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Immune to Mind Effect: Difference between revisions

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(Created page with "==Immune to Mind Effect== {| class="wikitable" |- ! Name !! Immune to Mind Effect |- | Cost || 6 points per immunity |- | Prerequisites || Iron Will |- | Key Words|| General Work Units |- | Description || The character becomes '''immune''' to one mind-affecting ability from any source, whether magical or mundane, other than disease or poison. The character must choose from the following list: *Befriend *Command *Confusion *Distract *Enthral *Possession *Sleep Thi...")
 
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==Immune to Mind Effect==

{| class="wikitable"
{| class="wikitable"
|-
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! Name !! Immune to Mind Effect
! Name !! Immune to [Mind Effect]
|-
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| Cost || 6 points per immunity
| Cost || 6 points per immunity
Line 9: Line 7:
| Prerequisites || [[Iron Will]]
| Prerequisites || [[Iron Will]]
|-
|-
| Key Words|| General Work Units
| Key Words || Archetype / Magician / Permanent
|-
|-
| Description || The character becomes '''immune''' to one mind-affecting ability from any source, whether magical or mundane, other than disease or poison. The character must choose from the following list:
| Description || The character becomes [[Combat#Immunity|immune]] to '''one''' [[Calls#Body Effects, Mind Effects and Fear|mind effect]] from the following list:
*Befriend
*Command
*Confusion
*Distract
*Enthral
*Possession
*Sleep


:*''Befriend''
This skill may be taken multiple times, but note that any character may possess a maximum total of three immunities of all kinds.
:*''Command''
:*''Confusion''
:*''Distract''
:*''Enthral''
:*''Possession''
:*''Sleep''
:*''Suggestion''

This immunity applies to both magical and mundane effects, but ''not'' to disease or poison (for that, see [[Immune to Disease|Immune to [Disease] ]] and [[Immune to Poison|Immune to [Poison] ]]).

This skill may be taken multiple times, choosing one call from the above list each time.

'''Note:''' Any character may possess a maximum total of ''three'' immunities of all kinds.
|-
| Progression || None
|}
|}



Latest revision as of 21:56, 12 September 2024

Name Immune to [Mind Effect]
Cost 6 points per immunity
Prerequisites Iron Will
Key Words Archetype / Magician / Permanent
Description The character becomes immune to one mind effect from the following list:
  • Befriend
  • Command
  • Confusion
  • Distract
  • Enthral
  • Possession
  • Sleep
  • Suggestion

This immunity applies to both magical and mundane effects, but not to disease or poison (for that, see Immune to [Disease] and Immune to [Poison] ).

This skill may be taken multiple times, choosing one call from the above list each time.

Note: Any character may possess a maximum total of three immunities of all kinds.

Progression None


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