Gift of Air: Difference between revisions
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! Name !! Gift of Air |
! Name !! Gift of Air |
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| Cost || |
| Cost || 6 points |
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| Prerequisites || [[Greater Elemental Spellcasting]] |
| Prerequisites || Magician Archetype and [[Greater Elemental Spellcasting]] |
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| Key Words|| Archetype / Magician / |
| Key Words || Archetype / Magician / Magic Points |
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| Description || The character can spend 2 magic points to |
| Description || The character can spend 2 magic points to resist one call or effect that would block their movement, including the call [[Calls#Entangle|Entangle]] or any attempt to pin them by grappling. This ability applies to both magical and mundane effects. |
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The character may also use this ability to escape from bonds, such as ropes, manacles or chains. |
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| Progression || |
| Progression || None |
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Return to [[Skills List]] |
Return to [[Skills List]] |
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Latest revision as of 17:05, 1 April 2026
| Name | Gift of Air |
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| Cost | 6 points |
| Prerequisites | Magician Archetype and Greater Elemental Spellcasting |
| Key Words | Archetype / Magician / Magic Points |
| Description | The character can spend 2 magic points to resist one call or effect that would block their movement, including the call Entangle or any attempt to pin them by grappling. This ability applies to both magical and mundane effects.
Note: The number of magic points the character receives each day depends on how many skills they know that use them. See Magic Points, Stamina and Work Units. |
| Progression | None |
Return to Skills List