Heroic Charge: Difference between revisions
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==Reckless Charge== |
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! Name !! |
! Name !! Heroic Charge |
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| Cost || 6 points |
| Cost || 6 points |
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| Prerequisites || [[Fearlessness]] |
| Prerequisites || [[Fearlessness]] |
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| Key Words|| Archetype / |
| Key Words|| Archetype / Warrior / Stamina |
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| Description || The character's fierce determination allows them to shrug off effects which would hinder their advance. |
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For '''5 stamina,''' the character can resist the following for the next '''30 seconds:''' |
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* [[Entangle]] |
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* [[Repel]] |
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* [[Strike Down]] |
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* The knockdown effect from any [[Calls#Ranged_Damage_Indicator|Missile]] or [[Calls#Ranged_Damage_Indicator|Bolt]] call (including [[Calls#Mass_Calls|mass effects]]) but not the associated damage |
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'''Note:''' The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]]. |
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| Progression || [[Berserker]] |
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| Description || Twice per day, after thirty seconds’ roleplay working themselves into a rage, the character may make themselves '''immune''' to fear and mind effects for up to one minute, only as long as they are charging or actively attacking enemies. If they stop attacking or charging, the effect immediately ends. |
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Latest revision as of 20:14, 1 April 2026
| Name | Heroic Charge |
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| Cost | 6 points |
| Prerequisites | Fearlessness |
| Key Words | Archetype / Warrior / Stamina |
| Description | The character's fierce determination allows them to shrug off effects which would hinder their advance.
For 5 stamina, the character can resist the following for the next 30 seconds:
Note: The number of stamina points the character receives each day depends on how many skills they know that use them, see Magic Points, Stamina and Work Units. |
| Progression | Berserker |
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