Exceptional Body Development: Difference between revisions
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==Exceptional Body Development== |
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| Cost || 10 points |
| Cost || 10 points |
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| Prerequisites || [[Greater Body Development]] |
| Prerequisites || Warrior Archetype and [[Greater Body Development]] |
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| Key Words|| Archetype / Permanent |
| Key Words|| Archetype / Warrior / Permanent |
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| Description || The character is considerably tougher than normal mortals, granting them ''two'' extra physical hits per location, in addition to the extra hits from the skills [[Body Development]] and [[Greater Body Development]]. |
| Description || The character is considerably tougher than normal mortals, granting them '''two''' extra [[Combat#Physical Hits|physical hits]] per location, in addition to the extra hits from the skills [[Body Development]] and [[Greater Body Development]]. |
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'''Note:''' A character with this skill cannot use the skill [[Armour Proficiency]] – although they may still know it, e.g. as a prerequisite for other skills. |
'''Note:''' A character with this skill cannot use the skill [[Armour Proficiency]] – although they may still know it, e.g. as a prerequisite for other skills. |
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| Progression || None |
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Latest revision as of 08:19, 25 October 2024
Name | Exceptional Body Development |
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Cost | 10 points |
Prerequisites | Warrior Archetype and Greater Body Development |
Key Words | Archetype / Warrior / Permanent |
Description | The character is considerably tougher than normal mortals, granting them two extra physical hits per location, in addition to the extra hits from the skills Body Development and Greater Body Development.
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Progression | None |
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