Mechanician: Difference between revisions
From Curious Pastimes Wiki
(Created page with "==Mechanician== {| class="wikitable" |- ! Name !! Mechanician |- | Cost || 10 points |- | Prerequisites || Locksmith |- | Key Words|| Archetype / Work Units |- | Description || The character can, with access to a jeweller’s bench and at a cost in work units and materials, craft mechanical traps, starting with a needle trap. Note that the Trapper skill grants knowledge of field traps, such as pit traps and snares, while Mechanician grants knowledge of mechanica...") |
David.moore (talk | contribs) No edit summary |
||
| (5 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
==Mechanician== |
|||
{| class="wikitable" |
{| class="wikitable" |
||
|- |
|- |
||
! Name !! Mechanician |
! Name !! Mechanician |
||
|- |
|- |
||
| Cost || |
| Cost || 6 points |
||
|- |
|- |
||
| Prerequisites || [[ |
| Prerequisites || [[Jeweller]] |
||
|- |
|- |
||
| Key Words|| Archetype / Work Units |
| Key Words|| Archetype / Creator / [[Creation#Work Units|Work Units]] |
||
|- |
|||
| ⚫ | | Description || The character can, with access to a [[Crafting#Workshops|jeweller’s bench]] and at a cost in [[Creation#Work Units|work units]] and [[Crafting#Crafting Materials|materials]], craft craft [[Equipment and Resources#Equipment Quality|mastercrafted]] locks. They can also craft more complex devices, including mechanical traps (starting with a needle trap) and printing presses. |
||
| ⚫ | |||
The number of work units the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']]. |
|||
|- |
|- |
||
| Progression || None |
|||
| ⚫ | |||
| ⚫ | |||
|} |
|} |
||
Latest revision as of 15:50, 30 March 2025
| Name | Mechanician |
|---|---|
| Cost | 6 points |
| Prerequisites | Jeweller |
| Key Words | Archetype / Creator / Work Units |
| Description | The character can, with access to a jeweller’s bench and at a cost in work units and materials, craft craft mastercrafted locks. They can also craft more complex devices, including mechanical traps (starting with a needle trap) and printing presses.
The number of work units the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units. |
| Progression | None |
Return to Skills List