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Juggernaut: Difference between revisions

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(Created page with "{| class="wikitable" |- ! Name | Juggernaut |- ! Cost | 12 points |- ! Prerequisites | Warrior Archetype, Breaker and Greater Body Development |- ! Key Words | Archetype / Warrior / Stamina |- ! Description | The character has trained in combat techniques aimed at overpowering their enemies and driving them back. This skill gives access to the following abilities: * For 1 stamina per use, call Mundane Strike Down with a melee weapon attack. This will...")
 
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{| class="wikitable"
{| class="wikitable"
|-
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! Name
! Name !! Juggernaut*
| Juggernaut
|-
|-
! Cost
| Cost || 12 points
| 12 points
|-
|-
| Prerequisites || Warrior Archetype, [[Breaker]] and [[Greater Body Development]]
! Prerequisites
| [[Warrior|Warrior Archetype]], [[Breaker]] and [[Greater Body Development]]
|-
|-
| Key Words || Archetype / Warrior / Stamina / Pinnacle
! Key Words
| Archetype / Warrior / Stamina
|-
|-
| Description || The character is a master of specialised combat techniques aimed at overpowering their enemies and driving them back. This skill gives access to the following abilities:
! Description
* For '''2 stamina''' per use, call Mundane '[[Calls#Strength|Strength]]'' with a melee weapon attack, melee weapon block, or shield block.
| The character has trained in combat techniques aimed at overpowering their enemies and driving them back. This skill gives access to the following abilities:
* For 1 stamina per use, call Mundane Strike Down with a melee weapon attack. This will only be effective if the attack lands on the target (not if it is parried or blocked).
* For '''2 stamina''' per use, call Mundane [[Calls#Damage_Indicator|Crush]] with a melee weapon attack.
* For '''10 stamina''' per use, for the next minute, take only 1 hit from any [[Calls#Damage_Indicator|Crush]] , [[Calls#Damage_Indicator|Smite]] or [[Calls#Damage_Indicator|Fatal]] effect. This skill has no effect on disease or poison.
* For 2 stamina per use, call Mundane Shatter with a melee weapon attack. This will only be effective if the attack lands on the target object.
* For 1 stamina per use, call Mundane Repel with a melee weapon attack. This will only be effective if the attack lands on the target's body or shield.


|}


'''Note:''' Strikes with weapons must be performed with a two-handed grip on a weapon longer than 91cm/36", and should be roleplayed with big, dramatic swings to represent the force being put behind the blow.
[[Skills List|Return to Skills List]]

'''Note:''' The number of stamina points the character receives each day depends on how many skills they know that use them, see [[Character_Creation#Magic_Points,_Stamina_and_Work_Units|Magic Points, Stamina and Work Units]].

'''Note:''' Pinnacle Skill — a character may only have one Pinnacle skill.
|-
| Progression || None
|}
Return to [[Skills List]]

Latest revision as of 20:16, 1 April 2026

Name Juggernaut*
Cost 12 points
Prerequisites Warrior Archetype, Breaker and Greater Body Development
Key Words Archetype / Warrior / Stamina / Pinnacle
Description The character is a master of specialised combat techniques aimed at overpowering their enemies and driving them back. This skill gives access to the following abilities:
  • For 2 stamina per use, call Mundane 'Strength with a melee weapon attack, melee weapon block, or shield block.
  • For 2 stamina per use, call Mundane Crush with a melee weapon attack.
  • For 10 stamina per use, for the next minute, take only 1 hit from any Crush , Smite or Fatal effect. This skill has no effect on disease or poison.


Note: Strikes with weapons must be performed with a two-handed grip on a weapon longer than 91cm/36", and should be roleplayed with big, dramatic swings to represent the force being put behind the blow.

Note: The number of stamina points the character receives each day depends on how many skills they know that use them, see Magic Points, Stamina and Work Units.

Note: Pinnacle Skill — a character may only have one Pinnacle skill.

Progression None

Return to Skills List