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Body Development: Difference between revisions

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(Created page with "==Body Development== {| class="wikitable" |- ! Name !! Body Development |- | Cost || 6 points |- | Prerequisites || None |- | Key Words|| General / Permanent |- | Description || The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location). |} Return to Skills List")
 
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==Body Development==

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| Key Words|| General / Permanent
| Key Words|| General / Permanent
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| Description || The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location).
| Description || The character is tougher than normal mortals, granting them one extra '''[[Combat#Physical Hits|physical hit]]''' per location (i.e. it takes two blows, not including armour, to [[Combat#Incapacitation and Death|incapacitate]] any location).


'''Note:''' This skill cannot be taken more than once; to gain further hits, learn the skills [[Greater Body Development]] and [[Exceptional Body Development]]
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| Progression || [[Carry Others]], [[Greater Body Development]], [[Strong Blow]]
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Latest revision as of 19:59, 12 September 2024

Name Body Development
Cost 6 points
Prerequisites None
Key Words General / Permanent
Description The character is tougher than normal mortals, granting them one extra physical hit per location (i.e. it takes two blows, not including armour, to incapacitate any location).


Note: This skill cannot be taken more than once; to gain further hits, learn the skills Greater Body Development and Exceptional Body Development

Progression Carry Others, Greater Body Development, Strong Blow


Return to Skills List