Foraging: Difference between revisions
David.moore (talk | contribs) No edit summary |
No edit summary |
||
| (2 intermediate revisions by one other user not shown) | |||
| Line 7: | Line 7: | ||
| Prerequisites || None |
| Prerequisites || None |
||
|- |
|- |
||
| Key Words|| General / Once per day |
| Key Words || General / Once per day |
||
|- |
|- |
||
| Description || Once per day, the character may collect alchemically useful herbs, venoms, blood, horns or other [[Alchemy# |
| Description || Once per day, the character may collect alchemically useful herbs, venoms, blood, horns or other [[Alchemy#Alchemy Ingredients|ingredients]]. |
||
| ⚫ | |||
The ingredients available vary by '''climate''', which is determined by where in the world the event takes place. See [[Alchemy Ingredients by Climate]] for details of which ingredients are prevalent in each climate. |
|||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
| ⚫ | |||
'''Note:''' The location of the Game Organisation Desk (GOD) will always be marked on the event map circulated prior to every event. |
|||
See ''[[Resource Collection]]'' for more on skills like this one. |
See ''[[Resource Collection]]'' for more on skills like this one. |
||
|- |
|||
| Progression || None |
|||
|} |
|} |
||
Return to [[Skills List]] |
Return to [[Skills List]] |
||
Latest revision as of 15:24, 1 April 2026
| Name | Foraging |
|---|---|
| Cost | 4 points |
| Prerequisites | None |
| Key Words | General / Once per day |
| Description | Once per day, the character may collect alchemically useful herbs, venoms, blood, horns or other ingredients.
After ten minutes' suitable roleplay, such as examining leaves and roots, digging in the soil, or picking flowers, the player may go to the Game Organisation Desk to declare they have been foraging and draw a ball from a bag to determine how many ingredients they receive. The ingredients available vary by climate, which is determined by where in the world the event takes place. See Alchemy Ingredients by Climate for details of which ingredients are prevalent in each climate. Special: The player may specify, before drawing, which ingredient they are looking for. Note that this will result in foraging fewer ingredients. If the ingredient is not prevalent in the local climate, it may still be possible to find but the yield will be reduced further still. Black Ball: A result of a black ball triggers a dangerous consequence, typically encountering a creature or spirit in the woods. See Black Ball Outcomes for more details. Note: The location of the Game Organisation Desk (GOD) will always be marked on the event map circulated prior to every event. See Resource Collection for more on skills like this one. |
| Progression | None |
Return to Skills List