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Diamond Body: Difference between revisions

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*'''Smite:''' The calls ''Smite'' and ''Corporeal Smite'' reduce the location to zero [[Combat#Armour Hits|'''armour hits''']] (if any) and inflict a single '''physical hit''' to the location struck.
*'''Smite:''' The calls ''Smite'' and ''Corporeal Smite'' reduce the location to zero [[Combat#Armour Hits|'''armour hits''']] (if any) and inflict a single '''physical hit''' to the location struck.
*'''Crush:''' If the location struck is unarmoured or has no armour hits, the calls ''Crush'' and ''Corporeal Crush'' inflict a single '''physical hit'''.
*'''Crush:''' If the location struck is unarmoured or has no armour hits, the calls ''Crush'' and ''Corporeal Crush'' inflict a single '''physical hit'''.



Damage calls accompanied with the [[Calls#Damage Type|damage types]] ''Elemental'', ''Spiritual'' or ''Artefact'' have their normal effect.
Damage calls accompanied with the [[Calls#Damage Type|damage types]] ''Elemental'', ''Spiritual'' or ''Artefact'' have their normal effect.
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The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
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| Progression || [[Extra Magic Points]]
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Latest revision as of 21:48, 12 September 2024

Name Diamond Body
Cost 8 points
Prerequisites Greater Corporeal Spellcasting
Key Words Archetype / Magician / Magic Points
Description The character can spend 10 magic points to temporarily harden their body, declaring Diamond Body. This is not a spell or rite, but an intuitive ability arising from the character’s connection to corporeal magic.


For one minute afterwards, they take damage from various damage calls as follows:

  • Wounding: The calls Wounding and Corporeal Wounding inflict a single physical hit to the location struck, ignoring armour.
  • Smite: The calls Smite and Corporeal Smite reduce the location to zero armour hits (if any) and inflict a single physical hit to the location struck.
  • Crush: If the location struck is unarmoured or has no armour hits, the calls Crush and Corporeal Crush inflict a single physical hit.


Damage calls accompanied with the damage types Elemental, Spiritual or Artefact have their normal effect.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression None


Return to Skills List