While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Long Weapons: Difference between revisions

From Curious Pastimes Wiki
No edit summary
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
==Long Weapons==

{| class="wikitable"
{| class="wikitable"
|-
|-
Line 11: Line 9:
| Key Words|| General / Permanent
| Key Words|| General / Permanent
|-
|-
| Description || The character can fight with any suitable LARP-safe '''two-handed weapon''' or '''polearm''', which must be held in both hands to fight.
| Description || The character can fight with any suitable [[LARP Weapons|LARP-safe]] [[Weapon Categories|'''two-handed weapon''' or '''polearm''']], which must be held in both hands to fight (fighting with a long [[Combat#Stab-Safe Weapons|stab-safe]] weapon and a shield requires the [[Shield]] skill instead of Long Weapons and follows different rules).




'''Note: '''Any stab-safe spear must have a white ribbon visibly attached to it.
'''Note: '''Any stab-safe spear must have a white ribbon visibly attached to it.
|-
| Progression || [[Strikedown Blow]]
|}
|}



Latest revision as of 16:41, 12 September 2024

Name Long Weapons
Cost 4 points
Prerequisites None
Key Words General / Permanent
Description The character can fight with any suitable LARP-safe two-handed weapon or polearm, which must be held in both hands to fight (fighting with a long stab-safe weapon and a shield requires the Shield skill instead of Long Weapons and follows different rules).


Note: Any stab-safe spear must have a white ribbon visibly attached to it.

Progression Strikedown Blow


Return to Skills List