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Body Development: Difference between revisions

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==Body Development==

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| Prerequisites || None
| Prerequisites || None
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| Key Words|| General / Permanent
| Key Words|| General / Permanent / Stamina Points
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| Description || The character is tougher than normal mortals, granting them one extra '''[[Combat#Physical Hits|physical hit]]''' per location (i.e. it takes two blows, not including armour, to [[Combat#Incapacitation and Death|incapacitate]] any location).


'''Note:''' This skill cannot be taken more than once; to gain further hits, learn the skills [[Greater Body Development]] and [[Exceptional Body Development]]

'''Note:''' The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].
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| Progression || [[Carry Others]], [[Greater Body Development]], [[Breaker]], [[Stalwart]]
| Description || The character is tougher than normal mortals, granting them one extra '''physical hit''' per location (i.e. it takes two blows, not including armour, to incapacitate any location).
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Latest revision as of 20:13, 1 April 2026

Name Body Development
Cost 6 points
Prerequisites None
Key Words General / Permanent / Stamina Points
Description The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location).


Note: This skill cannot be taken more than once; to gain further hits, learn the skills Greater Body Development and Exceptional Body Development

Note: The number of stamina points the character receives each day depends on how many skills they know that use them, see Magic Points, Stamina and Work Units.

Progression Carry Others, Greater Body Development, Breaker, Stalwart


Return to Skills List