Sapper: Difference between revisions
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(Created page with "==Sapper== {| class="wikitable" |- ! Name !! Sapper |- | Cost || 5 points |- | Prerequisites || Mason |- | Key Words|| Archetype / Special |- | Description || The character can, with a phys rep of suitable tools, break walls or doors, damage or collapse bridges, or otherwise sabotage structures. Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character’s objectives; this may include a mi...") |
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==Sapper== |
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| Cost || 5 points |
| Cost || 5 points |
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| Prerequisites || [[ |
| Prerequisites || [[Sculptor]] |
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| Key Words|| Archetype / Special |
| Key Words|| Archetype / Creator or Scout / Special |
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⚫ | | Description || The character can, with a '''phys rep''' of suitable tools, break walls or doors, damage or collapse bridges, or otherwise sabotage structures. Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character’s objective. This may include: |
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:*A minimum number of sappers |
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:*A minimum period of roleplay |
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:*An expenditure in materials or resources |
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Depending on the task at hand, sapping may not always be successful. Use of this skill in battle should be coordinated with the Battle Team in advance. |
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| Progression || None |
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⚫ | | Description || The character can, with a phys rep of suitable tools, break walls or doors, damage or collapse bridges, or otherwise sabotage structures. Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character’s |
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Latest revision as of 17:11, 16 November 2024
Name | Sapper |
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Cost | 5 points |
Prerequisites | Sculptor |
Key Words | Archetype / Creator or Scout / Special |
Description | The character can, with a phys rep of suitable tools, break walls or doors, damage or collapse bridges, or otherwise sabotage structures. Requirements for using this skill will be determined by the attending referee and may vary depending on the structure and the character’s objective. This may include:
Depending on the task at hand, sapping may not always be successful. Use of this skill in battle should be coordinated with the Battle Team in advance. |
Progression | None |
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