour hits on any location visibly armoured with a suitable phys rep. |
Progression | None |
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