Chameleon: Difference between revisions
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| Key Words|| Archetype / Scout / Twice per day |
| Key Words|| Archetype / Scout / Twice per day |
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| Description || Twice per day, the character can conceal themselves, pressed against a surface or tree or lying on the ground and not visible against the skyline; to indicate they are concealed, the player should keep one finger raised. They remain concealed until they move or take any |
| Description || Twice per day, the character can conceal themselves, pressed against a surface or tree or lying on the ground and not visible against the skyline; to indicate they are concealed, the player should keep one finger raised. They remain concealed until they move or take any action that affects another person (including healing). |
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This skill can be used while under observation, but any observer who sees the character going into concealment can still see them. |
This skill can be used while under observation, but any observer who sees the character going into concealment can still see them. |
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'''Special:''' If the character is wearing a '''superior''' or higher quality cloak in dark or natural tones for all uses of this skill, they may use this skill ''three'' times per day rather than two. |
'''Special:''' If the character is wearing a '''[[Equipment and Resources#Equipment Quality|superior]]''' or higher quality cloak in dark or natural tones for all uses of this skill, they may use this skill '''three''' times per day rather than two. |
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| Progression || [[Move in Cover]] |
| Progression || [[Move in Cover]] |
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Latest revision as of 23:48, 29 March 2025
| Name | Chameleon |
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| Cost | 6 points |
| Prerequisites | Ranger or Scoundrel |
| Key Words | Archetype / Scout / Twice per day |
| Description | Twice per day, the character can conceal themselves, pressed against a surface or tree or lying on the ground and not visible against the skyline; to indicate they are concealed, the player should keep one finger raised. They remain concealed until they move or take any action that affects another person (including healing).
Special: If the character is wearing a superior or higher quality cloak in dark or natural tones for all uses of this skill, they may use this skill three times per day rather than two. |
| Progression | Move in Cover |
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