Mend: Difference between revisions
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==Mend== |
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! Name !! Mend |
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| Call|| ''Mend'' |
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| Range|| Touch |
| Range|| Touch |
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| Duration || Instantaneous |
| Duration || Instantaneous |
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| Cost || 1 magic point |
| Cost || 1 [[Magic#Magic Points|magic point]] |
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| Key Words|| Lesser Elemental |
| Key Words|| Lesser / Elemental |
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| Description || The indicated '''[[Equipment and Resources#Damaged and Broken Items|damaged]]''' item is instantly fully repaired. This spell may be used to repair objects damaged by any means, but will not repair objects that have been [[Equipment and Resources#Damaged and Broken Items|'''broken''' or '''destroyed''']], including by the spell ''[[Disintegrate]]'' or equivalent. |
| Description || The indicated '''[[Equipment and Resources#Damaged and Broken Items|damaged]]''' item is instantly fully repaired. This spell may be used to repair objects damaged by any means, but will not repair objects that have been [[Equipment and Resources#Damaged and Broken Items|'''broken''' or '''destroyed''']], including by the spell ''[[Disintegrate]]'' or equivalent. |
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This spell will function on any item up to |
This spell will function on any item up to [[Spellcasting#Default Limitations|default mass]], with one exception: spell can always be used to repair a single location of a suit of armour or construct, even the torso. |
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Repairing an object made up of many easily removable parts (e.g. an alchemy lab) may require repeated castings, possibly combined with a skilled character spending [[Work Units]] to assemble and identify components; a referee can give guidance on requirements. |
Repairing an object made up of many easily removable parts (e.g. an alchemy lab) may require repeated castings, possibly combined with a skilled character spending [[Creation#Work Units|work units]] to assemble and identify components; a referee can give guidance on requirements. |
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This spell will not function on items that are immune to direct magical effects, such as |
This spell will not function on items that are immune to direct magical effects, such as [[Equipment and Resources#Spells vs. Magic Items|enchanted]] or those crafted from [[Equipment and Resources#Magic vs. Cold Iron|cold iron]]. It will function on substantially elemental '''constructs'''. |
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| Skills || [[Elemental Spellcasting]] |
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Latest revision as of 13:09, 16 November 2024
Name | Mend |
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Vocals | “By the power of the elements I drive Air from Earth and reforge this [indicate item] – Mend” |
Range | Touch |
Duration | Instantaneous |
Cost | 1 magic point |
Key Words | Lesser / Elemental |
Description | The indicated damaged item is instantly fully repaired. This spell may be used to repair objects damaged by any means, but will not repair objects that have been broken or destroyed, including by the spell Disintegrate or equivalent.
Repairing an object made up of many easily removable parts (e.g. an alchemy lab) may require repeated castings, possibly combined with a skilled character spending work units to assemble and identify components; a referee can give guidance on requirements. This spell will not function on items that are immune to direct magical effects, such as enchanted or those crafted from cold iron. It will function on substantially elemental constructs. |
Skills | Elemental Spellcasting |
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