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Sapper: Difference between revisions

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==Sapper==

{| class="wikitable"
{| class="wikitable"
|-
|-
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| Cost || 5 points
| Cost || 5 points
|-
|-
| Prerequisites || [[Mason]]
| Prerequisites || [[Sculptor]]
|-
|-
| Key Words|| Archetype / Special
| Key Words|| Archetype / Creator or Scout / Special
|-
|-
| Description || The character can, with a '''phys rep''' of suitable tools, break walls or doors, damage or collapse bridges, or otherwise sabotage structures. Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character’s objective.
| Description || The character can, with a '''phys rep''' of suitable tools, break walls or doors, damage or collapse bridges, or otherwise sabotage structures. Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character’s objective. This may include:


:*A minimum number of sappers
This may include:
:*A minimum number of sappers,
:*A minimum period of roleplay
:*A minimum period of roleplay, or
:*An expenditure in materials or resources
:*An expenditure in materials or resources


Ddepending on the task at hand, it is not always successful. Use of this skill in battle should be coordinated with the Battle Team in advance.
Depending on the task at hand, sapping may not always be successful. Use of this skill in battle should be coordinated with the Battle Team in advance.
|-
| Progression || None
|}
|}



Latest revision as of 17:11, 16 November 2024

Name Sapper
Cost 5 points
Prerequisites Sculptor
Key Words Archetype / Creator or Scout / Special
Description The character can, with a phys rep of suitable tools, break walls or doors, damage or collapse bridges, or otherwise sabotage structures. Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character’s objective. This may include:
  • A minimum number of sappers
  • A minimum period of roleplay
  • An expenditure in materials or resources

Depending on the task at hand, sapping may not always be successful. Use of this skill in battle should be coordinated with the Battle Team in advance.

Progression None


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