Income: Difference between revisions
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The costs and income above are '''cumulative''', i.e. a level 3 income costs a total 14 points and generates a total income of 8 silver (or 2 gold) per event. |
The costs and income above are '''cumulative''', i.e. a level 3 income costs a total 14 points and generates a total income of 8 silver (or 2 gold) per event. |
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The character will receive this income at every main event, and half this income at up to two off-season events. |
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Players are invited to come up with an in character reason for their income – they might be successful merchants, claim rent from tenants on their land, etc. |
Players are invited to come up with an in character reason for their income – they might be successful merchants, claim rent from tenants on their land, etc. |
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Latest revision as of 15:58, 29 March 2025
| Name | Income |
|---|---|
| Cost | Special |
| Prerequisites | None |
| Key Words | General / Permanent |
| Description | The character receives an income in coin at the start of each event. This skill may be bought up to four times; the experience point cost of each level, and the revenue generated, are as follows:
The costs and income above are cumulative, i.e. a level 3 income costs a total 14 points and generates a total income of 8 silver (or 2 gold) per event. The character will receive this income at every main event, and half this income at up to two off-season events. Players are invited to come up with an in character reason for their income – they might be successful merchants, claim rent from tenants on their land, etc. |
| Progression | None |
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