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Bind Path Focus: Difference between revisions

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| Key Words|| Fundamental
| Key Words|| Fundamental
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| Description || This rite must be performed on a crafted item of [[Equipment and Resources#Equipment Quality|superior]] or greater quality, of symbolic importance to the magician; a superior item can be bound for one year before expiring, while a mastercrafted item can be renewed each year (see below). The form of the item should reflect the [[Character Progression#Study Paths|study path]] for which it is intended, and the magician’s [[Magic|magical method]].
| Description || This rite must be performed on a crafted item of [[Equipment and Resources#Equipment Quality|superior]] or greater quality, of symbolic importance to the magician. The form of the item should reflect the [[Character Progression#Study Paths|study path]] for which it is intended, and the magician’s [[Magic#Magical Method|magical method]] (e.g. a spiritual sorcerer might use a mask, or a necromancer might bind a bone rod).




A magician may bind more than one focus, but can only bind one focus for any given study path, e.g. a magician could have both a Necromancy focus and a Corporeal focus, but not two Necromancy focuses.
Binding a path focus consumes one [[Rituals#Ether Spheres|ether sphere]] of a suitable aspect for the magician’s magical discipline, e.g. a necromancer can use an ether sphere aspected to Undead, Necromancy, Corporeal or Spirit. If used in any magical research project, a path focus grants a discount to the project’s [[Character Progression#Study Units|study units]] target.

A superior item can be bound for one year before expiring, while a mastercrafted item can be renewed each year (see below).

'''Binding and Improving a Focus'''<br/>Binding a path focus consumes one [[Rituals#Ether Spheres|ether sphere]] of a suitable aspect for the magician’s magical discipline, e.g. a necromancer can use an ether sphere aspected to Undead, Necromancy, Corporeal or Spirit.


Once bound, a path focus can be further invested through additional performances of this rite, each level building on the levels below (e.g., binding a greater path focus requires performing this rite three times). Increasing the level of a path focus requires a higher [[Character Progression#Complexity and Skill Level|skill level]] in the relevant study path.
Once bound, a path focus can be further invested through additional performances of this rite, each level building on the levels below (e.g., binding a greater path focus requires performing this rite three times). Increasing the level of a path focus requires a higher [[Character Progression#Complexity and Skill Level|skill level]] in the relevant study path.


A path focus grants the magician additional [[Magic#Magic Points|magic points]] per day, exclusively for use performing [[Rites|rites]] associated with the relevant study path. Using these magic points requires the bound magician to be holding the focus, and only the bound magician can use the additional magic.
'''Using a Focus'''<br/>A path focus grants the magician additional [[Magic#Magic Points|magic points]] per day, exclusively for use on abilities (rites, special spells or other abilities) researched in the relevant study path. Using these magic points requires the bound magician to be holding the focus, and only the bound magician can use the additional magic.


'''Focus Level'''
*'''Lesser Focus:''' Provides 3 bonus magic points per day. It costs 1 ether sphere to bind a mundane crafted item as a lesser focus.
*'''Lesser Focus:''' Provides 3 bonus magic points per day. It costs 1 ether sphere to bind a mundane crafted item as a lesser focus.
*'''Average Focus:''' Provides 5 bonus magic points per day. It costs 2 ether spheres to enhance a lesser focus into an average focus, and requires Adept skill.
*'''Average Focus:''' Provides 5 bonus magic points per day. It costs 2 ether spheres to enhance a lesser focus into an average focus, and requires Adept skill.
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This rite may also be used to maintain the item, extending the effect, provided the original crafted item was of mastercrafted quality. Maintaining a focus of any level costs 1 ether sphere, and extends its investment for one year. Note that rites to increase the level of a path focus do not count for maintaining it, and vice versa.
'''Maintaining a Focus'''<br/>This rite may also be used to maintain the item, extending the effect, provided the original crafted item was of mastercrafted quality. Maintaining a focus of any level costs 1 ether sphere, and extends its investment for one year. Note that rites to increase the level of a path focus do not count for maintaining it, and vice versa.


Be warned that a bound path focus is a very strong sympathetic link to its owner – if stolen, it can be used in a ritual, or as part of a rite, to target the magician with malicious magics.
'''Note:''' Be warned that a bound path focus is a very strong sympathetic link to its owner – if stolen, it can be used in a ritual, or as part of a rite, to target the magician with malicious magics.
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| Skills || [[Demonology]], [[Greater Corporeal Spellcasting]], [[Greater Elemental Spellcasting]], [[Greater Ritual Magic]], [[Greater Spiritual Spellcasting]], [[Necromancy]], [[Talisman Invocation]], [[Thaumaturgy]]
| Skills || [[Charm Invocation]], [[Demonology]], [[Greater Corporeal Spellcasting]], [[Greater Elemental Spellcasting]], [[Greater Ritual Magic]], [[Greater Spiritual Spellcasting]], [[Necromancy]], [[Thaumaturgy]]
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Latest revision as of 12:34, 16 November 2024

Name Bind Path Focus
Length Short (2 Minutes)
Range 5ft / 1.5m
Duration 1 year
Cost None
Material Cost 1 unit of powdered gemstone, 1 or more ether spheres, a quality crafted item
Key Words Fundamental
Description This rite must be performed on a crafted item of superior or greater quality, of symbolic importance to the magician. The form of the item should reflect the study path for which it is intended, and the magician’s magical method (e.g. a spiritual sorcerer might use a mask, or a necromancer might bind a bone rod).


A magician may bind more than one focus, but can only bind one focus for any given study path, e.g. a magician could have both a Necromancy focus and a Corporeal focus, but not two Necromancy focuses.

A superior item can be bound for one year before expiring, while a mastercrafted item can be renewed each year (see below).

Binding and Improving a Focus
Binding a path focus consumes one ether sphere of a suitable aspect for the magician’s magical discipline, e.g. a necromancer can use an ether sphere aspected to Undead, Necromancy, Corporeal or Spirit.

Once bound, a path focus can be further invested through additional performances of this rite, each level building on the levels below (e.g., binding a greater path focus requires performing this rite three times). Increasing the level of a path focus requires a higher skill level in the relevant study path.

Using a Focus
A path focus grants the magician additional magic points per day, exclusively for use on abilities (rites, special spells or other abilities) researched in the relevant study path. Using these magic points requires the bound magician to be holding the focus, and only the bound magician can use the additional magic.

  • Lesser Focus: Provides 3 bonus magic points per day. It costs 1 ether sphere to bind a mundane crafted item as a lesser focus.
  • Average Focus: Provides 5 bonus magic points per day. It costs 2 ether spheres to enhance a lesser focus into an average focus, and requires Adept skill.
  • Greater Focus: Provides 10 bonus magic points per day. It costs 3 ether spheres to enhance an average focus into a greater focus, and requires Expert skill.


Maintaining a Focus
This rite may also be used to maintain the item, extending the effect, provided the original crafted item was of mastercrafted quality. Maintaining a focus of any level costs 1 ether sphere, and extends its investment for one year. Note that rites to increase the level of a path focus do not count for maintaining it, and vice versa.

Note: Be warned that a bound path focus is a very strong sympathetic link to its owner – if stolen, it can be used in a ritual, or as part of a rite, to target the magician with malicious magics.

Skills Charm Invocation, Demonology, Greater Corporeal Spellcasting, Greater Elemental Spellcasting, Greater Ritual Magic, Greater Spiritual Spellcasting, Necromancy, Thaumaturgy


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