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Strength (skill): Difference between revisions

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| Cost || 12 points
| Cost || 12 points
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|-
| Prerequisites || [[Greater Body Development]] and [[Strong Blow]]
| Prerequisites || Warrior Archetype, [[Greater Body Development]] and [[Strong Blow]]
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|-
| Key Words|| Archetype / Warrior / Twice per day
| Key Words|| Archetype / Warrior / Twice per day
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While this ability is active, the character is themselves [[Combat#Immunity|immune]] to ''Strength''.
While this ability is active, the character is themselves [[Combat#Immunity|immune]] to ''Strength''.

'''Note:''' The character cannot learn this skill if they already know either of the skills [[Berserker]] or [[Rallying Cry]].
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| Progression || None
| Progression || None

Latest revision as of 20:54, 16 October 2024

Name Strength
Cost 12 points
Prerequisites Warrior Archetype, Greater Body Development and Strong Blow
Key Words Archetype / Warrior / Twice per day
Description Twice per day, the character can use the call Strength continuously for one minute. This applies to grappling, or resisting being grappled, as well as weapon blows.


While this ability is active, the character is themselves immune to Strength.

Note: The character cannot learn this skill if they already know either of the skills Berserker or Rallying Cry.

Progression None


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