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Confusing Blow: Difference between revisions

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(Created page with "==Confusion Blow== {| class="wikitable" |- ! Name !! Confusion Blow |- | Cost || 6 points |- | Prerequisites || Disarming |- | Key Words|| Archetype / Twice per day |- | Description || Twice per day, the character can call Mundane Confusion once, with a one-handed weapon. This effect can be resisted with Iron Will as usual. The blow must be aimed at the target’s head or body. '''Special:''' If the character uses a superior or higher quality weapon for all use...")
 
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==Confusion Blow==

{| class="wikitable"
{| class="wikitable"
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| Cost || 6 points
| Cost || 6 points
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| Prerequisites || [[Disarming]]
| Prerequisites || Warrior Archetype and [[Disarming]]
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| Key Words|| Archetype / Twice per day
| Key Words|| Archetype / Warrior / Twice per day
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| Description || Twice per day, the character can call Mundane Confusion once, with a one-handed weapon. This effect can be resisted with [[Iron Will]] as usual. The blow must be aimed at the target’s head or body.
| Description || Twice per day, the character can call ''[[Calls#Special Modifiers|Mundane]] [[Calls#Spiritual Effects|Confusion]]'' once, with a '''[[Weapon Categories|one-handed weapon]]'''. This effect can be resisted with [[Iron Will]] as usual. The blow must be aimed at the target’s head or body (although see [[Calls#Special Modifiers|''Special Rules for Mundane Effects'']]).



'''Special:''' If the character uses a superior or higher quality weapon for all uses of this skill, they may use this skill three times per day rather than two.
'''Special:''' If the character uses a '''superior''' or higher quality weapon for all uses of this skill, they may use this skill ''three'' times per day rather than two.
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| Progression || None
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Latest revision as of 20:49, 16 October 2024

Name Confusion Blow
Cost 6 points
Prerequisites Warrior Archetype and Disarming
Key Words Archetype / Warrior / Twice per day
Description Twice per day, the character can call Mundane Confusion once, with a one-handed weapon. This effect can be resisted with Iron Will as usual. The blow must be aimed at the target’s head or body (although see Special Rules for Mundane Effects).


Special: If the character uses a superior or higher quality weapon for all uses of this skill, they may use this skill three times per day rather than two.

Progression None


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