While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Weaponsmith: Difference between revisions

From Curious Pastimes Wiki
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
==Weaponsmith==

{| class="wikitable"
{| class="wikitable"
|-
|-
Line 9: Line 7:
| Prerequisites || [[Blacksmith]]
| Prerequisites || [[Blacksmith]]
|-
|-
| Key Words|| Archetypes / [[Work Units]]
| Key Words|| Archetypes / Creator / [[Creation#Work Units|Work Units]]
|-
| Description || The character can, with access to a [[Crafting#Workshops|blacksmith's forge]] and at a cost in [[Creation#Work Units|work units]] and [[Crafting#Crafting Materials|materials]], craft [[Equipment and Resources#Equipment Quality|mastercrafted]] quality [[Crafting#Weapons|weapons]].


The number of work units the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
|-
|-
| Progression || None
| Description || The character can, with access to a [[Blacksmith's Forge]] and at a cost in work units and materials, craft '''mastercrafted''' quality weapons, per the Weapons list.
|}
|}



Latest revision as of 19:44, 16 October 2024

Name Weaponsmith
Cost 8 points
Prerequisites Blacksmith
Key Words Archetypes / Creator / Work Units
Description The character can, with access to a blacksmith's forge and at a cost in work units and materials, craft mastercrafted quality weapons.


The number of work units the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression None


Return to Skills List