Disarming: Difference between revisions
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(Created page with "==Disarming== {| class="wikitable" |- ! Name !! Disarming |- | Cost || 6 points |- | Prerequisites || None |- | Key Words|| Archetype / Twice per day |- | Description || Twice per day, the character can call Mundane Fumble once, with a one-handed weapon. This effect can be resisted with Iron Body as usual. The blow must be aimed at the target’s arm. '''Special:''' If the character uses a superior or higher quality weapon for all uses of this skill, they may use t...") |
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==Disarming== |
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| Prerequisites || None |
| Prerequisites || None |
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| Key Words|| Archetype / Twice per day |
| Key Words|| Archetype / Warrior / Twice per day |
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| Description || Twice per day, the character can call Mundane Fumble once, with a one-handed weapon. This effect can be resisted with [[Iron Body]] as usual. The blow must be aimed at the target’s arm. |
| Description || Twice per day, the character can call ''[[Calls#Special Modifiers|Mundane]] [[Calls#Corporeal Effects|Fumble]]'' once, with a '''[[Weapon Categories|one-handed weapon]]'''. This effect can be resisted with [[Iron Body]] as usual. The blow must be aimed at the target’s arm (although see [[Calls#Special Modifiers|''Special Rules for Mundane Effects'']]). As with all martial damage and effect calls, this call [[Calls#Stacking Calls|cannot be “stacked”]] with '''magical''' calls such as ''Corporeal''. |
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'''Special:''' If the character uses a superior or higher quality weapon for all uses of this skill, they may use this skill three times per day rather than two. |
'''Special:''' If the character uses a '''superior''' or higher quality weapon for all uses of this skill, they may use this skill ''three'' times per day rather than two. |
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| Progression || [[Confusing Blow]], [[Piercing Blow]] |
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Latest revision as of 13:30, 6 February 2025
Name | Disarming |
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Cost | 6 points |
Prerequisites | None |
Key Words | Archetype / Warrior / Twice per day |
Description | Twice per day, the character can call Mundane Fumble once, with a one-handed weapon. This effect can be resisted with Iron Body as usual. The blow must be aimed at the target’s arm (although see Special Rules for Mundane Effects). As with all martial damage and effect calls, this call cannot be “stacked” with magical calls such as Corporeal.
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Progression | Confusing Blow, Piercing Blow |
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