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Exalted Thaumaturgy: Difference between revisions

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==Exalted Thaumaturgy==

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{| class="wikitable"
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| Cost || 12 points
| Cost || 12 points
|-
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| Prerequisites || Theumaturgy
| Prerequisites || Magician Archetype and [[Thaumaturgy]]
|-
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| Key Words|| Archetype / [[Magic#Magic Points|Magic Points]]
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]]
|-
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| Description || The character can, at a cost in magic points, cast exalted spells from the following list:
| Description || The character can, at a cost in magic points, cast exalted [[Spellcasting|spells]] from the following list:
:*[[Exalted Armour]],
:*[[Exalted Armour]]
:*[[Nullify]],
:*[[Nullify]]
:*[[Total Heal]], and
:*[[Total Heal]]
:*[[Weapon of Power]].
:*[[Weapon of Power]]


The character may not cast exalted spells in any weight of armour.
The character may not cast exalted spells in any weight of armour.

The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].

'''Note:''' This skill may not be learned if the character also knows any other exalted spellcasting skill.
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| Progression || None
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Latest revision as of 20:32, 16 October 2024

Name Exalted Thaumaturgy
Cost 12 points
Prerequisites Magician Archetype and Thaumaturgy
Key Words Archetype / Magician / Magic Points
Description The character can, at a cost in magic points, cast exalted spells from the following list:

The character may not cast exalted spells in any weight of armour.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Note: This skill may not be learned if the character also knows any other exalted spellcasting skill.

Progression None


Return to Skills List