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Heavy Armour: Difference between revisions

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{| class="wikitable"
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! Name !! Heavty Armour
! Name !! Heavy Armour
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| Cost || 2 points
| Cost || 2 points
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| Prerequisites || [[Medium Armour]]
| Prerequisites || Warrior Archetype and [[Medium Armour]]
|-
|-
| Key Words|| Archetype / Permanent
| Key Words|| Archetype / Warrior / Permanent
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| Description || The character can wear and [[Combat#Healing and Armour Repair|repair]] [[Armour Categories|'''heavy''' armour]], granting them '''4 [[Combat#Armour Hits|armour hits]]''' on any location visibly armoured with a suitable phys rep.
| Description || The character can wear and [[Combat#Healing and Armour Repair|repair]] [[Armour Categories|'''heavy''' armour]], granting them '''4 [[Combat#Armour Hits|armour hits]]''' on any location visibly armoured with a suitable phys rep.
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| Progression || None
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Latest revision as of 20:50, 16 October 2024

Name Heavy Armour
Cost 2 points
Prerequisites Warrior Archetype and Medium Armour
Key Words Archetype / Warrior / Permanent
Description The character can wear and repair heavy armour, granting them 4 armour hits on any location visibly armoured with a suitable phys rep.
Progression None


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