For any feedback, typos or broken links on the latest iteration of the rules please use: https://forms.gle/mSs8Xf7bY9j86zsj6

Exalted Corporeal Spellcasting: Difference between revisions

From Curious Pastimes Wiki
No edit summary
No edit summary
 
(One intermediate revision by one other user not shown)
Line 11: Line 11:
| Description || The character can, at a cost in magic points, cast exalted [[Spellcasting|spells]] from the following list:
| Description || The character can, at a cost in magic points, cast exalted [[Spellcasting|spells]] from the following list:
:*[[Nullify]]
:*[[Nullify]]
:*[[Strength (spell)|Strength]]
:*[[Cure All]]
:*[[Total Heal]]
:*[[Total Heal]]
:*[[Touch of Death]]
:*[[Touch of Death]]
Line 18: Line 18:


The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].

'''Note:''' This skill may not be learned if the character also knows any other exalted spellcasting skill.
|-
|-
| Progression || None
| Progression || None

Latest revision as of 16:53, 1 April 2026

Name Exalted Corporeal Spellcasting
Cost 12 points
Prerequisites Magician Archetype and Greater Corporeal Spellcasting
Key Words Archetype / Magician / Magic Points
Description The character can, at a cost in magic points, cast exalted spells from the following list:

The character may not cast exalted spells in any weight of armour.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Note: This skill may not be learned if the character also knows any other exalted spellcasting skill.

Progression None


Return to Skills List