Deflection: Difference between revisions
(Created page with "==Deflection== {| class="wikitable" |- ! Name !! Deflection |- | Length || Short (2 Minutes) |- | Range|| 5ft / 1.5m |- | Duration || Until time out |- | Cost || Special |- | Material Cost|| 1 unit of sand |- | Key Words|| ELEMENTAL |- | Description || The subject of this rite is given up to three charge cards by the attending referee, at a cost to the magician of 2 magic points per card. Thereafter, and until time out on the day the rite is performed, the subject may...") |
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==Deflection== |
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! Name !! Deflection |
! Name !! Deflection |
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| Length || Short ( |
| Length || Very Short (30 seconds) |
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| Range|| 5ft / 1.5m |
| Range|| 5ft / 1.5m |
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| Duration || Until time out |
| Duration || Until time out |
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| Cost || 2 [[Magic#Magic Points|magic points]] per card |
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| Cost || Special |
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| Material Cost|| 1 unit of sand |
| Material Cost|| 1 unit of sand |
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| Key Words|| |
| Key Words|| Elemental |
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| Description || |
| Description || This rite must be performed on a single subject. At the conclusion of the rite, the subject is given one or more tearable cards by the attending referee, at a cost to the magician of 2 [[Magic#Magic Points|magic points]] per card. |
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Thereafter, and until time out on the day the rite is performed, the subject may tear one of these cards, calling ''Deflection'', to prevent one '''mundane blow''' (i.e. one '''not''' accompanied by one of the [[Calls#Damage Type|damage types]] ''Artefact'', ''Corporeal'', ''Elemental'' and ''Spiritual'') from striking their body. |
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The subject must be conscious to use a charge, but can deflect a blow that might otherwise be mortal, provided they do so immediately, since the blow is stopped before inflicting any damage. |
The subject must be conscious to use a charge, but can deflect a blow that might otherwise be mortal, provided they do so immediately, since the blow is stopped before inflicting any damage. |
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This effect cannot be used to defend against any magical blow (i.e. one with any of the |
This effect cannot be used to defend against any '''magical blow''' (i.e. one with any of the magical types listed above), or against the call [[Calls#Damage Indicator|''Fatal'']]. |
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| Skills || [[Greater Elemental Spellcasting]] |
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Latest revision as of 16:38, 29 March 2025
| Name | Deflection |
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| Length | Very Short (30 seconds) |
| Range | 5ft / 1.5m |
| Duration | Until time out |
| Cost | 2 magic points per card |
| Material Cost | 1 unit of sand |
| Key Words | Elemental |
| Description | This rite must be performed on a single subject. At the conclusion of the rite, the subject is given one or more tearable cards by the attending referee, at a cost to the magician of 2 magic points per card.
The subject must be conscious to use a charge, but can deflect a blow that might otherwise be mortal, provided they do so immediately, since the blow is stopped before inflicting any damage. This effect cannot be used to defend against any magical blow (i.e. one with any of the magical types listed above), or against the call Fatal. |
| Skills | Greater Elemental Spellcasting |
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