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Talisman Invocation: Difference between revisions

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==Talisman Invocation==

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| Cost || 5 points
| Cost || 5 points
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| Prerequisites || [[Charm Invocation]]
| Prerequisites || Magician Archetype and [[Charm Invocation]]
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| Key Words|| Archetype / [[Magic Points]]
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]]
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| Description || The character can, at a cost in materials and magic points, invest magical items such as wands, rings, amulets, brands and tattoos with up to nine charges (see [[Invocation]]), via the [[Invest Talisman]] rite.
| Description || The character can, at a cost in materials and magic points, invest items such as wands, rings, amulets, brands and tattoos, using the [[Rites|rite]] ''[[Invest Talisman]]''.




Investing items also requires knowledge of the relevant spellcasting skill for the spells to be invested.
Investing items also requires knowledge of the relevant spellcasting skill for the spells to be invested.

The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
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| Progression || None
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Latest revision as of 21:41, 16 October 2024

Name Talisman Invocation
Cost 5 points
Prerequisites Magician Archetype and Charm Invocation
Key Words Archetype / Magician / Magic Points
Description The character can, at a cost in materials and magic points, invest items such as wands, rings, amulets, brands and tattoos, using the rite Invest Talisman.


Investing items also requires knowledge of the relevant spellcasting skill for the spells to be invested.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression None


Return to Skills List