While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Exalted Elemental Spellcasting: Difference between revisions

From Curious Pastimes Wiki
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 5: Line 5:
| Cost || 12 points
| Cost || 12 points
|-
|-
| Prerequisites || None
| Prerequisites || Magician Archetype and [[Greater Elemental Spellcasting]]
|-
|-
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]]
| Key Words|| Archetype / Magician / [[Magic#Magic Points|Magic Points]]
Line 18: Line 18:


The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
The number of magic points the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].

'''Note:''' This skill may not be learned if the character also knows any other exalted spellcasting skill.
|-
|-
| Progression || [[Extra Magic Points]]
| Progression || None
|}
|}



Latest revision as of 20:30, 16 October 2024

Name Exalted Elemental Spellcasting
Cost 12 points
Prerequisites Magician Archetype and Greater Elemental Spellcasting
Key Words Archetype / Magician / Magic Points
Description The character can, at a cost in magic points, cast exalted spells from the following list:

The character may not cast exalted spells in any weight of armour.

The number of magic points the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Note: This skill may not be learned if the character also knows any other exalted spellcasting skill.

Progression None


Return to Skills List