Body Development: Difference between revisions
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(Created page with "==Body Development== {| class="wikitable" |- ! Name !! Body Development |- | Cost || 6 points |- | Prerequisites || None |- | Key Words|| General / Permanent |- | Description || The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location). |} Return to Skills List") |
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==Body Development== |
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| Key Words|| General / Permanent |
| Key Words|| General / Permanent |
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| Description || The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location). |
| Description || The character is tougher than normal mortals, granting them one extra '''[[Combat#Physical Hits|physical hit]]''' per location (i.e. it takes two blows, not including armour, to [[Combat#Incapacitation and Death|incapacitate]] any location). |
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'''Note:''' This skill cannot be taken more than once; to gain further hits, learn the skills [[Greater Body Development]] and [[Exceptional Body Development]] |
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| Progression || [[Carry Others]], [[Greater Body Development]], [[Strong Blow]] |
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Latest revision as of 19:59, 12 September 2024
Name | Body Development |
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Cost | 6 points |
Prerequisites | None |
Key Words | General / Permanent |
Description | The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location).
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Progression | Carry Others, Greater Body Development, Strong Blow |
Return to Skills List