While the Curious Pastimes 2nd Edition ruleset is largely finalised we will continue to make minor tweaks. To provide feedback please fill in the google form located at: https://forms.gle/gJPgL9Q132Bsx6DHA

Amalgams: Difference between revisions

From Curious Pastimes Wiki
(Created page with "==Amalgams== {| class="wikitable" |- | Cost || 6 points |- | Prerequisites || None |- | Key Words|| General Work Units |- | Description || text |} Return to Skills List")
 
No edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
==Amalgams==

{| class="wikitable"
{| class="wikitable"
|-
|-
! Name !! Amalgams
| Cost || 6 points
|-
|-
| Prerequisites || None
| Cost || 8 points
|-
|-
| Prerequisites || [[Imbuer]]
| Key Words|| General Work Units
|-
| Key Words|| Archetype / Creator / [[Creation#Work Units|Work Units]]
|-
| Description || The character can, with access to a [[Alchemy#Laboratories|laboratory]] and at a cost in [[Creation#Work Units|work units]] and ingredients, create the magical amalgams:
:*[[Amalgam]]
:*[[Corporeal Amalgam]]
:*[[Elemental Amalgam]]
:*[[Spiritual Amalgam]]

The number of work units the character receives each day depends on how many skills they know that use them, see [[Character Creation#Magic Points and Work Units|''Magic Points and Work Units'']].
|-
|-
| Description || text
| Progression || None
|}
|}



Latest revision as of 20:34, 12 September 2024

Name Amalgams
Cost 8 points
Prerequisites Imbuer
Key Words Archetype / Creator / Work Units
Description The character can, with access to a laboratory and at a cost in work units and ingredients, create the magical amalgams:

The number of work units the character receives each day depends on how many skills they know that use them, see Magic Points and Work Units.

Progression None


Return to Skills List