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Demonic Insight: Difference between revisions

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| Cost || 5 points
| Cost || 5 points
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| Prerequisites || [[Demonology]]
| Prerequisites || Magician Archetype and [[Demonology]]
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|-
| Key Words|| Archetype / Twice per day
| Key Words|| Archetype / Magician / Twice per day
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|-
| Description || Twice per day, after at least two minutes’ in character conversation about a potential demonic bargain, considering possible wording and ramifications, the character may ask a referee one question, either about the value of the deal (e.g. is the demon asking substantially more or less than what they’re offering?) or about any possible loopholes (i.e. has the character overlooked any glaring omissions in the language of the contract?).
| Description || Twice per day, after at least two minutes’ in character conversation about a potential demonic bargain, considering possible wording and ramifications, the character may ask a referee one question, either about the value of the deal (e.g. is the demon asking substantially more or less than what they’re offering?) or about any possible loopholes (i.e. has the character overlooked any glaring omissions in the language of the contract?).




The answer may be couched in general terms, but will always be concrete and useful.
The answer may be couched in general terms, but will always be relevant and useful.


See ''[[Information Gathering]]'' for more on information-gathering skills.
See ''[[Information Gathering]]'' for more on information-gathering skills.

The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
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| Progression || None
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|}



Latest revision as of 20:27, 16 October 2024

Name Demonic Insight
Cost 5 points
Prerequisites Magician Archetype and Demonology
Key Words Archetype / Magician / Twice per day
Description Twice per day, after at least two minutes’ in character conversation about a potential demonic bargain, considering possible wording and ramifications, the character may ask a referee one question, either about the value of the deal (e.g. is the demon asking substantially more or less than what they’re offering?) or about any possible loopholes (i.e. has the character overlooked any glaring omissions in the language of the contract?).


The answer may be couched in general terms, but will always be relevant and useful.

See Information Gathering for more on information-gathering skills.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression None


Return to Skills List