Iron Will: Difference between revisions
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==Iron Will== |
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| Prerequisites || None |
| Prerequisites || None |
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| Key Words|| General / |
| Key Words|| General / Twice per day |
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| Description || Twice per day, the character may resist one use of any of the following calls from any source, whether magical or mundane, unless caused by a poison or disease: |
| Description || Twice per day, the character may '''[[Combat#Resistance|resist]]''' one use of any of the following [[Calls#Body Effects, Mind Effects and Fear|mind effect]] calls from any source, whether magical or mundane, unless caused by a poison or disease: |
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:*Befriend |
:*''Befriend'' |
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:*Command |
:*''Command'' |
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:*''Confusion'' |
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:*Distract |
:*''Distract'' |
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:*''Enthral'' |
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In some cases, this skill may also be used to resist non-standard effects that affect the functioning of the mind but cause no damage. |
In some cases, this skill may also be used to resist non-standard effects that affect the functioning of the mind but cause no damage. |
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| Progression || [[Immune to Mind Effect|Immune to [Mind Effect],]] [[Inspiration]] |
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Latest revision as of 21:33, 13 January 2025
| Name | Iron Will |
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| Cost | 6 points |
| Prerequisites | None |
| Key Words | General / Twice per day |
| Description | Twice per day, the character may resist one use of any of the following mind effect calls from any source, whether magical or mundane, unless caused by a poison or disease:
In some cases, this skill may also be used to resist non-standard effects that affect the functioning of the mind but cause no damage. |
| Progression | Immune to [Mind Effect], Inspiration |
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