Grinning Fool: Difference between revisions
David.moore (talk | contribs) (Created page with "{| class="wikitable" ! Name !! Grinning Fool |- | Contagion || Not Contagious |- | Effects || A very subtle disease that attacks the victim’s will. Starting one hour after infection, the victim slowly begins to forget their skills (not including Body Development, Greater Body Development, Exceptional Body Development, Income or Resources) at a rate of one skill per hour. Skills are lost in the order they are...") |
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| Contagion || [[Poison and Disease#Disease Traits|Not Contagious]] |
| Contagion || [[Poison and Disease#Disease Traits|Not Contagious]] |
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| Effects || A very subtle disease that attacks the victim’s will. |
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Skills are lost in the order they are printed on their character card, with the exception that a skill cannot be lost if it is a prerequisite of the character’s other skills (skip over those in order until their dependant skills are gone). |
Skills are lost in the order they are printed on their character card, with the exception that a skill cannot be lost if it is a prerequisite of the character’s other skills (skip over those in order until their dependant skills are gone). |
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Once [[Poison and Disease#Curing Diseases and Poisons|cured]], the victim regains their skills at a rate of one per hour in the reverse order that they lost them. |
Once [[Poison and Disease#Curing Diseases and Poisons|cured]], the victim regains their skills at a rate of one per hour in the reverse order that they lost them. |
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Return to [[Poison and Disease]] |
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Latest revision as of 08:52, 27 March 2025
| Name | Grinning Fool |
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| Contagion | Not Contagious |
| Effects | Starting one hour after infection, the victim slowly begins to forget their skills (not including Body Development, Greater Body Development, Exceptional Body Development, Income or Resources) at a rate of one skill per hour.
After twelve hours, the character becomes unable to recognise friends, animals and objects. Eventually the victim becomes completely withdrawn, and unless somebody takes care of them they will simply sit and starve to death. Once cured, the victim regains their skills at a rate of one per hour in the reverse order that they lost them. |
Return to Poison and Disease